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move_card improvement, unfinished
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parent
565384d083
commit
536c77f760
18 changed files with 129 additions and 55 deletions
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@ -55,7 +55,7 @@ private:
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QList<QVariant::Type> paramTypes;
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CommandHandler handler;
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};
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static const int numberCommands = 26;
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static const int numberCommands = 27;
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static const CommandProperties commandList[numberCommands];
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ReturnMessage::ReturnCode cmdPing(const QList<QVariant> ¶ms);
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@ -81,6 +81,7 @@ private:
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ReturnMessage::ReturnCode cmdListCounters(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdListZones(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdDumpZone(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdStopDumpZone(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdRollDice(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdSetActivePlayer(const QList<QVariant> ¶ms);
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ReturnMessage::ReturnCode cmdSetActivePhase(const QList<QVariant> ¶ms);
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@ -116,8 +117,8 @@ public:
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void setPlayerId(int _id) { playerId = _id; }
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QString getPlayerName() const { return playerName; }
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bool getAcceptsGameListChanges() const { return acceptsGameListChanges; }
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QStringList listCounters();
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QStringList listZones();
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QStringList listCounters() const;
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QStringList listZones() const;
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void setupZones();
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};
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