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renamed servernetwork to ISL (inter-server link), join/leave is working
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parent
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9 changed files with 155 additions and 78 deletions
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@ -102,6 +102,7 @@ SET(PROTO_FILES
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game_event_context.proto
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game_event.proto
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game_replay.proto
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isl_message.proto
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moderator_commands.proto
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move_card_to_zone.proto
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response_deck_download.proto
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@ -133,7 +134,6 @@ SET(PROTO_FILES
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serverinfo_room.proto
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serverinfo_user.proto
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serverinfo_zone.proto
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servernetwork_message.proto
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server_message.proto
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session_commands.proto
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session_event.proto
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@ -4,7 +4,7 @@ import "commands.proto";
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import "game_event_container.proto";
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import "room_event.proto";
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message ServerNetworkMessage {
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message IslMessage {
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enum MessageType {
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RESPONSE = 0;
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SESSION_EVENT = 1;
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