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added menu item: game->game information, issue #1 fixed
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12 changed files with 182 additions and 88 deletions
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@ -1,16 +1,15 @@
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import "session_event.proto";
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import "serverinfo_game.proto";
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import "serverinfo_gametype.proto";
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message Event_GameJoined {
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extend SessionEvent {
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optional Event_GameJoined ext = 1009;
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}
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optional sint32 room_id = 1;
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optional sint32 game_id = 2;
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optional string game_description = 3;
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optional sint32 host_id = 4;
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optional sint32 player_id = 5;
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optional bool spectator = 6;
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optional bool spectators_can_talk = 7;
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optional bool spectators_see_everything = 8;
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optional bool resuming = 9;
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optional ServerInfo_Game game_info = 1;
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repeated ServerInfo_GameType game_types = 2;
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optional sint32 host_id = 3;
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optional sint32 player_id = 4;
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optional bool spectator = 5;
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optional bool resuming = 6;
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}
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@ -1,20 +1,22 @@
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import "serverinfo_user.proto";
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message ServerInfo_Game {
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optional sint32 room_id = 1;
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optional sint32 game_id = 2;
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optional string description = 3;
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optional bool with_password = 4;
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optional uint32 player_count = 5;
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optional sint32 server_id = 1 [default = -1];
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optional sint32 room_id = 2 [default = -1];
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optional sint32 game_id = 3 [default = -1];
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optional string description = 4;
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optional bool with_password = 5;
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optional uint32 max_players = 6;
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optional bool started = 7;
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repeated sint32 game_types = 8;
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optional ServerInfo_User creator_info = 9;
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optional bool only_buddies = 10;
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optional bool only_registered = 11;
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optional bool spectators_allowed = 12;
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optional bool spectators_need_password = 13;
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optional uint32 spectators_count = 14;
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optional uint32 start_time = 15;
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optional sint32 server_id = 16 [default = -1];
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repeated sint32 game_types = 7;
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optional ServerInfo_User creator_info = 8;
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optional bool only_buddies = 9;
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optional bool only_registered = 10;
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optional bool spectators_allowed = 11;
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optional bool spectators_need_password = 12;
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optional bool spectators_can_chat = 13;
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optional bool spectators_omniscient = 14;
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optional uint32 player_count = 30;
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optional uint32 spectators_count = 31;
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optional bool started = 50;
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optional uint32 start_time = 51;
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}
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