destroy vds on game start

This commit is contained in:
RickyRister 2025-02-19 01:35:58 -08:00
parent 426f64da95
commit 521cbbd76a

View file

@ -836,6 +836,7 @@ void TabGame::startGame(bool _resuming)
while (i.hasNext()) {
i.next();
i.value()->setReadyStart(false);
i.value()->setVisualDeckStorageExists(false);
i.value()->hide();
}