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Save deck editor's database view columns state
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4 changed files with 29 additions and 6 deletions
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@ -15,6 +15,7 @@ public:
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void setDeckEditorCardSize(const QSize &value);
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void setDeckEditorDeckSize(const QSize &value);
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void setDeckEditorFilterSize(const QSize &value);
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void setDeckEditorDbHeaderState(const QByteArray &value);
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void setGamePlayAreaGeometry(const QByteArray &value);
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void setGamePlayAreaState(const QByteArray &value);
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@ -34,6 +35,7 @@ public:
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const QSize getDeckEditorCardSize();
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const QSize getDeckEditorDeckSize();
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const QSize getDeckEditorFilterSize();
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const QByteArray getDeckEditorDbHeaderState();
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const QByteArray getGamePlayAreaLayoutState();
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const QByteArray getGamePlayAreaGeometry();
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