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revert parent to AbstractGame
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4 changed files with 4 additions and 4 deletions
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@ -2,7 +2,7 @@
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#include "abstract_game.h"
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GameState::GameState(QObject *parent,
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GameState::GameState(AbstractGame *parent,
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int _secondsElapsed,
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int _hostId,
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bool _isLocalGame,
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