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Replace CardInfo* and Carset* with smart pointers (#3053)
* Replace CardInfo* and Carset* with smart pointers * fixes to help memory & c++11 stuff
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parent
3e418ba3c6
commit
517420cccb
37 changed files with 409 additions and 342 deletions
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@ -1066,7 +1066,7 @@ void Player::actCreateToken()
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lastTokenName = dlg.getName();
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lastTokenPT = dlg.getPT();
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CardInfo *correctedCard = db->getCardBySimpleName(lastTokenName);
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CardInfoPtr correctedCard = db->getCardBySimpleName(lastTokenName);
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if (correctedCard) {
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lastTokenName = correctedCard->getName();
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lastTokenTableRow = table->clampValidTableRow(2 - correctedCard->getTableRow());
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@ -1102,7 +1102,7 @@ void Player::actCreateAnotherToken()
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void Player::actCreatePredefinedToken()
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{
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QAction *action = static_cast<QAction *>(sender());
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CardInfo *cardInfo = db->getCard(action->text());
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CardInfoPtr cardInfo = db->getCard(action->text());
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if (!cardInfo)
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return;
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@ -1128,7 +1128,7 @@ void Player::actCreateRelatedCard()
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* then let's allow it to be created via "create another token"
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*/
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if (createRelatedFromRelation(sourceCard, cardRelation) && cardRelation->getCanCreateAnother()) {
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CardInfo *cardInfo = db->getCard(dbNameFromTokenDisplayName(cardRelation->getName()));
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CardInfoPtr cardInfo = db->getCard(dbNameFromTokenDisplayName(cardRelation->getName()));
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setLastToken(cardInfo);
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}
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}
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@ -1207,7 +1207,7 @@ void Player::actCreateAllRelatedCards()
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* then assign the first to the "Create another" shortcut.
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*/
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if (cardRelation != nullptr && cardRelation->getCanCreateAnother()) {
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CardInfo *cardInfo = db->getCard(dbNameFromTokenDisplayName(cardRelation->getName()));
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CardInfoPtr cardInfo = db->getCard(dbNameFromTokenDisplayName(cardRelation->getName()));
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setLastToken(cardInfo);
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}
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}
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@ -1244,7 +1244,7 @@ bool Player::createRelatedFromRelation(const CardItem *sourceCard, const CardRel
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void Player::createCard(const CardItem *sourceCard, const QString &dbCardName, bool attach)
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{
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CardInfo *cardInfo = db->getCard(dbCardName);
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CardInfoPtr cardInfo = db->getCard(dbCardName);
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if (cardInfo == nullptr || sourceCard == nullptr)
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return;
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@ -1407,7 +1407,7 @@ void Player::eventCreateToken(const Event_CreateToken &event)
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if (!QString::fromStdString(event.pt()).isEmpty()) {
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card->setPT(QString::fromStdString(event.pt()));
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} else {
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CardInfo *dbCard = db->getCard(QString::fromStdString(event.card_name()));
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CardInfoPtr dbCard = db->getCard(QString::fromStdString(event.card_name()));
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if (dbCard)
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card->setPT(dbCard->getPowTough());
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}
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@ -1909,7 +1909,7 @@ void Player::playCard(CardItem *c, bool faceDown, bool tapped)
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CardToMove *cardToMove = cmd.mutable_cards_to_move()->add_card();
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cardToMove->set_card_id(c->getId());
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CardInfo *ci = c->getInfo();
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CardInfoPtr ci = c->getInfo();
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if (!ci)
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return;
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if (!faceDown && ((!settingsCache->getPlayToStack() && ci->getTableRow() == 3) ||
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@ -2820,7 +2820,7 @@ void Player::processSceneSizeChange(int newPlayerWidth)
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hand->setWidth(tableWidth + stack->boundingRect().width());
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}
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void Player::setLastToken(CardInfo *cardInfo)
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void Player::setLastToken(CardInfoPtr cardInfo)
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{
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if (cardInfo == nullptr || aCreateAnotherToken == nullptr)
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return;
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