From 61faf612a1b904ac1081efcc8ec6272e6bf32c37 Mon Sep 17 00:00:00 2001 From: Christian Daniel Jensen Date: Mon, 2 Nov 2026 01:52:02 -0700 Subject: [PATCH] Continuumatrice: add Limbo Refuge Oblivion support to player_logic.h --- .../libcockatrice/game/player/player_logic.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/libcockatrice_game/libcockatrice/game/player/player_logic.h b/libcockatrice_game/libcockatrice/game/player/player_logic.h index d6c4f5187..758bae237 100644 --- a/libcockatrice_game/libcockatrice/game/player/player_logic.h +++ b/libcockatrice_game/libcockatrice/game/player/player_logic.h @@ -178,6 +178,21 @@ public: return qobject_cast(zones.value(ZoneNames::EXILE)); } + PileZoneLogic *getLimboZone() + { + return qobject_cast(zones.value(ZoneNames::LIMBO)); + } + + PileZoneLogic *getRefugeZone() + { + return qobject_cast(zones.value(ZoneNames::REFUGE)); + } + + PileZoneLogic *getOblivionZone() + { + return qobject_cast(zones.value(ZoneNames::OBLIVION)); + } + PileZoneLogic *getSideboardZone() { return qobject_cast(zones.value(ZoneNames::SIDEBOARD));