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https://github.com/Cockatrice/Cockatrice.git
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merged with master
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commit
5cfb034452
416 changed files with 65983 additions and 19400 deletions
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@ -20,12 +20,34 @@ signals:
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void sizeChanged();
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private:
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static const int BOX_LINE_WIDTH = 10;
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static const int TABLEROWS = 3;
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/*
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Margins between table edges and cards, paddings between cards
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*/
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static const int MARGIN_LEFT = 20;
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static const int MARGIN_RIGHT = 15;
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static const int MARGIN_TOP = 10;
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static const int MARGIN_BOTTOM = 30;
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static const int PADDING_X = 35;
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static const int PADDING_Y = 10;
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static const int MARGIN_X = 20;
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static const int MIN_WIDTH = 15 * CARD_WIDTH / 2;
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static const int PADDING_Y = 30;
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/*
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Minimum width of the table zone including margins.
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*/
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static const int MIN_WIDTH = MARGIN_LEFT + (5 * CARD_WIDTH) + MARGIN_RIGHT;
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/*
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Offset sizes when cards are stacked on each other in the grid
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*/
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static const int STACKED_CARD_OFFSET_X = CARD_WIDTH / 3;
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static const int STACKED_CARD_OFFSET_Y = PADDING_Y / 3;
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/*
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Width of the box line drawn in the margin around the active player's area
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*/
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static const int BOX_LINE_WIDTH = 10;
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/*
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Default inactive mask and border gradient
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*/
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@ -37,11 +59,20 @@ private:
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/*
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Size and shape variables
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*/
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QMap<int, int> gridPointWidth;
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int width;
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int height;
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int currentMinimumWidth;
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/*
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Internal cache for widths of stacks of cards by row and column.
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*/
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QMap<int, int> cardStackWidth;
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/*
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Holds any custom background image for the TableZone
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*/
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QPixmap backgroundPixelMap;
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/*
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If this TableZone is currently active
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*/
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@ -108,10 +139,10 @@ public:
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*/
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CardItem *getCardFromCoords(const QPointF &point) const;
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QPointF mapFromGrid(QPoint gridPoint) const;
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QPoint mapToGrid(const QPointF &mapPoint) const;
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QPointF closestGridPoint(const QPointF &point);
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static int clampValidTableRow(const int row);
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/**
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Removes a card from view.
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@ -129,7 +160,7 @@ public:
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void resizeToContents();
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int getMinimumWidth() const { return currentMinimumWidth; }
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void setWidth(qreal _width){ prepareGeometryChange(); width = _width;};
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void setWidth(qreal _width) { prepareGeometryChange(); width = _width; }
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qreal getWidth() const { return width; }
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void setActive(bool _active) { active = _active; update(); }
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@ -139,6 +170,22 @@ protected:
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private:
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void paintZoneOutline(QPainter *painter);
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void paintLandDivider(QPainter *painter);
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/*
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Calculates card stack widths so mapping functions work properly
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*/
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void computeCardStackWidths();
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/*
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Mapping functions for points to/from gridpoints.
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*/
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QPointF mapFromGrid(QPoint gridPoint) const;
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QPoint mapToGrid(const QPointF &mapPoint) const;
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/*
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Helper function to create a single key from a card stack location.
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*/
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int getCardStackMapKey (int x, int y) const { return x + (y * 1000); }
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};
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#endif
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