initial commit for server network support

This commit is contained in:
Max-Wilhelm Bruker 2012-02-26 21:00:05 +01:00
parent 4dc712286f
commit 50e53fbe53
3 changed files with 77 additions and 10 deletions

View file

@ -21,6 +21,7 @@
#include <QSettings>
#include <QDebug>
#include <iostream>
#include <QSslSocket>
#include "servatrice.h"
#include "server_room.h"
#include "serversocketinterface.h"
@ -33,7 +34,7 @@
#include "pb/event_server_shutdown.pb.h"
#include "pb/event_connection_closed.pb.h"
void Servatrice_TcpServer::incomingConnection(int socketDescriptor)
void Servatrice_GameServer::incomingConnection(int socketDescriptor)
{
if (threaded) {
ServerSocketThread *sst = new ServerSocketThread(socketDescriptor, server, this);
@ -46,6 +47,17 @@ void Servatrice_TcpServer::incomingConnection(int socketDescriptor)
}
}
void Servatrice_NetworkServer::incomingConnection(int socketDescriptor)
{
QSslSocket *socket = new QSslSocket;
socket->setLocalCertificate(cert);
socket->setPrivateKey(privateKey);
socket->setSocketDescriptor(socketDescriptor);
socket->startServerEncryption();
// SocketInterface *ssi = new ServerSocketInterface(server, socket);
// logger->logMessage(QString("Incoming server network connection: %1").arg(socket->peerAddress().toString()), ssi);
}
Servatrice::Servatrice(QSettings *_settings, QObject *parent)
: Server(parent), dbMutex(QMutex::Recursive), settings(_settings), uptime(0), shutdownTimer(0)
{
@ -64,13 +76,13 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
}
threaded = settings->value("server/threaded", false).toInt();
tcpServer = new Servatrice_TcpServer(this, threaded, this);
int port = settings->value("server/port", 4747).toInt();
qDebug() << "Starting server on port" << port;
if (tcpServer->listen(QHostAddress::Any, port))
gameServer = new Servatrice_GameServer(this, threaded, this);
const int gamePort = settings->value("server/port", 4747).toInt();
qDebug() << "Starting server on port" << gamePort;
if (gameServer->listen(QHostAddress::Any, gamePort))
qDebug() << "Server listening.";
else
qDebug() << "tcpServer->listen(): Error.";
qDebug() << "gameServer->listen(): Error.";
const QString authenticationMethodStr = settings->value("authentication/method").toString();
if (authenticationMethodStr == "sql")
@ -87,6 +99,38 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
if (databaseType != DatabaseNone)
openDatabase();
try { if (settings->value("servernetwork/active", 0).toInt()) {
qDebug() << "Connecting to server network.";
const QString certFileName = settings->value("servernetwork/ssl_cert").toString();
const QString keyFileName = settings->value("servernetwork/ssl_key").toString();
const QString passphrase = settings->value("servernetwork/ssl_passphrase").toString();
qDebug() << "Loading certificate...";
QFile certFile(certFileName);
if (!certFile.open(QIODevice::ReadOnly))
throw QString("Error opening certificate file: %1").arg(certFileName);
QSslCertificate cert(&certFile);
if (!cert.isValid())
throw(QString("Invalid certificate."));
qDebug() << "Loading private key...";
QFile keyFile(keyFileName);
if (!keyFile.open(QIODevice::ReadOnly))
throw QString("Error opening private key file: %1").arg(keyFileName);
QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey, passphrase.toAscii());
if (key.isNull())
throw QString("Invalid private key.");
const int networkPort = settings->value("servernetwork/port", 14747).toInt();
qDebug() << "Starting network server on port" << networkPort;
networkServer = new Servatrice_NetworkServer(this, cert, key, this);
if (networkServer->listen(QHostAddress::Any, networkPort))
qDebug() << "Network server listening.";
else
throw QString("networkServer->listen(): Error.");
} } catch (QString error) {
qDebug() << "ERROR --" << error;
}
int size = settings->beginReadArray("rooms");
for (int i = 0; i < size; ++i) {
settings->setArrayIndex(i);