game tab: added splitter for manual size control of text boxes

This commit is contained in:
Max-Wilhelm Bruker 2011-04-06 15:49:03 +02:00
parent 0b22f73095
commit 5f46b5cd41
6 changed files with 36 additions and 61 deletions

View file

@ -19,7 +19,7 @@ SettingsCache::SettingsCache()
picDownload = settings->value("personal/picturedownload", true).toBool();
doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
cardInfoMinimized = settings->value("interface/cardinfominimized", false).toBool();
tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
displayCardNames = settings->value("cards/displaycardnames", true).toBool();
horizontalHand = settings->value("hand/horizontal", true).toBool();
invertVerticalCoordinate = settings->value("table/invert_vertical", false).toBool();
@ -104,10 +104,10 @@ void SettingsCache::setDoubleClickToPlay(int _doubleClickToPlay)
settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
}
void SettingsCache::setCardInfoMinimized(bool _cardInfoMinimized)
void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
{
cardInfoMinimized = _cardInfoMinimized;
settings->setValue("interface/cardinfominimized", cardInfoMinimized);
tabGameSplitterSizes = _tabGameSplitterSizes;
settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
}
void SettingsCache::setDisplayCardNames(int _displayCardNames)