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[Game] Fix facedown predefined tokens leaking tablerow
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1 changed files with 2 additions and 1 deletions
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@ -882,7 +882,8 @@ void PlayerActions::actCreateToken(TokenInfo tokenToCreate)
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ExactCard correctedCard = CardDatabaseManager::query()->guessCard({lastTokenInfo.name, lastTokenInfo.providerId});
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if (correctedCard) {
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lastTokenInfo.name = correctedCard.getName();
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lastTokenTableRow = TableZone::tableRowToGridY(correctedCard.getInfo().getUiAttributes().tableRow);
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int tableRow = lastTokenInfo.faceDown ? 2 : correctedCard.getInfo().getUiAttributes().tableRow;
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lastTokenTableRow = TableZone::tableRowToGridY(tableRow);
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if (lastTokenInfo.pt.isEmpty()) {
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lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
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}
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