diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index f2abe195c..d7e7b7d45 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -896,6 +896,7 @@ void Player::setShortcutsActive() shortcutsActive = true; ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts(); + aHide->setShortcuts(shortcuts.getShortcut("Player/aHide")); aPlay->setShortcuts(shortcuts.getShortcut("Player/aPlay")); aTap->setShortcuts(shortcuts.getShortcut("Player/aTap")); aDoesntUntap->setShortcuts(shortcuts.getShortcut("Player/aDoesntUntap")); diff --git a/cockatrice/src/settings/shortcuts_settings.h b/cockatrice/src/settings/shortcuts_settings.h index d4e40c2b3..6f34cc60a 100644 --- a/cockatrice/src/settings/shortcuts_settings.h +++ b/cockatrice/src/settings/shortcuts_settings.h @@ -411,6 +411,9 @@ private: {"Player/aNextTurn", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Next Turn"), parseSequenceString("Ctrl+Return;Ctrl+Enter"), ShortcutGroup::Game_Phases)}, + {"Player/aHide", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hide Card in Reveal Window"), + parseSequenceString("Alt+H"), + ShortcutGroup::Playing_Area)}, {"Player/aTap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Tap / Untap Card"), parseSequenceString(""), ShortcutGroup::Playing_Area)},