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[DeckDockWidget] Correctly handle auto-expand
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2 changed files with 12 additions and 0 deletions
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@ -156,6 +156,9 @@ void DeckEditorDeckDockWidget::createDeckDock()
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// Delay the update to avoid race conditions
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// Delay the update to avoid race conditions
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QTimer::singleShot(100, this, &DeckEditorDeckDockWidget::updateBannerCardComboBox);
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QTimer::singleShot(100, this, &DeckEditorDeckDockWidget::updateBannerCardComboBox);
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});
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});
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connect(deckModel, &DeckListModel::cardAddedAt, this, &DeckEditorDeckDockWidget::recursiveExpand);
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connect(deckModel, &DeckListModel::deckReplaced, this, &DeckEditorDeckDockWidget::expandAll);
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connect(bannerCardComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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connect(bannerCardComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&DeckEditorDeckDockWidget::setBannerCard);
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&DeckEditorDeckDockWidget::setBannerCard);
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bannerCardComboBox->setHidden(!SettingsCache::instance().getDeckEditorBannerCardComboBoxVisible());
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bannerCardComboBox->setHidden(!SettingsCache::instance().getDeckEditorBannerCardComboBoxVisible());
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@ -559,6 +562,14 @@ void DeckEditorDeckDockWidget::recursiveExpand(const QModelIndex &sourceIndex)
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}
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}
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}
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}
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/**
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* @brief Fully expands all levels of the deck view
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*/
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void DeckEditorDeckDockWidget::expandAll()
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{
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deckView->expandRecursively(deckView->rootIndex());
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}
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/**
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/**
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* Gets the index of all the currently selected card nodes in the decklist table.
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* Gets the index of all the currently selected card nodes in the decklist table.
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* The list is in reverse order of the visual selection, so that rows can be deleted while iterating over them.
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* The list is in reverse order of the visual selection, so that rows can be deleted while iterating over them.
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@ -123,6 +123,7 @@ private slots:
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void updateShowTagsWidget(bool visible);
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void updateShowTagsWidget(bool visible);
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void syncBannerCardComboBoxSelectionWithDeck();
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void syncBannerCardComboBoxSelectionWithDeck();
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void recursiveExpand(const QModelIndex &parent);
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void recursiveExpand(const QModelIndex &parent);
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void expandAll();
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};
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};
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#endif // DECK_EDITOR_DECK_DOCK_WIDGET_H
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#endif // DECK_EDITOR_DECK_DOCK_WIDGET_H
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