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[Client] Route cockatrice:// link clicks from chat to the intent chain (#7136)
* [Client] Route cockatrice:// link clicks from chat to the intent chain A cockatrice:// link clicked in chat is currently handed to the OS (or does nothing in-process). Clicks now emit a cockatriceLinkActivated signal that travels ChatView -> Tab -> TabSupervisor -> MainWindow, which feeds the URL through the same IntentUrlParser the OS activation path uses, so the join runs entirely in-process. card/user schemes and all other links behave as before. * [Client] Route cockatrice:// link clicks from the in-game chat to the intent chain * [Client] Reuse one IntentUrlParser instance for cockatrice:// links Took 59 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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@ -32,6 +32,7 @@ TabMessage::TabMessage(TabSupervisor *_tabSupervisor,
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connect(chatView, &ChatView::showCardInfoPopup, this, &TabMessage::showCardInfoPopup);
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connect(chatView, &ChatView::deleteCardInfoPopup, this, &TabMessage::deleteCardInfoPopup);
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connect(chatView, &ChatView::addMentionTag, this, &TabMessage::addMentionTag);
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connect(chatView, &ChatView::cockatriceLinkActivated, this, &TabMessage::cockatriceLinkActivated);
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sayEdit = new LineEditUnfocusable;
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sayEdit->setMaxLength(MAX_TEXT_LENGTH);
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connect(sayEdit, &LineEditUnfocusable::returnPressed, this, &TabMessage::sendMessage);
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