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made server threaded, fixing issue #51
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parent
b328c1ed4d
commit
520300dc86
14 changed files with 108 additions and 37 deletions
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@ -56,11 +56,21 @@ Server::~Server()
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void Server::prepareDestroy()
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{
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clientsLock.lockForWrite();
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while (!clients.isEmpty())
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clients.first()->prepareDestroy();
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clientsLock.lockForRead();
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for (int i = 0; i < clients.size(); ++i)
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QMetaObject::invokeMethod(clients.at(i), "prepareDestroy", Qt::QueuedConnection);
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clientsLock.unlock();
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// dirty :(
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bool done = false;
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do {
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usleep(10000);
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clientsLock.lockForRead();
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if (clients.isEmpty())
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done = true;
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clientsLock.unlock();
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} while (!done);
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roomsLock.lockForWrite();
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QMapIterator<int, Server_Room *> roomIterator(rooms);
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while (roomIterator.hasNext())
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@ -23,6 +23,7 @@
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Server_ProtocolHandler::Server_ProtocolHandler(Server *_server, Server_DatabaseInterface *_databaseInterface, QObject *parent)
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: QObject(parent),
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Server_AbstractUserInterface(_server),
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deleted(false),
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databaseInterface(_databaseInterface),
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authState(NotLoggedIn),
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acceptsUserListChanges(false),
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@ -39,7 +40,9 @@ Server_ProtocolHandler::~Server_ProtocolHandler()
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void Server_ProtocolHandler::prepareDestroy()
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{
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qDebug("Server_ProtocolHandler::prepareDestroy");
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if (deleted)
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return;
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deleted = true;
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QMapIterator<int, Server_Room *> roomIterator(rooms);
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while (roomIterator.hasNext())
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@ -43,7 +43,8 @@ class Server_ProtocolHandler : public QObject, public Server_AbstractUserInterfa
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Q_OBJECT
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protected:
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QMap<int, Server_Room *> rooms;
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bool deleted;
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Server_DatabaseInterface *databaseInterface;
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AuthenticationResult authState;
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bool acceptsUserListChanges;
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