move_card improvement, unfinished

This commit is contained in:
Max-Wilhelm Bruker 2009-08-11 17:56:09 +02:00
parent 565384d083
commit 536c77f760
18 changed files with 129 additions and 55 deletions

View file

@ -28,13 +28,14 @@ private slots:
void logShuffle(Player *player);
void logRollDice(Player *player, int sides, int roll);
void logDraw(Player *player, int number);
void logMoveCard(Player *player, QString cardName, QString startZone, QString targetZone);
void logMoveCard(Player *player, QString cardName, QString startZone, int oldX, QString targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logDumpZone(Player *player, QString zoneName, QString zoneOwner, int numberCards);
void logStopDumpZone(Player *player, QString zoneName, QString zoneOwner);
public:
void connectToGame(Game *game);
MessageLogWidget(QWidget *parent = 0);