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[DeckSync] Match server rows by identity and hash the whole deck
Sync keyed local files to server rows by path, but the server names a row
after the deck, not after the file, so any deck whose file name and deck name
differ uploaded again on every run. A second pass then brought the server copy
back as an extra local file.
- Match by the sidecar's row id, then guid, then content, and only then by the
server path, so renaming either side no longer duplicates a deck.
- Key the server tree by row id: the server allows several rows with the same
name in one folder, and keying by path silently dropped all but one.
- Stop discarding rows whose name contains '/' ("U/W Control"). They stay
matchable, and only the download file name is sanitised.
- Build the download path from the folder plus a sanitised row name, including
every folder segment, so a hostile server name cannot escape the deck folder.
- Download a colliding server row under a unique name and count it, instead of
skipping it without a trace.
- Hash the whole deck instead of the card hash: SHA-1 over the native deck
string covers name, printings, banner, tokens and sideboard plans. The client
and the server hash the exact bytes they exchange, so both agree.
Adds deck_content_hash_test for the client/server hashing invariant and for the
name-only change the card hash cannot see.
This commit is contained in:
parent
e220bb3aa3
commit
543cc16d83
7 changed files with 213 additions and 81 deletions
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@ -28,6 +28,7 @@ add_test(NAME loader_local_matching_test COMMAND loader_local_matching_test)
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add_test(NAME deck_hash_performance_test COMMAND deck_hash_performance_test)
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set_tests_properties(deck_hash_performance_test PROPERTIES TIMEOUT 15)
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add_test(NAME deck_diff_test COMMAND deck_diff_test)
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add_test(NAME deck_content_hash_test COMMAND deck_content_hash_test)
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add_test(NAME deck_sync_profile_test COMMAND deck_sync_profile_test)
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add_test(NAME deck_sync_sidecar_test COMMAND deck_sync_sidecar_test)
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@ -41,6 +42,7 @@ add_executable(password_hash_test password_hash_test.cpp)
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add_executable(playmat_resolver_test playmat_resolver_test.cpp)
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add_executable(deck_hash_performance_test deck_hash_performance_test.cpp)
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add_executable(deck_diff_test deck_diff_test.cpp)
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add_executable(deck_content_hash_test deck_content_hash_test.cpp)
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add_executable(
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deck_sync_profile_test ${CMAKE_SOURCE_DIR}/cockatrice/src/interface/deck_sync/deck_sync_profile.cpp
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deck_sync_profile_test.cpp
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@ -152,6 +154,7 @@ if(NOT GTEST_FOUND)
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add_dependencies(playmat_resolver_test gtest)
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add_dependencies(deck_hash_performance_test gtest)
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add_dependencies(deck_diff_test gtest)
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add_dependencies(deck_content_hash_test gtest)
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add_dependencies(deck_sync_profile_test gtest)
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add_dependencies(deck_sync_sidecar_test gtest)
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add_dependencies(server_card_counter_test gtest)
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@ -196,6 +199,10 @@ target_link_libraries(
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deck_diff_test libcockatrice_deck_list libcockatrice_utility Threads::Threads ${GTEST_BOTH_LIBRARIES}
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${TEST_QT_MODULES}
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)
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target_link_libraries(
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deck_content_hash_test libcockatrice_deck_list libcockatrice_utility Threads::Threads ${GTEST_BOTH_LIBRARIES}
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${TEST_QT_MODULES}
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)
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target_link_libraries(deck_sync_profile_test Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES})
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target_link_libraries(deck_sync_sidecar_test Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES})
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target_link_libraries(
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