From 50703e00760ff6658272538f421aa6730241a82c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Fri, 7 Nov 2025 18:36:37 +0100 Subject: [PATCH] Forward opponent deck view signals to deck view container as well instead of just the player deck view signals. Took 25 minutes --- cockatrice/src/game/deckview/tabbed_deck_view_container.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/cockatrice/src/game/deckview/tabbed_deck_view_container.cpp b/cockatrice/src/game/deckview/tabbed_deck_view_container.cpp index 984267cce..2ffb214f7 100644 --- a/cockatrice/src/game/deckview/tabbed_deck_view_container.cpp +++ b/cockatrice/src/game/deckview/tabbed_deck_view_container.cpp @@ -21,6 +21,8 @@ void TabbedDeckViewContainer::addOpponentDeckView(const DeckList &opponentDeck, opponentDeckViews[opponentId]->setDeck(opponentDeck); } else { auto *opponentDeckView = new DeckView(this); + connect(opponentDeckView, &DeckView::newCardAdded, playerDeckView, &DeckViewContainer::newCardAdded); + opponentDeckView->setDeck(opponentDeck); addTab(opponentDeckView, QString("%1's Deck").arg(opponentName));