cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies

This commit is contained in:
Max-Wilhelm Bruker 2012-03-18 18:48:14 +01:00
parent c9a8429044
commit 5db0fcd6ae
28 changed files with 570 additions and 245 deletions

View file

@ -4,12 +4,13 @@ message Event_GameJoined {
extend SessionEvent {
optional Event_GameJoined ext = 1009;
}
optional sint32 game_id = 1;
optional string game_description = 2;
optional sint32 host_id = 3;
optional sint32 player_id = 4;
optional bool spectator = 5;
optional bool spectators_can_talk = 6;
optional bool spectators_see_everything = 7;
optional bool resuming = 8;
optional sint32 room_id = 1;
optional sint32 game_id = 2;
optional string game_description = 3;
optional sint32 host_id = 4;
optional sint32 player_id = 5;
optional bool spectator = 6;
optional bool spectators_can_talk = 7;
optional bool spectators_see_everything = 8;
optional bool resuming = 9;
}