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some cleanups and fixes
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parent
6ba2e98315
commit
564ae4db84
27 changed files with 371 additions and 206 deletions
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@ -22,7 +22,6 @@ class PlayerListWidget;
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class ProtocolResponse;
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class GameEvent;
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class GameCommand;
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class Event_GameStart;
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class Event_GameStateChanged;
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class Event_Join;
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class Event_Leave;
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@ -30,6 +29,7 @@ class Event_GameClosed;
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class Event_GameStart;
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class Event_SetActivePlayer;
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class Event_SetActivePhase;
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class Event_Ping;
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class Player;
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class CardZone;
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class CardItem;
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@ -41,9 +41,10 @@ private:
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int gameId;
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int localPlayerId;
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bool spectator;
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QStringList spectatorList;
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QMap<int, Player *> players;
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QMap<int, QString> spectators;
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bool started;
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bool resuming;
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int currentPhase;
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QPushButton *loadLocalButton, *loadRemoteButton, *readyStartButton;
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@ -68,7 +69,6 @@ private:
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void startGame();
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void stopGame();
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void eventGameStart(Event_GameStart *event);
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void eventGameStateChanged(Event_GameStateChanged *event);
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void eventJoin(Event_Join *event);
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void eventLeave(Event_Leave *event);
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@ -77,6 +77,7 @@ private:
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void eventSetActivePlayer(Event_SetActivePlayer *event);
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void setActivePhase(int phase);
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void eventSetActivePhase(Event_SetActivePhase *event);
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void eventPing(Event_Ping *event);
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signals:
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void gameClosing(TabGame *tab);
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private slots:
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@ -93,7 +94,7 @@ private slots:
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void actNextPhase();
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void actNextTurn();
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public:
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TabGame(Client *_client, int _gameId, int _localPlayerId, bool _spectator);
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TabGame(Client *_client, int _gameId, int _localPlayerId, bool _spectator, bool _resuming);
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~TabGame();
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void retranslateUi();
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const QMap<int, Player *> &getPlayers() const { return players; }
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