Bulk editing dialog.

This commit is contained in:
Lukas Brübach 2025-02-07 06:26:58 +01:00
parent d42bfa88e1
commit 5a3af5a511
5 changed files with 539 additions and 2 deletions

View file

@ -1,5 +1,6 @@
#include "printing_selector.h"
#include "../../../../dialogs/dlg_select_set_for_cards.h"
#include "../../../../settings/cache_settings.h"
#include "../../picture_loader/picture_loader.h"
#include "printing_selector_card_display_widget.h"
@ -87,6 +88,13 @@ PrintingSelector::PrintingSelector(QWidget *parent, AbstractTabDeckEditor *_deck
sortAndOptionsLayout->addWidget(searchBar);
sortAndOptionsLayout->addWidget(displayOptionsWidget);
searchAndSetLayout->addWidget(searchBar);
selectSetForCardsButton = new QPushButton(this);
connect(selectSetForCardsButton, &QPushButton::clicked, this, &PrintingSelector::selectSetForCards);
searchAndSetLayout->addWidget(selectSetForCardsButton);
layout->addLayout(searchAndSetLayout);
layout->addWidget(sortAndOptionsContainer);
@ -268,3 +276,9 @@ void PrintingSelector::toggleVisibilityNavigationButtons(bool _state)
{
cardSelectionBar->setVisible(_state);
}
void PrintingSelector::selectSetForCards()
{
DlgSelectSetForCards *setSelectionDialog = new DlgSelectSetForCards(nullptr, deckModel);
setSelectionDialog->show();
}

View file

@ -9,6 +9,7 @@
#include <QCheckBox>
#include <QLabel>
#include <QPushButton>
#include <QTreeView>
#include <QVBoxLayout>
#include <QWidget>
@ -36,6 +37,7 @@ public slots:
void selectPreviousCard();
void selectNextCard();
void toggleVisibilityNavigationButtons(bool _state);
void selectSetForCards();
private slots:
void printingsInDeckChanged();
@ -48,7 +50,9 @@ private:
QCheckBox *navigationCheckBox;
QLabel *warningLabel;
PrintingSelectorCardSortingWidget *sortToolBar;
QHBoxLayout *searchAndSetLayout;
PrintingSelectorCardSearchWidget *searchBar;
QPushButton *selectSetForCardsButton;
FlowWidget *flowWidget;
CardSizeWidget *cardSizeWidget;
PrintingSelectorCardSelectionWidget *cardSelectionBar;

View file

@ -0,0 +1,438 @@
#include "dlg_select_set_for_cards.h"
#include "../client/ui/widgets/cards/card_info_picture_widget.h"
#include "../client/ui/widgets/general/layout_containers/flow_widget.h"
#include "../deck/deck_loader.h"
#include "../game/cards/card_database_manager.h"
#include "dlg_select_set_for_cards.h"
#include <QCheckBox>
#include <QLabel>
#include <QMimeData>
#include <QPainter>
#include <QPushButton>
#include <QSplitter>
#include <QVBoxLayout>
#include <algorithm>
#include <qdrag.h>
#include <qevent.h>
DlgSelectSetForCards::DlgSelectSetForCards(QWidget *parent, DeckListModel *_model)
: QDialog(parent), model(_model)
{
setMinimumSize(500, 500);
setAcceptDrops(true);
QVBoxLayout *mainLayout = new QVBoxLayout(this);
setLayout(mainLayout);
QSplitter *splitter = new QSplitter(Qt::Vertical, this);
mainLayout->addWidget(splitter);
// Top scroll area
scrollArea = new QScrollArea(this);
scrollArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
scrollArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
scrollArea->setWidgetResizable(true);
listContainer = new QWidget(scrollArea);
listLayout = new QVBoxLayout(listContainer);
listContainer->setLayout(listLayout);
scrollArea->setWidget(listContainer);
// Bottom section container
QWidget *bottomContainer = new QWidget(this);
QVBoxLayout *bottomLayout = new QVBoxLayout(bottomContainer);
bottomLayout->setContentsMargins(0, 0, 0, 0);
uneditedCardsLabel = new QLabel("Unmodified Cards:", this);
uneditedCardsArea = new QScrollArea(this);
uneditedCardsArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
uneditedCardsArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
uneditedCardsArea->setWidgetResizable(true);
uneditedCardsFlowWidget = new FlowWidget(uneditedCardsArea, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAsNeeded);
uneditedCardsArea->setWidget(uneditedCardsFlowWidget);
bottomLayout->addWidget(uneditedCardsLabel);
bottomLayout->addWidget(uneditedCardsArea);
bottomContainer->setLayout(bottomLayout);
// Add widgets to the splitter
splitter->addWidget(scrollArea);
splitter->addWidget(bottomContainer);
sortSetsByCount();
updateCardLists();
// Set stretch factors: top (2:3), bottom (1:3)
splitter->setStretchFactor(0, 3);
splitter->setStretchFactor(1, 1);
}
void DlgSelectSetForCards::sortSetsByCount()
{
QMap<QString, int> setsForCards = getSetsForCards();
// Convert map to a sortable list
QVector<QPair<QString, int>> setList;
for (auto it = setsForCards.begin(); it != setsForCards.end(); ++it) {
setList.append(qMakePair(it.key(), it.value()));
}
// Sort in descending order of count
std::sort(setList.begin(), setList.end(),
[](const QPair<QString, int> &a, const QPair<QString, int> &b) { return a.second > b.second; });
// Clear existing entries
qDeleteAll(setEntries);
setEntries.clear();
// Populate with sorted entries
for (const auto &entry : setList) {
SetEntryWidget *widget = new SetEntryWidget(this, entry.first, entry.second);
listLayout->addWidget(widget);
setEntries.insert(entry.first, widget);
}
}
QMap<QString, int> DlgSelectSetForCards::getSetsForCards()
{
QMap<QString, int> setCounts;
if (!model)
return setCounts;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCounts;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return setCounts;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
if (!infoPtr)
continue;
CardInfoPerSetMap infoPerSetMap = infoPtr->getSets();
for (auto it = infoPerSetMap.begin(); it != infoPerSetMap.end(); ++it) {
setCounts[it.key()]++;
}
}
}
return setCounts;
}
void DlgSelectSetForCards::updateCardLists()
{
QList<SetEntryWidget*> entry_widgets;
for (int i = 0; i < listLayout->count(); ++i) {
QWidget *widget = listLayout->itemAt(i)->widget();
if (auto entry = qobject_cast<SetEntryWidget*>(widget)) {
entry_widgets.append(entry);
}
}
for (SetEntryWidget *entryWidget : entry_widgets) {
if (entryWidget->expanded) {
entryWidget->populateCardList();
}
}
uneditedCardsFlowWidget->clearLayout();
QStringList selectedCards;
for (SetEntryWidget *entryWidget : entry_widgets) {
if (entryWidget->isChecked()) {
QStringList cardsInSet = entryWidget->getAllCardsForSet();
for (QString cardInSet : cardsInSet) {
selectedCards.append(cardInSet);
}
}
}
selectedCards.removeDuplicates();
DeckList *decklist = model->getDeckList();
if (!decklist)
return;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
if (!selectedCards.contains(currentCard->getName())) {
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(uneditedCardsFlowWidget);
picture_widget->setCard(infoPtr);
uneditedCardsFlowWidget->addWidget(picture_widget);
}
}
}
}
void DlgSelectSetForCards::dragEnterEvent(QDragEnterEvent *event)
{
if (event->mimeData()->hasFormat("application/x-setentrywidget")) {
event->acceptProposedAction();
}
}
void DlgSelectSetForCards::dropEvent(QDropEvent *event)
{
QByteArray itemData = event->mimeData()->data("application/x-setentrywidget");
QString draggedSetName = QString::fromUtf8(itemData);
int dropIndex = -1;
for (int i = 0; i < listLayout->count(); ++i) {
QWidget *widget = listLayout->itemAt(i)->widget();
if (widget && widget->geometry().contains(event->position().toPoint())) {
dropIndex = i;
break;
}
}
if (dropIndex != -1) {
// Find the dragged widget
SetEntryWidget *draggedWidget = setEntries.value(draggedSetName, nullptr);
if (draggedWidget) {
listLayout->removeWidget(draggedWidget);
listLayout->insertWidget(dropIndex, draggedWidget);
}
}
event->acceptProposedAction();
}
SetEntryWidget::SetEntryWidget(DlgSelectSetForCards *_parent, const QString &_setName, int count)
: QWidget(_parent), parent(_parent), setName(_setName), expanded(false)
{
layout = new QVBoxLayout(this);
setLayout(layout);
QHBoxLayout *headerLayout = new QHBoxLayout();
checkBox = new QCheckBox(setName, this);
connect(checkBox, &QCheckBox::checkStateChanged, parent, &DlgSelectSetForCards::updateCardLists);
expandButton = new QPushButton("+", this);
countLabel = new QLabel(QString::number(count), this);
connect(expandButton, &QPushButton::clicked, this, &SetEntryWidget::toggleExpansion);
headerLayout->addWidget(checkBox);
headerLayout->addWidget(countLabel);
headerLayout->addWidget(expandButton);
layout->addLayout(headerLayout);
possibleCardsLabel = new QLabel(this);
possibleCardsLabel->setText("Unselected cards in set:");
possibleCardsLabel->hide();
cardListContainer = new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAlwaysOff);
cardListContainer->hide();
alreadySelectedCardsLabel = new QLabel(this);
alreadySelectedCardsLabel->setText("Cards in set already selected in higher priority set:");
alreadySelectedCardsLabel->hide();
alreadySelectedCardListContainer = new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAlwaysOff);
alreadySelectedCardListContainer->hide();
layout->addWidget(possibleCardsLabel);
layout->addWidget(cardListContainer);
layout->addWidget(alreadySelectedCardsLabel);
layout->addWidget(alreadySelectedCardListContainer);
setAttribute(Qt::WA_DeleteOnClose, false);
}
void SetEntryWidget::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
QDrag *drag = new QDrag(this);
QMimeData *mimeData = new QMimeData;
mimeData->setData("application/x-setentrywidget", setName.toUtf8());
drag->setMimeData(mimeData);
// Create a drag preview (snapshot of the widget)
QPixmap pixmap(size());
pixmap.fill(Qt::transparent); // Ensure transparency
QPainter painter(&pixmap);
this->render(&painter);
painter.end();
drag->setPixmap(pixmap);
drag->setHotSpot(event->position().toPoint()); // Keeps the cursor aligned
drag->exec(Qt::MoveAction);
}
}
void SetEntryWidget::mouseMoveEvent(QMouseEvent *event) {
if (!(event->buttons() & Qt::LeftButton))
return;
// Start a drag operation
QDrag *drag = new QDrag(this);
QMimeData *mimeData = new QMimeData();
mimeData->setText("SetEntryWidget Data"); // Customize with relevant data
drag->setMimeData(mimeData);
// Create a drag preview of the widget
QPixmap pixmap(size());
pixmap.fill(Qt::transparent);
// Render the widget onto the pixmap
render(&pixmap);
// Optionally, apply transparency to make it look like a drag effect
QPixmap transparentPixmap = pixmap;
QPainter painter(&transparentPixmap);
painter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
painter.fillRect(transparentPixmap.rect(), QColor(0, 0, 0, 128)); // Semi-transparent effect
painter.end();
// Set the drag pixmap
drag->setPixmap(transparentPixmap);
drag->setHotSpot(event->pos()); // Ensure the drag starts from where the user clicked
// Start the drag operation
drag->exec(Qt::MoveAction);
}
bool SetEntryWidget::isChecked() const
{
return checkBox->isChecked();
}
void SetEntryWidget::toggleExpansion()
{
expanded = !expanded;
possibleCardsLabel->setVisible(expanded);
cardListContainer->setVisible(expanded);
alreadySelectedCardsLabel->setVisible(expanded);
alreadySelectedCardListContainer->setVisible(expanded);
expandButton->setText(expanded ? "-" : "+");
parent->updateCardLists();
}
QStringList SetEntryWidget::getAllCardsForSet()
{
QStringList list;
QMap<QString, QStringList> setCards = parent->getCardsForSets();
if (setCards.contains(setName)) {
for (const QString &cardName : setCards[setName]) {
list << cardName;
}
}
return list;
}
void SetEntryWidget::populateCardList()
{
cardListContainer->clearLayout();
alreadySelectedCardListContainer->clearLayout();
QStringList possibleCards = getAllCardsForSet();
QList<SetEntryWidget*> entry_widgets;
for (int i = 0; i < parent->listLayout->count(); ++i) {
QWidget *widget = parent->listLayout->itemAt(i)->widget();
if (auto entry = qobject_cast<SetEntryWidget*>(widget)) {
entry_widgets.append(entry);
}
}
for (SetEntryWidget *entryWidget : entry_widgets) {
if (entryWidget == this) {
break;
}
if (entryWidget->isChecked()) {
QStringList alreadyDoneCards = entryWidget->getAllCardsForSet();
for (const QString &cardName : alreadyDoneCards) {
possibleCards.removeAll(cardName);
}
}
}
for (const QString &cardName : possibleCards) {
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(cardListContainer);
picture_widget->setCard(CardDatabaseManager::getInstance()->getCardByNameAndProviderId(
cardName,
CardDatabaseManager::getInstance()->getSpecificSetForCard(cardName, setName, nullptr).getProperty("uuid")));
cardListContainer->addWidget(picture_widget);
}
QStringList unusedCards = getAllCardsForSet();
for (const QString &cardName : possibleCards) {
unusedCards.removeAll(cardName);
}
for (const QString &cardName : unusedCards) {
CardInfoPictureWidget *picture_widget = new CardInfoPictureWidget(alreadySelectedCardListContainer);
picture_widget->setCard(CardDatabaseManager::getInstance()->getCardByNameAndProviderId(
cardName,
CardDatabaseManager::getInstance()->getSpecificSetForCard(cardName, setName, nullptr).getProperty("uuid")));
alreadySelectedCardListContainer->addWidget(picture_widget);
}
}
QMap<QString, QStringList> DlgSelectSetForCards::getCardsForSets()
{
QMap<QString, QStringList> setCards;
if (!model)
return setCards;
DeckList *decklist = model->getDeckList();
if (!decklist)
return setCards;
InnerDecklistNode *listRoot = decklist->getRoot();
if (!listRoot)
return setCards;
for (auto *i : *listRoot) {
auto *countCurrentZone = dynamic_cast<InnerDecklistNode *>(i);
if (!countCurrentZone)
continue;
for (auto *cardNode : *countCurrentZone) {
auto *currentCard = dynamic_cast<DecklistCardNode *>(cardNode);
if (!currentCard)
continue;
CardInfoPtr infoPtr = CardDatabaseManager::getInstance()->getCard(currentCard->getName());
if (!infoPtr)
continue;
CardInfoPerSetMap infoPerSetMap = infoPtr->getSets();
for (auto it = infoPerSetMap.begin(); it != infoPerSetMap.end(); ++it) {
setCards[it.key()].append(currentCard->getName());
}
}
}
return setCards;
}

View file

@ -0,0 +1,76 @@
#ifndef DLG_SELECT_SET_FOR_CARDS_H
#define DLG_SELECT_SET_FOR_CARDS_H
#include "../client/ui/widgets/general/layout_containers/flow_widget.h"
#include "../deck/deck_list_model.h"
#include <QDialog>
#include <QLabel>
#include <QListWidget>
#include <QMap>
#include <QScrollArea>
#include <QVBoxLayout>
class QCheckBox;
class SetEntryWidget; // Forward declaration
class DlgSelectSetForCards : public QDialog
{
Q_OBJECT
public:
explicit DlgSelectSetForCards(QWidget *parent, DeckListModel *_model);
void sortSetsByCount();
QMap<QString, QStringList> getCardsForSets();
QVBoxLayout *listLayout;
public slots:
void updateCardLists();
void dragEnterEvent(QDragEnterEvent *event) override;
void dropEvent(QDropEvent *event) override;
private:
QVBoxLayout *layout;
QScrollArea *scrollArea;
QScrollArea *uneditedCardsArea;
FlowWidget *uneditedCardsFlowWidget;
QLabel *uneditedCardsLabel;
QWidget *listContainer;
QListWidget *listWidget;
DeckListModel *model;
QMap<QString, SetEntryWidget *> setEntries;
QMap<QString, int> getSetsForCards();
void updateCardAvailability();
};
class SetEntryWidget : public QWidget
{
Q_OBJECT
public:
explicit SetEntryWidget(DlgSelectSetForCards *parent, const QString &setName, int count);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void toggleExpansion();
QStringList getAllCardsForSet();
void populateCardList();
void updateCardState(bool checked);
bool isChecked() const;
DlgSelectSetForCards *parent;
QString setName;
bool expanded;
private:
QVBoxLayout *layout;
QCheckBox *checkBox;
QPushButton *expandButton;
QLabel *countLabel;
QLabel *possibleCardsLabel;
FlowWidget *cardListContainer;
QLabel *alreadySelectedCardsLabel;
FlowWidget *alreadySelectedCardListContainer;
QVBoxLayout *cardListLayout;
};
#endif // DLG_SELECT_SET_FOR_CARDS_H

View file

@ -384,8 +384,13 @@ CardInfoPerSet CardDatabase::getSpecificSetForCard(const QString &cardName,
for (const auto &cardInfoPerSetList : setMap) {
for (auto &cardInfoForSet : cardInfoPerSetList) {
if (cardInfoForSet.getPtr()->getShortName() == setShortName) {
if (cardInfoForSet.getProperty("num") == collectorNumber || collectorNumber.isEmpty()) {
if (collectorNumber != nullptr) {
if (cardInfoForSet.getPtr()->getShortName() == setShortName &&
cardInfoForSet.getProperty("num") == collectorNumber) {
return cardInfoForSet;
}
} else {
if (cardInfoForSet.getPtr()->getShortName() == setShortName) {
return cardInfoForSet;
}
}