Fixup to support new generic format.

This commit is contained in:
Lukas Brübach 2025-02-27 16:57:47 +01:00
parent 27c065e0d5
commit 57bbbec206
10 changed files with 29 additions and 55 deletions

View file

@ -210,7 +210,7 @@ void TabSupervisor::retranslateUi()
QListIterator<AbstractTabDeckEditor *> deckEditorIterator(deckEditorTabs);
while (deckEditorIterator.hasNext())
tabs.append(deckEditorIterator.next());
QListIterator<TabGenericDeckEditor *> visualDeckEditorIterator(visualDeckEditorTabs);
QListIterator<AbstractTabDeckEditor *> visualDeckEditorIterator(visualDeckEditorTabs);
while (visualDeckEditorIterator.hasNext())
tabs.append(visualDeckEditorIterator.next());
QMapIterator<QString, TabMessage *> messageIterator(messageTabs);
@ -820,8 +820,8 @@ TabDeckEditorVisual *TabSupervisor::addVisualDeckEditorTab(const DeckLoader *dec
auto *tab = new TabDeckEditorVisual(this);
if (deckToOpen)
tab->setDeck(new DeckLoader(*deckToOpen));
connect(tab, &TabGenericDeckEditor::deckEditorClosing, this, &TabSupervisor::visualDeckEditorClosed);
connect(tab, &TabGenericDeckEditor::openDeckEditor, this, &TabSupervisor::addVisualDeckEditorTab);
connect(tab, &AbstractTabDeckEditor::deckEditorClosing, this, &TabSupervisor::visualDeckEditorClosed);
connect(tab, &AbstractTabDeckEditor::openDeckEditor, this, &TabSupervisor::addVisualDeckEditorTab);
myAddTab(tab);
visualDeckEditorTabs.append(tab);
setCurrentWidget(tab);
@ -849,7 +849,7 @@ void TabSupervisor::deckEditorClosed(AbstractTabDeckEditor *tab)
removeTab(indexOf(tab));
}
void TabSupervisor::visualDeckEditorClosed(TabGenericDeckEditor *tab)
void TabSupervisor::visualDeckEditorClosed(AbstractTabDeckEditor *tab)
{
if (tab == currentWidget())
emit setMenu();

View file

@ -2,11 +2,11 @@
#define TAB_SUPERVISOR_H
#include "../../deck/deck_loader.h"
#include "visual_deck_editor/tab_deck_editor_visual.h"
#include "visual_deck_editor/tab_deck_editor_visual_tab_widget.h"
#include "../../server/user/user_list_proxy.h"
#include "abstract_tab_deck_editor.h"
#include "api/edhrec/tab_edhrec.h"
#include "visual_deck_editor/tab_deck_editor_visual.h"
#include "visual_deck_editor/tab_deck_editor_visual_tab_widget.h"
#include "visual_deck_storage/tab_deck_storage_visual.h"
#include <QAbstractButton>
@ -188,7 +188,7 @@ private slots:
void processUserJoined(const ServerInfo_User &userInfo);
void talkLeft(TabMessage *tab);
void deckEditorClosed(AbstractTabDeckEditor *tab);
void visualDeckEditorClosed(TabDeckEditorVisual *tab);
void visualDeckEditorClosed(AbstractTabDeckEditor *tab);
void tabUserEvent(bool globalEvent);
void updateTabText(Tab *tab, const QString &newTabText);
void processRoomEvent(const RoomEvent &event);

View file

@ -4,16 +4,10 @@
#include "../../../deck/deck_stats_interface.h"
#include "../../../dialogs/dlg_load_deck.h"
#include "../../../dialogs/dlg_load_deck_from_clipboard.h"
#include "../../../game/cards/card_database_manager.h"
#include "../../../game/cards/card_database_model.h"
#include "../../../game/filters/filter_builder.h"
#include "../../../game/filters/filter_tree_model.h"
#include "../../../main.h"
#include "../../../server/pending_command.h"
#include "../../../settings/cache_settings.h"
#include "../../game_logic/abstract_client.h"
#include "../../tapped_out_interface.h"
#include "../../ui/picture_loader/picture_loader.h"
#include "../../ui/pixel_map_generator.h"
#include "../../ui/widgets/cards/card_info_frame_widget.h"
#include "../../ui/widgets/deck_analytics/deck_analytics_widget.h"
@ -21,54 +15,36 @@
#include "../tab_deck_editor.h"
#include "../tab_supervisor.h"
#include "pb/command_deck_upload.pb.h"
#include "pb/response.pb.h"
#include "tab_deck_editor_visual_tab_widget.h"
#include "trice_limits.h"
#include <QAction>
#include <QApplication>
#include <QClipboard>
#include <QCloseEvent>
#include <QDesktopServices>
#include <QDir>
#include <QDockWidget>
#include <QFileDialog>
#include <QHeaderView>
#include <QLabel>
#include <QLineEdit>
#include <QMenu>
#include <QMenuBar>
#include <QMessageBox>
#include <QPrintPreviewDialog>
#include <QProcessEnvironment>
#include <QPushButton>
#include <QRegularExpression>
#include <QSplitter>
#include <QTextBrowser>
#include <QTextEdit>
#include <QTextStream>
#include <QTimer>
#include <QToolBar>
#include <QToolButton>
#include <QTreeView>
#include <QUrl>
#include <QVBoxLayout>
TabDeckEditorVisual::TabDeckEditorVisual(TabSupervisor *_tabSupervisor) : TabGenericDeckEditor(_tabSupervisor)
TabDeckEditorVisual::TabDeckEditorVisual(TabSupervisor *_tabSupervisor) : AbstractTabDeckEditor(_tabSupervisor)
{
setObjectName("TabDeckEditorVisual");
databaseDisplayDockWidget = new DeckEditorDatabaseDisplayWidget(this, this);
deckDockWidget = new DeckEditorDeckDockWidget(this, this);
cardInfoDockWidget = new DeckEditorCardInfoDockWidget(this);
filterDockWidget = new DeckEditorFilterDockWidget(this, this);
printingSelectorDockWidget = new DeckEditorPrintingSelectorDockWidget(this, this);
createCentralFrame();
TabDeckEditorVisual::createMenus();
this->installEventFilter(this);
installEventFilter(this);
TabDeckEditorVisual::retranslateUi();
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
@ -91,7 +67,7 @@ void TabDeckEditorVisual::createCentralFrame()
connect(tabContainer, &TabDeckEditorVisualTabWidget::cardChanged, this,
&TabDeckEditorVisual::changeModelIndexAndCardInfo);
connect(tabContainer, &TabDeckEditorVisualTabWidget::cardChangedDatabaseDisplay, this,
&TabGenericDeckEditor::updateCardInfo);
&AbstractTabDeckEditor::updateCard);
connect(tabContainer, SIGNAL(mainboardCardClicked(QMouseEvent *, CardInfoPictureWithTextOverlayWidget *)), this,
SLOT(processMainboardCardClick(QMouseEvent *, CardInfoPictureWithTextOverlayWidget *)));
connect(tabContainer, SIGNAL(sideboardCardClicked(QMouseEvent *, CardInfoPictureWithTextOverlayWidget *)), this,
@ -166,7 +142,7 @@ QString TabDeckEditorVisual::getTabText() const
void TabDeckEditorVisual::changeModelIndexAndCardInfo(CardInfoPtr activeCard)
{
updateCardInfo(activeCard);
updateCard(activeCard);
changeModelIndexToCard(activeCard);
}
@ -370,7 +346,7 @@ void TabDeckEditorVisual::actLoadDeck()
void TabDeckEditorVisual::actLoadDeckFromClipboard()
{
TabGenericDeckEditor::actLoadDeckFromClipboard();
AbstractTabDeckEditor::actLoadDeckFromClipboard();
tabContainer->visualDeckView->updateDisplay();
tabContainer->deckAnalytics->refreshDisplays(deckDockWidget->deckModel);
tabContainer->sampleHandWidget->setDeckModel(deckDockWidget->deckModel);
@ -403,7 +379,7 @@ void TabDeckEditorVisual::openDeckFromFile(const QString &fileName, DeckOpenLoca
void TabDeckEditorVisual::setDeck(DeckLoader *_deck)
{
TabGenericDeckEditor::setDeck(_deck);
AbstractTabDeckEditor::setDeck(_deck);
tabContainer->visualDeckView->updateDisplay();
tabContainer->deckAnalytics->refreshDisplays(deckDockWidget->deckModel);
tabContainer->sampleHandWidget->setDeckModel(deckDockWidget->deckModel);

View file

@ -1,12 +1,10 @@
#ifndef WINDOW_DECKEDITORVISUAL_H
#define WINDOW_DECKEDITORVISUAL_H
#include "../../game_logic/key_signals.h"
#include "../tab.h"
#include "../tab_deck_editor.h"
#include "tab_deck_editor_visual_tab_widget.h"
class TabDeckEditorVisual : public TabGenericDeckEditor
class TabDeckEditorVisual : public AbstractTabDeckEditor
{
Q_OBJECT
protected slots:
@ -25,7 +23,7 @@ protected slots:
void dockTopLevelChanged(bool topLevel) override;
protected:
void openDeckFromFile(const QString &fileName, TabGenericDeckEditor::DeckOpenLocation deckOpenLocation) override;
void openDeckFromFile(const QString &fileName, AbstractTabDeckEditor::DeckOpenLocation deckOpenLocation) override;
TabDeckEditorVisualTabWidget *tabContainer;
QVBoxLayout *centralFrame;

View file

@ -1,10 +1,10 @@
#include "tab_deck_editor_visual_tab_widget.h"
#include "../../ui/widgets/visual_database_display/visual_database_display_widget.h"
#include "../tab_generic_deck_editor.h"
#include "../abstract_tab_deck_editor.h"
TabDeckEditorVisualTabWidget::TabDeckEditorVisualTabWidget(QWidget *parent,
TabGenericDeckEditor *_deckEditor,
AbstractTabDeckEditor *_deckEditor,
DeckListModel *model,
CardDatabaseModel *card_database_model,
CardDatabaseDisplayModel *card_database_display_model)

View file

@ -6,7 +6,7 @@
#include "../../ui/widgets/visual_database_display/visual_database_display_widget.h"
#include "../../ui/widgets/visual_deck_editor/visual_deck_editor_sample_hand_widget.h"
#include "../../ui/widgets/visual_deck_editor/visual_deck_editor_widget.h"
#include "../tab_generic_deck_editor.h"
#include "../abstract_tab_deck_editor.h"
#include <QTabWidget>
#include <QVBoxLayout>
@ -18,7 +18,7 @@ class TabDeckEditorVisualTabWidget : public QTabWidget
public:
explicit TabDeckEditorVisualTabWidget(QWidget *parent = nullptr,
TabGenericDeckEditor *deckEditor = nullptr,
AbstractTabDeckEditor *deckEditor = nullptr,
DeckListModel *deckModel = nullptr,
CardDatabaseModel *card_database_model = nullptr,
CardDatabaseDisplayModel *card_database_display_model = nullptr);
@ -52,7 +52,7 @@ signals:
private:
QVBoxLayout *layout; // Layout for the tab widget and other controls
TabGenericDeckEditor *deckEditor;
AbstractTabDeckEditor *deckEditor;
DeckListModel *deckModel;
CardDatabaseModel *cardDatabaseModel;
CardDatabaseDisplayModel *cardDatabaseDisplayModel;

View file

@ -1,11 +1,11 @@
#include "visual_database_display_name_filter_widget.h"
#include "../../../tabs/tab_generic_deck_editor.h"
#include "../../../tabs/abstract_tab_deck_editor.h"
#include <QHBoxLayout>
VisualDatabaseDisplayNameFilterWidget::VisualDatabaseDisplayNameFilterWidget(QWidget *parent,
TabGenericDeckEditor *_deckEditor,
AbstractTabDeckEditor *_deckEditor,
FilterTreeModel *_filterModel)
: QWidget(parent), deckEditor(_deckEditor), filterModel(_filterModel)
{

View file

@ -2,7 +2,7 @@
#define VISUAL_DATABASE_DISPLAY_NAME_FILTER_WIDGET_H
#include "../../../../game/filters/filter_tree_model.h"
#include "../../../tabs/tab_generic_deck_editor.h"
#include "../../../tabs/abstract_tab_deck_editor.h"
#include "../general/layout_containers/flow_widget.h"
#include <QLineEdit>
@ -16,7 +16,7 @@ class VisualDatabaseDisplayNameFilterWidget : public QWidget
Q_OBJECT
public:
explicit VisualDatabaseDisplayNameFilterWidget(QWidget *parent,
TabGenericDeckEditor *deckEditor,
AbstractTabDeckEditor *deckEditor,
FilterTreeModel *filterModel);
void createNameFilter(const QString &name);
@ -25,7 +25,7 @@ public:
void updateFilterModel();
private:
TabGenericDeckEditor *deckEditor;
AbstractTabDeckEditor *deckEditor;
FilterTreeModel *filterModel;
QVBoxLayout *layout;
QLineEdit *searchBox;

View file

@ -20,7 +20,7 @@
#include <qpropertyanimation.h>
VisualDatabaseDisplayWidget::VisualDatabaseDisplayWidget(QWidget *parent,
TabGenericDeckEditor *_deckEditor,
AbstractTabDeckEditor *_deckEditor,
CardDatabaseModel *database_model,
CardDatabaseDisplayModel *database_display_model)
: QWidget(parent), deckEditor(_deckEditor), databaseModel(database_model),

View file

@ -7,7 +7,7 @@
#include "../../../../game/cards/card_database_model.h"
#include "../../../../game/filters/filter_tree_model.h"
#include "../../../game_logic/key_signals.h"
#include "../../../tabs/tab_generic_deck_editor.h"
#include "../../../tabs/abstract_tab_deck_editor.h"
#include "../../layouts/flow_layout.h"
#include "../cards/card_info_picture_with_text_overlay_widget.h"
#include "../cards/card_size_widget.h"
@ -30,7 +30,7 @@ class VisualDatabaseDisplayWidget : public QWidget
public:
explicit VisualDatabaseDisplayWidget(QWidget *parent,
TabGenericDeckEditor *deckEditor,
AbstractTabDeckEditor *deckEditor,
CardDatabaseModel *database_model,
CardDatabaseDisplayModel *database_display_model);
@ -63,7 +63,7 @@ protected slots:
private:
KeySignals searchKeySignals;
TabGenericDeckEditor *deckEditor;
AbstractTabDeckEditor *deckEditor;
CardDatabaseModel *databaseModel;
CardDatabaseDisplayModel *databaseDisplayModel;
QTreeView *databaseView;