diff --git a/cockatrice/src/game/player/player_menu/grave_menu.h b/cockatrice/src/game/player/player_menu/grave_menu.h index d2f7cb4a6..aaa4fa12b 100644 --- a/cockatrice/src/game/player/player_menu/grave_menu.h +++ b/cockatrice/src/game/player/player_menu/grave_menu.h @@ -7,27 +7,28 @@ #include class Player; -class GraveyardMenu : public TearOffMenu { +class GraveyardMenu : public TearOffMenu +{ Q_OBJECT public: - explicit GraveyardMenu(Player* player, QWidget* parent = nullptr); + explicit GraveyardMenu(Player *player, QWidget *parent = nullptr); void createMoveActions(); void createViewActions(); void retranslateUi(); void setShortcutsActive(); void setShortcutsInactive(); - QMenu * mRevealRandomGraveyardCard = nullptr; - QMenu* moveGraveMenu = nullptr; + QMenu *mRevealRandomGraveyardCard = nullptr; + QMenu *moveGraveMenu = nullptr; - QAction* aViewGraveyard = nullptr; - QAction* aMoveGraveToTopLibrary = nullptr; - QAction* aMoveGraveToBottomLibrary = nullptr; - QAction* aMoveGraveToHand = nullptr; - QAction* aMoveGraveToRfg = nullptr; + QAction *aViewGraveyard = nullptr; + QAction *aMoveGraveToTopLibrary = nullptr; + QAction *aMoveGraveToBottomLibrary = nullptr; + QAction *aMoveGraveToHand = nullptr; + QAction *aMoveGraveToRfg = nullptr; private: - Player* player; + Player *player; }; #endif // COCKATRICE_GRAVE_MENU_H diff --git a/cockatrice/src/game/player/player_menu/hand_menu.h b/cockatrice/src/game/player/player_menu/hand_menu.h index 232f732bb..d8aefb351 100644 --- a/cockatrice/src/game/player/player_menu/hand_menu.h +++ b/cockatrice/src/game/player/player_menu/hand_menu.h @@ -13,32 +13,40 @@ class HandMenu : public TearOffMenu { Q_OBJECT public: - explicit HandMenu(Player* player, PlayerActions* actions, QWidget* parent = nullptr); + explicit HandMenu(Player *player, PlayerActions *actions, QWidget *parent = nullptr); void retranslateUi(); void setShortcutsActive(); void setShortcutsInactive(); // expose useful actions/menus if PlayerMenu needs them - QMenu* revealHandMenu() const { return mRevealHand; } - QMenu* revealRandomHandCardMenu() const { return mRevealRandomHandCard; } - QMenu* moveHandMenu() const { return mMoveHandMenu; } + QMenu *revealHandMenu() const + { + return mRevealHand; + } + QMenu *revealRandomHandCardMenu() const + { + return mRevealRandomHandCard; + } + QMenu *moveHandMenu() const + { + return mMoveHandMenu; + } private: Player *player; - QAction* aViewHand = nullptr; - QAction* aSortHand = nullptr; - QAction* aMulligan = nullptr; + QAction *aViewHand = nullptr; + QAction *aSortHand = nullptr; + QAction *aMulligan = nullptr; - QMenu* mRevealHand = nullptr; - QMenu* mRevealRandomHandCard = nullptr; - QMenu* mMoveHandMenu = nullptr; + QMenu *mRevealHand = nullptr; + QMenu *mRevealRandomHandCard = nullptr; + QMenu *mMoveHandMenu = nullptr; - QAction* aMoveHandToTopLibrary = nullptr; - QAction* aMoveHandToBottomLibrary = nullptr; - QAction* aMoveHandToGrave = nullptr; - QAction* aMoveHandToRfg = nullptr; + QAction *aMoveHandToTopLibrary = nullptr; + QAction *aMoveHandToBottomLibrary = nullptr; + QAction *aMoveHandToGrave = nullptr; + QAction *aMoveHandToRfg = nullptr; }; - #endif // COCKATRICE_HAND_MENU_H diff --git a/cockatrice/src/game/player/player_menu/library_menu.h b/cockatrice/src/game/player/player_menu/library_menu.h index 75fd4d28f..a91aebcdd 100644 --- a/cockatrice/src/game/player/player_menu/library_menu.h +++ b/cockatrice/src/game/player/player_menu/library_menu.h @@ -37,9 +37,18 @@ public: } // expose useful actions/menus if PlayerMenu needs them - QMenu* revealLibrary() const { return mRevealLibrary; } - QMenu* lendLibraryMenu() const { return mLendLibrary; } - QMenu* revealTopCardMenu() const { return mRevealTopCard; } + QMenu *revealLibrary() const + { + return mRevealLibrary; + } + QMenu *lendLibraryMenu() const + { + return mLendLibrary; + } + QMenu *revealTopCardMenu() const + { + return mRevealTopCard; + } QMenu *topLibraryMenu = nullptr; QMenu *bottomLibraryMenu = nullptr; diff --git a/cockatrice/src/game/player/player_menu/player_menu.cpp b/cockatrice/src/game/player/player_menu/player_menu.cpp index 1e40b16db..6054391f2 100644 --- a/cockatrice/src/game/player/player_menu/player_menu.cpp +++ b/cockatrice/src/game/player/player_menu/player_menu.cpp @@ -211,8 +211,8 @@ PlayerMenu::PlayerMenu(Player *_player) : player(_player) void PlayerMenu::setMenusForGraphicItems() { player->getGraphicsItem()->getTableZoneGraphicsItem()->setMenu(playerMenu); - //player->getGraphicsItem()->getGraveyardZoneGraphicsItem()->setMenu(graveMenu, aViewGraveyard); - //player->getGraphicsItem()->getRfgZoneGraphicsItem()->setMenu(rfgMenu, aViewRfg); + // player->getGraphicsItem()->getGraveyardZoneGraphicsItem()->setMenu(graveMenu, aViewGraveyard); + // player->getGraphicsItem()->getRfgZoneGraphicsItem()->setMenu(rfgMenu, aViewRfg); if (player->getPlayerInfo()->local || player->getPlayerInfo()->judge) { player->getGraphicsItem()->getHandZoneGraphicsItem()->setMenu(handMenu); // player->getGraphicsItem()->getDeckZoneGraphicsItem()->setMenu(libraryMenu, aDrawCard); diff --git a/cockatrice/src/game/player/player_menu/player_menu.h b/cockatrice/src/game/player/player_menu/player_menu.h index 1a1f286c3..6eef381dc 100644 --- a/cockatrice/src/game/player/player_menu/player_menu.h +++ b/cockatrice/src/game/player/player_menu/player_menu.h @@ -84,8 +84,7 @@ public: private: Player *player; - QMenu *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu, *mCustomZones, - *mCardCounters; + QMenu *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu, *mCustomZones, *mCardCounters; HandMenu *handMenu; LibraryMenu *libraryMenu; GraveyardMenu *graveMenu; @@ -98,9 +97,9 @@ private: QAction *aViewSideboard, *aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken; QList aAddCounter, aSetCounter, aRemoveCounter; - QAction *aPlay, *aPlayFacedown, *aHide, *aTap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetAnnotation, *aFlip, *aPeek, *aClone, - *aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToHand, *aMoveToGraveyard, *aMoveToExile, - *aMoveToXfromTopOfLibrary, *aSelectAll, *aSelectRow, *aSelectColumn, *aIncrementAllCardCounters; + QAction *aPlay, *aPlayFacedown, *aHide, *aTap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetAnnotation, + *aFlip, *aPeek, *aClone, *aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToHand, *aMoveToGraveyard, + *aMoveToExile, *aMoveToXfromTopOfLibrary, *aSelectAll, *aSelectRow, *aSelectColumn, *aIncrementAllCardCounters; bool shortcutsActive; QStringList predefinedTokens; diff --git a/cockatrice/src/game/player/player_menu/pt_menu.cpp b/cockatrice/src/game/player/player_menu/pt_menu.cpp index 1693298b5..d7f244b19 100644 --- a/cockatrice/src/game/player/player_menu/pt_menu.cpp +++ b/cockatrice/src/game/player/player_menu/pt_menu.cpp @@ -7,40 +7,40 @@ PtMenu::PtMenu(Player *player) : QMenu(tr("Power / toughness")) { PlayerActions *playerActions = player->getPlayerActions(); - aIncP = new QAction(this); - connect(aIncP, &QAction::triggered, playerActions, &PlayerActions::actIncP); - aDecP = new QAction(this); - connect(aDecP, &QAction::triggered, playerActions, &PlayerActions::actDecP); - aIncT = new QAction(this); - connect(aIncT, &QAction::triggered, playerActions, &PlayerActions::actIncT); - aDecT = new QAction(this); - connect(aDecT, &QAction::triggered, playerActions, &PlayerActions::actDecT); - aIncPT = new QAction(this); - connect(aIncPT, &QAction::triggered, playerActions, [playerActions] { playerActions->actIncPT(); }); - aDecPT = new QAction(this); - connect(aDecPT, &QAction::triggered, playerActions, &PlayerActions::actDecPT); - aFlowP = new QAction(this); - connect(aFlowP, &QAction::triggered, playerActions, &PlayerActions::actFlowP); - aFlowT = new QAction(this); - connect(aFlowT, &QAction::triggered, playerActions, &PlayerActions::actFlowT); - aSetPT = new QAction(this); - connect(aSetPT, &QAction::triggered, playerActions, &PlayerActions::actSetPT); - aResetPT = new QAction(this); - connect(aResetPT, &QAction::triggered, playerActions, &PlayerActions::actResetPT); + aIncP = new QAction(this); + connect(aIncP, &QAction::triggered, playerActions, &PlayerActions::actIncP); + aDecP = new QAction(this); + connect(aDecP, &QAction::triggered, playerActions, &PlayerActions::actDecP); + aIncT = new QAction(this); + connect(aIncT, &QAction::triggered, playerActions, &PlayerActions::actIncT); + aDecT = new QAction(this); + connect(aDecT, &QAction::triggered, playerActions, &PlayerActions::actDecT); + aIncPT = new QAction(this); + connect(aIncPT, &QAction::triggered, playerActions, [playerActions] { playerActions->actIncPT(); }); + aDecPT = new QAction(this); + connect(aDecPT, &QAction::triggered, playerActions, &PlayerActions::actDecPT); + aFlowP = new QAction(this); + connect(aFlowP, &QAction::triggered, playerActions, &PlayerActions::actFlowP); + aFlowT = new QAction(this); + connect(aFlowT, &QAction::triggered, playerActions, &PlayerActions::actFlowT); + aSetPT = new QAction(this); + connect(aSetPT, &QAction::triggered, playerActions, &PlayerActions::actSetPT); + aResetPT = new QAction(this); + connect(aResetPT, &QAction::triggered, playerActions, &PlayerActions::actResetPT); - addAction(aIncP); - addAction(aDecP); - addAction(aFlowP); - addSeparator(); - addAction(aIncT); - addAction(aDecT); - addAction(aFlowT); - addSeparator(); - addAction(aIncPT); - addAction(aDecPT); - addSeparator(); - addAction(aSetPT); - addAction(aResetPT); + addAction(aIncP); + addAction(aDecP); + addAction(aFlowP); + addSeparator(); + addAction(aIncT); + addAction(aDecT); + addAction(aFlowT); + addSeparator(); + addAction(aIncPT); + addAction(aDecPT); + addSeparator(); + addAction(aSetPT); + addAction(aResetPT); retranslateUi(); } diff --git a/cockatrice/src/game/player/player_menu/pt_menu.h b/cockatrice/src/game/player/player_menu/pt_menu.h index 591fa6c14..f6ceab990 100644 --- a/cockatrice/src/game/player/player_menu/pt_menu.h +++ b/cockatrice/src/game/player/player_menu/pt_menu.h @@ -3,7 +3,8 @@ #include class Player; -class PtMenu : public QMenu { +class PtMenu : public QMenu +{ Q_OBJECT @@ -23,7 +24,6 @@ public: QAction *aDecPT = nullptr; QAction *aSetPT = nullptr; QAction *aResetPT = nullptr; - }; #endif // COCKATRICE_PT_MENU_H diff --git a/cockatrice/src/game/player/player_menu/rfg_menu.h b/cockatrice/src/game/player/player_menu/rfg_menu.h index 7c1a1b742..506b3af61 100644 --- a/cockatrice/src/game/player/player_menu/rfg_menu.h +++ b/cockatrice/src/game/player/player_menu/rfg_menu.h @@ -7,24 +7,25 @@ #include class Player; -class RfgMenu : public TearOffMenu { +class RfgMenu : public TearOffMenu +{ Q_OBJECT public: - explicit RfgMenu(Player* player, QWidget* parent = nullptr); + explicit RfgMenu(Player *player, QWidget *parent = nullptr); void createMoveActions(); void createViewActions(); void retranslateUi(); - QMenu * moveRfgMenu = nullptr; + QMenu *moveRfgMenu = nullptr; - QAction* aViewRfg = nullptr; - QAction* aMoveRfgToTopLibrary = nullptr; - QAction* aMoveRfgToBottomLibrary = nullptr; - QAction* aMoveRfgToHand = nullptr; - QAction* aMoveRfgToGrave = nullptr; + QAction *aViewRfg = nullptr; + QAction *aMoveRfgToTopLibrary = nullptr; + QAction *aMoveRfgToBottomLibrary = nullptr; + QAction *aMoveRfgToHand = nullptr; + QAction *aMoveRfgToGrave = nullptr; private: - Player* player; + Player *player; }; #endif // COCKATRICE_RFG_MENU_H