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Implement in-game navigation with keyboard
Implements a start to the keyboard navigation with the direction arrows and the space key for card selection. Some binds are still needed, but navigating the board is now possible. The feature includes tests for the implemented feature. Closes #5043 Co-authored-by: Manuel Ramos Monge <manuel.monge@tecnico.ulisboa.pt>
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22 changed files with 1023 additions and 46 deletions
32
tests/keyboard_navigator_tests/CMakeLists.txt
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32
tests/keyboard_navigator_tests/CMakeLists.txt
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add_executable(keyboard_navigator_test keyboard_card_navigator_test.cpp keyboard_navigator_test_stubs.cpp)
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target_compile_options(keyboard_navigator_test PRIVATE --coverage)
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target_link_options(keyboard_navigator_test PRIVATE --coverage)
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target_include_directories(
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keyboard_navigator_test PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src ${CMAKE_SOURCE_DIR}/cockatrice/src/game
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${CMAKE_SOURCE_DIR} ${CMAKE_SOURCE_DIR}/libcockatrice_interfaces
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)
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target_link_libraries(
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keyboard_navigator_test
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PRIVATE Threads::Threads
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PRIVATE ${GTEST_BOTH_LIBRARIES}
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PRIVATE ${TEST_QT_MODULES}
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PRIVATE libcockatrice_settings
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PRIVATE libcockatrice_interfaces
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PRIVATE libcockatrice_protocol
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PRIVATE libcockatrice_card
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PRIVATE libcockatrice_deck_list
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PRIVATE libcockatrice_models
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PRIVATE libcockatrice_rng
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PRIVATE libcockatrice_network
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PRIVATE libcockatrice_utility
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PRIVATE Qt6::Widgets
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)
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add_test(NAME keyboard_navigator_test COMMAND keyboard_navigator_test)
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if(NOT GTEST_FOUND)
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add_dependencies(keyboard_navigator_test gtest)
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endif()
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