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converted SetCardAttr attr_name to enum
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12 changed files with 83 additions and 68 deletions
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@ -1,4 +1,5 @@
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import "game_event.proto";
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import "card_attributes.proto";
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message Event_SetCardAttr {
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extend GameEvent {
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@ -6,6 +7,6 @@ message Event_SetCardAttr {
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}
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optional string zone_name = 1;
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optional sint32 card_id = 2;
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optional string attr_name = 3;
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optional CardAttribute attribute = 3;
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optional string attr_value = 4;
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}
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