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cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
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28 changed files with 570 additions and 245 deletions
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@ -4,12 +4,13 @@ message Event_GameJoined {
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extend SessionEvent {
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optional Event_GameJoined ext = 1009;
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}
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optional sint32 game_id = 1;
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optional string game_description = 2;
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optional sint32 host_id = 3;
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optional sint32 player_id = 4;
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optional bool spectator = 5;
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optional bool spectators_can_talk = 6;
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optional bool spectators_see_everything = 7;
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optional bool resuming = 8;
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optional sint32 room_id = 1;
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optional sint32 game_id = 2;
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optional string game_description = 3;
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optional sint32 host_id = 4;
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optional sint32 player_id = 5;
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optional bool spectator = 6;
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optional bool spectators_can_talk = 7;
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optional bool spectators_see_everything = 8;
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optional bool resuming = 9;
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}
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