[Client] Route cockatrice:// link clicks from chat to the intent chain (#7136)

* [Client] Route cockatrice:// link clicks from chat to the intent chain

A cockatrice:// link clicked in chat is currently handed to the OS (or
does nothing in-process). Clicks now emit a cockatriceLinkActivated signal
that travels ChatView -> Tab -> TabSupervisor -> MainWindow, which feeds
the URL through the same IntentUrlParser the OS activation path uses, so
the join runs entirely in-process. card/user schemes and all other links
behave as before.

* [Client] Route cockatrice:// link clicks from the in-game chat to the intent chain

* [Client] Reuse one IntentUrlParser instance for cockatrice:// links

Took 59 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-08-17 01:03:37 +02:00 committed by GitHub
parent 3de7882f0c
commit 60ee81cfbe
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@ -169,6 +169,7 @@ signals:
void localGameEnded();
void adminLockChanged(bool lock);
void showWindowIfHidden();
void cockatriceLinkActivated(const QString &url);
public slots:
void openDeckInNewTab(const LoadedDeck &deckToOpen);