From 60dbbf28838085a11dd9dad1e11b81070ec5180d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Tue, 20 Oct 2026 12:59:54 +0200 Subject: [PATCH] [PrintingSelector] Load the pin badge through the themed icon engine The badge rasterized `theme:icons/pin` with QImageReader, which cannot resolve the palette token and left the glyph at its first-render colors. Ask QIcon for a 64x64 logical pixmap instead, and re-render the badge when the palette or theme changes so it stays legible against both card art and the surrounding UI. --- .../printing_selector_card_overlay_widget.cpp | 44 +++++++++---------- 1 file changed, 21 insertions(+), 23 deletions(-) diff --git a/cockatrice/src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp b/cockatrice/src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp index bec9100a6..6512c049d 100644 --- a/cockatrice/src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp +++ b/cockatrice/src/interface/widgets/printing_selector/printing_selector_card_overlay_widget.cpp @@ -2,6 +2,8 @@ #include "../../../client/settings/cache_settings.h" #include "../../card_picture_loader/card_picture_loader.h" +#include "../../theme_icon.h" +#include "../../theme_manager.h" #include "../cards/card_info_picture_widget.h" #include "../tabs/abstract_tab_deck_editor.h" #include "all_zones_card_amount_widget.h" @@ -16,7 +18,6 @@ #include #include #include -#include #include #include #include @@ -36,7 +37,6 @@ #include #include #include -#include #include #include #include @@ -121,6 +121,12 @@ PrintingSelectorCardOverlayWidget::PrintingSelectorCardOverlayWidget(QWidget *pa mainLayout->addWidget(cardInfoPicture); initializePinBadge(); + auto refreshPinBadge = [this] { + initializePinBadge(); + updatePinBadgeVisibility(); + }; + connect(themeManager, &ThemeManager::paletteChanged, this, refreshPinBadge); + connect(themeManager, &ThemeManager::themeChanged, this, refreshPinBadge); // Parent the preview to this overlay so it is destroyed with it (Qt::ToolTip keeps // it a frameless, non-activating top-level window despite the parent). @@ -402,10 +408,11 @@ void PrintingSelectorCardOverlayWidget::customMenu(QPoint point) } /** - * @brief Initializes the pin badge overlay and loads its icon with DPI-aware rasterization. + * @brief Initializes the pin badge overlay and loads a DPI-aware icon pixmap. * - * The icon is rasterized once using the label's device pixel ratio so it stays crisp on HiDPI - * displays. The resulting pixmap is cached on the QLabel and simply shown/hidden when needed. + * The icon is asked for at the label's device pixel ratio so it stays crisp on HiDPI + * displays, and re-rendered when the palette or theme changes so the badge follows the + * surrounding UI instead of freezing at its first colors. * If the SVG cannot be read, a textual fallback badge is created instead. */ void PrintingSelectorCardOverlayWidget::initializePinBadge() @@ -421,24 +428,15 @@ void PrintingSelectorCardOverlayWidget::initializePinBadge() } bool pinLoaded = false; - QImageReader pinReader(QStringLiteral("theme:icons/pin")); - - if (pinReader.canRead()) { - // Rasterize a 64×64 logical icon so it has a consistent size regardless of card scaling. - const QSize targetSize(64, 64); - const qreal dpr = pinBadge->devicePixelRatioF(); - const QSize rasterSize(qMax(1, qCeil(targetSize.width() * dpr)), qMax(1, qCeil(targetSize.height() * dpr))); - pinReader.setScaledSize(rasterSize); - const QImage pinImage = pinReader.read(); - if (!pinImage.isNull()) { - // Tag the pixmap with the same DPR so Qt renders it at the correct physical size. - QPixmap pinPix = QPixmap::fromImage(pinImage); - pinPix.setDevicePixelRatio(dpr); - pinBadge->setPixmap(pinPix); - pinBadge->setFixedSize(targetSize); - pinBadge->setStyleSheet(QStringLiteral("background: transparent;")); - pinLoaded = true; - } + // Ask QIcon for a 64×64 logical pixmap; QIcon applies the target DPR itself. + const QSize targetSize(64, 64); + const QPixmap pinPix = + loadThemedIcon(QStringLiteral("icons/pin")).pixmap(targetSize, pinBadge->devicePixelRatioF()); + if (!pinPix.isNull()) { + pinBadge->setPixmap(pinPix); + pinBadge->setFixedSize(targetSize); + pinBadge->setStyleSheet(QStringLiteral("background: transparent;")); + pinLoaded = true; } if (!pinLoaded) {