Merge branch 'devel' of git://github.com/mbruker/Cockatrice into devel

This commit is contained in:
Max-Wilhelm Bruker 2012-04-22 11:02:52 +02:00
commit 539b693ac4
60 changed files with 1399 additions and 993 deletions

View file

@ -98,6 +98,8 @@ QString InnerDecklistNode::visibleNameFromName(const QString &_name)
return QObject::tr("Maindeck");
else if (_name == "side")
return QObject::tr("Sideboard");
else if (_name == "tokens")
return QObject::tr("Tokens");
else
return _name;
}

View file

@ -19,4 +19,5 @@ message ServerInfo_Game {
optional uint32 spectators_count = 31;
optional bool started = 50;
optional uint32 start_time = 51;
optional bool closed = 52;
}

View file

@ -1,7 +1,7 @@
message ServerInfo_User {
enum UserLevelFlags {
IsNothing = 0;
IsUser = 1;
enum UserLevelFlag {
IsNothing = 0;
IsUser = 1;
IsRegistered = 2;
IsModerator = 4;
IsAdmin = 8;

View file

@ -294,7 +294,9 @@ void Server_Game::doStartGameIfReady()
locker.unlock();
ServerInfo_Game gameInfo;
getInfo(gameInfo);
gameInfo.set_room_id(room->getId());
gameInfo.set_game_id(gameId);
gameInfo.set_started(true);
emit gameInfoChanged(gameInfo);
}
@ -327,6 +329,14 @@ void Server_Game::stopGameIfFinished()
}
sendGameStateToPlayers();
locker.unlock();
ServerInfo_Game gameInfo;
gameInfo.set_room_id(room->getId());
gameInfo.set_game_id(gameId);
gameInfo.set_started(false);
emit gameInfoChanged(gameInfo);
}
Response::ResponseCode Server_Game::checkJoin(ServerInfo_User *user, const QString &_password, bool spectator, bool overrideRestrictions)
@ -377,7 +387,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface, Respons
newPlayer->moveToThread(thread());
Event_Join joinEvent;
joinEvent.mutable_player_properties()->CopyFrom(newPlayer->getProperties(true));
newPlayer->getProperties(*joinEvent.mutable_player_properties(), true);
sendGameEventContainer(prepareGameEvent(joinEvent, -1));
const QString playerName = QString::fromStdString(newPlayer->getUserInfo()->name());
@ -393,7 +403,9 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface, Respons
if (broadcastUpdate) {
ServerInfo_Game gameInfo;
getInfo(gameInfo);
gameInfo.set_room_id(room->getId());
gameInfo.set_game_id(gameId);
gameInfo.set_player_count(getPlayerCount());
emit gameInfoChanged(gameInfo);
}
@ -421,9 +433,10 @@ void Server_Game::removePlayer(Server_Player *player)
bool spectator = player->getSpectator();
player->prepareDestroy();
if (!getPlayerCount())
if (!getPlayerCount()) {
deleteLater();
else if (!spectator) {
return;
} else if (!spectator) {
if (playerHost) {
int newHostId = -1;
QMapIterator<int, Server_Player *> playerIterator(players);
@ -445,7 +458,9 @@ void Server_Game::removePlayer(Server_Player *player)
}
ServerInfo_Game gameInfo;
getInfo(gameInfo);
gameInfo.set_room_id(room->getId());
gameInfo.set_game_id(gameId);
gameInfo.set_player_count(getPlayerCount());
emit gameInfoChanged(gameInfo);
}
@ -645,8 +660,10 @@ void Server_Game::getInfo(ServerInfo_Game &result) const
QMutexLocker locker(&gameMutex);
result.set_room_id(room->getId());
result.set_game_id(getGameId());
if (!players.isEmpty()) {
result.set_game_id(gameId);
if (players.isEmpty())
result.set_closed(true);
else {
for (int i = 0; i < gameTypes.size(); ++i)
result.add_game_types(gameTypes[i]);

View file

@ -240,9 +240,8 @@ void Server_Player::clearZones()
lastDrawList.clear();
}
ServerInfo_PlayerProperties Server_Player::getProperties(bool withUserInfo)
void Server_Player::getProperties(ServerInfo_PlayerProperties &result, bool withUserInfo)
{
ServerInfo_PlayerProperties result;
result.set_player_id(playerId);
if (withUserInfo)
result.mutable_user_info()->CopyFrom(*userInfo);
@ -253,8 +252,6 @@ ServerInfo_PlayerProperties Server_Player::getProperties(bool withUserInfo)
if (deck)
result.set_deck_hash(deck->getDeckHash().toStdString());
result.set_ping_seconds(pingTime);
return result;
}
void Server_Player::addZone(Server_CardZone *zone)
@ -1674,7 +1671,7 @@ void Server_Player::disconnectClient()
void Server_Player::getInfo(ServerInfo_Player *info, Server_Player *playerWhosAsking, bool omniscient, bool withUserInfo)
{
info->mutable_properties()->CopyFrom(getProperties(withUserInfo));
getProperties(*info->mutable_properties(), withUserInfo);
if (playerWhosAsking == this)
if (deck)
info->set_deck_list(deck->writeToString_Native().toStdString());

View file

@ -105,7 +105,7 @@ public:
int getPingTime() const { return pingTime; }
void setPingTime(int _pingTime) { pingTime = _pingTime; }
ServerInfo_PlayerProperties getProperties(bool withUserInfo);
void getProperties(ServerInfo_PlayerProperties &result, bool withUserInfo);
int newCardId();
int newCounterId() const;

View file

@ -422,7 +422,7 @@ Response::ResponseCode Server_ProtocolHandler::cmdGetGamesOfUser(const Command_G
while (roomIterator.hasNext()) {
Server_Room *room = roomIterator.next().value();
room->gamesMutex.lock();
re->add_room_list()->CopyFrom(room->getInfo(false, true));
room->getInfo(*re->add_room_list(), false, true);
QListIterator<ServerInfo_Game> gameIterator(room->getGamesOfUser(QString::fromStdString(cmd.user_name())));
while (gameIterator.hasNext())
re->add_game_list()->CopyFrom(gameIterator.next());
@ -470,7 +470,7 @@ Response::ResponseCode Server_ProtocolHandler::cmdListRooms(const Command_ListRo
Event_ListRooms event;
QMapIterator<int, Server_Room *> roomIterator(server->getRooms());
while (roomIterator.hasNext())
event.add_room_list()->CopyFrom(roomIterator.next().value()->getInfo(false));
roomIterator.next().value()->getInfo(*event.add_room_list(), false);
rc.enqueuePreResponseItem(ServerMessage::SESSION_EVENT, prepareSessionEvent(event));
acceptsRoomListChanges = true;
@ -498,7 +498,7 @@ Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoo
rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(joinMessageEvent));
Response_JoinRoom *re = new Response_JoinRoom;
re->mutable_room_info()->CopyFrom(r->getInfo(true));
r->getInfo(*re->mutable_room_info(), true);
rc.setResponseExtension(re);
return Response::RespOk;

View file

@ -9,6 +9,7 @@
#include "pb/event_leave_room.pb.h"
#include "pb/event_list_games.pb.h"
#include "pb/event_room_say.pb.h"
#include "pb/serverinfo_room.pb.h"
#include <google/protobuf/descriptor.h>
Server_Room::Server_Room(int _id, const QString &_name, const QString &_description, bool _autoJoin, const QString &_joinMessage, const QStringList &_gameTypes, Server *parent)
@ -38,9 +39,8 @@ Server *Server_Room::getServer() const
return static_cast<Server *>(parent());
}
ServerInfo_Room Server_Room::getInfo(bool complete, bool showGameTypes, bool updating, bool includeExternalData) const
const ServerInfo_Room &Server_Room::getInfo(ServerInfo_Room &result, bool complete, bool showGameTypes, bool updating, bool includeExternalData) const
{
ServerInfo_Room result;
result.set_room_id(id);
if (!updating) {
@ -104,7 +104,8 @@ void Server_Room::addClient(Server_ProtocolHandler *client)
userList.append(client);
usersLock.unlock();
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
void Server_Room::removeClient(Server_ProtocolHandler *client)
@ -117,7 +118,8 @@ void Server_Room::removeClient(Server_ProtocolHandler *client)
event.set_name(client->getUserInfo()->name());
sendRoomEvent(prepareRoomEvent(event));
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
void Server_Room::addExternalUser(const ServerInfo_User &userInfo)
@ -132,7 +134,8 @@ void Server_Room::addExternalUser(const ServerInfo_User &userInfo)
externalUsers.insert(QString::fromStdString(userInfo.name()), userInfoContainer);
usersLock.unlock();
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
void Server_Room::removeExternalUser(const QString &name)
@ -147,7 +150,8 @@ void Server_Room::removeExternalUser(const QString &name)
event.set_name(name.toStdString());
sendRoomEvent(prepareRoomEvent(event), false);
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
void Server_Room::updateExternalGameList(const ServerInfo_Game &gameInfo)
@ -161,7 +165,8 @@ void Server_Room::updateExternalGameList(const ServerInfo_Game &gameInfo)
gamesMutex.unlock();
broadcastGameListUpdate(gameInfo, false);
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
Response::ResponseCode Server_Room::processJoinGameCommand(const Command_JoinGame &cmd, ResponseContainer &rc, Server_AbstractUserInterface *userInterface)
@ -215,7 +220,7 @@ void Server_Room::sendRoomEvent(RoomEvent *event, bool sendToIsl)
delete event;
}
void Server_Room::broadcastGameListUpdate(ServerInfo_Game gameInfo, bool sendToIsl)
void Server_Room::broadcastGameListUpdate(const ServerInfo_Game &gameInfo, bool sendToIsl)
{
Event_ListGames event;
event.add_game_list()->CopyFrom(gameInfo);
@ -236,7 +241,8 @@ void Server_Room::addGame(Server_Game *game)
game->gameMutex.unlock();
emit gameListChanged(gameInfo);
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
void Server_Room::removeGame(Server_Game *game)
@ -252,7 +258,8 @@ void Server_Room::removeGame(Server_Game *game)
games.remove(game->getGameId());
emit roomInfoChanged(getInfo(false, false, true));
ServerInfo_Room roomInfo;
emit roomInfoChanged(getInfo(roomInfo, false, false, true));
}
int Server_Room::getGamesCreatedByUser(const QString &userName) const

View file

@ -8,7 +8,6 @@
#include <QMutex>
#include <QReadWriteLock>
#include "serverinfo_user_container.h"
#include "pb/serverinfo_room.pb.h"
#include "pb/response.pb.h"
class Server_ProtocolHandler;
@ -26,8 +25,8 @@ class Server_AbstractUserInterface;
class Server_Room : public QObject {
Q_OBJECT
signals:
void roomInfoChanged(ServerInfo_Room roomInfo);
void gameListChanged(ServerInfo_Game gameInfo);
void roomInfoChanged(const ServerInfo_Room &roomInfo);
void gameListChanged(const ServerInfo_Game &gameInfo);
private:
int id;
QString name;
@ -40,7 +39,7 @@ private:
QList<Server_ProtocolHandler *> userList;
QMap<QString, ServerInfo_User_Container> externalUsers;
private slots:
void broadcastGameListUpdate(ServerInfo_Game gameInfo, bool sendToIsl = true);
void broadcastGameListUpdate(const ServerInfo_Game &gameInfo, bool sendToIsl = true);
public:
mutable QReadWriteLock usersLock;
mutable QMutex gamesMutex;
@ -55,7 +54,7 @@ public:
const QMap<int, Server_Game *> &getGames() const { return games; }
const QMap<int, ServerInfo_Game> &getExternalGames() const { return externalGames; }
Server *getServer() const;
ServerInfo_Room getInfo(bool complete, bool showGameTypes = false, bool updating = false, bool includeExternalData = true) const;
const ServerInfo_Room &getInfo(ServerInfo_Room &result, bool complete, bool showGameTypes = false, bool updating = false, bool includeExternalData = true) const;
int getGamesCreatedByUser(const QString &name) const;
QList<ServerInfo_Game> getGamesOfUser(const QString &name) const;

10
common/user_level.h Normal file
View file

@ -0,0 +1,10 @@
#ifndef USER_LEVEL_H
#define USER_LEVEL_H
#include "pb/serverinfo_user.pb.h"
#include <QFlags>
Q_DECLARE_FLAGS(UserLevelFlags, ServerInfo_User::UserLevelFlag)
Q_DECLARE_OPERATORS_FOR_FLAGS(UserLevelFlags)
#endif