Define Cockatrice as an editor/handler for .cod files and cockatrice:// protocol on all platforms (#6775)

* [Application] Add single instance guard and mime types.

Took 2 hours 39 minutes

Took 18 minutes

Took 5 minutes

Took 12 seconds


Took 11 seconds

* Rework

Took 30 minutes


Took 50 seconds

* Only enforce single instance if launched with arguments.

Took 5 minutes

* Prototype intents

Took 53 minutes

Took 6 seconds

* Connect/disconnect and join game/room intents.

Took 3 hours 14 minutes

Took 2 seconds

Took 15 seconds

* Fix include.

Took 1 minute


Took 23 seconds

Took 2 seconds

* Mac handling.

Took 10 minutes

Took 12 seconds

Took 3 minutes

* Lint.

Took 3 minutes

* Rebase.

Took 3 minutes

Took 17 seconds

* Implement UrlSchemeEventFilter

Took 10 minutes

Took 7 seconds

* Qt Moc

Took 3 minutes

* Modern PList.

Took 21 minutes

Took 1 minute

* Debug output.

Took 6 minutes

Took 19 minutes

* Watch file:// prefix.

Took 15 minutes

Took 7 seconds

* Better handler.

Took 6 minutes

* Don't store reference in member

Took 5 minutes

* Move impl to cpp, fix lifetime issues.

Took 11 minutes

Took 2 minutes

* Better single-instance handoff, url intent harded

copy game link context-menu
Polish for installers

Took 35 minutes

Took 8 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-08-08 19:02:19 +02:00 committed by GitHub
parent 27fb5e51de
commit 59d90db3c7
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GPG key ID: B5690EEEBB952194
43 changed files with 1372 additions and 13 deletions

View file

@ -10,12 +10,16 @@
#include "games_model.h"
#include "user/user_list_manager.h"
#include <QClipboard>
#include <QDebug>
#include <QGuiApplication>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QMessageBox>
#include <QPushButton>
#include <QTreeView>
#include <QUrl>
#include <QUrlQuery>
#include <libcockatrice/network/client/abstract/abstract_client.h>
#include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/room_commands.pb.h>
@ -315,6 +319,21 @@ void GameSelector::customContextMenu(const QPoint &point)
dlg.exec();
});
QAction copyLink(tr("Copy Game Link"));
connect(&copyLink, &QAction::triggered, this, [=, this]() {
const ServerInfo_Game &gameInfo = gameListModel->getGame(index.data(Qt::UserRole).toInt());
QUrl url;
url.setScheme("cockatrice");
url.setHost("joingame");
QUrlQuery query;
query.addQueryItem("hostname", client->serverName());
query.addQueryItem("port", QString::number(client->serverPort()));
query.addQueryItem("roomid", QString::number(gameInfo.room_id()));
query.addQueryItem("gameid", QString::number(gameInfo.game_id()));
url.setQuery(query);
QGuiApplication::clipboard()->setText(url.toString(QUrl::FullyEncoded));
});
QMenu menu;
menu.addAction(&joinGame);
@ -332,6 +351,11 @@ void GameSelector::customContextMenu(const QPoint &point)
menu.addAction(&spectateGame);
menu.addAction(&getGameInfo);
if (!client->serverName().isEmpty()) {
menu.addAction(&copyLink);
}
menu.exec(gameListView->mapToGlobal(point));
}
@ -379,6 +403,24 @@ void GameSelector::joinGame(const bool asSpectator, const bool asJudge)
disableButtons();
}
bool GameSelector::joinGameById(int gameId)
{
auto *model = gameListView->model();
for (int row = 0; row < model->rowCount(); ++row) {
QModelIndex idx = model->index(row, 0);
const ServerInfo_Game &game = gameListModel->getGame(idx.data(Qt::UserRole).toInt());
if (game.game_id() == gameId) {
gameListView->setCurrentIndex(idx);
joinGame();
return true;
}
}
qWarning() << "Game" << gameId << "not found";
return false;
}
void GameSelector::disableButtons()
{
if (createButton) {