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single player works again, version bump
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9 changed files with 26 additions and 15 deletions
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@ -146,7 +146,7 @@ void TabSupervisor::localGameJoined(Event_GameJoined *event)
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setCurrentWidget(tab);
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for (int i = 1; i < localClients.size(); ++i) {
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Command_JoinGame *cmd = new Command_JoinGame(event->getGameId());
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Command_JoinGame *cmd = new Command_JoinGame(0, event->getGameId());
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localClients[i]->sendCommand(cmd);
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}
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}
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