[Icons] Migrate UI glyphs to palette-token SVGs (#7595)

* [Icons] Migrate UI glyphs to palette-token SVGs

Runtime inversion is not a theming system: it rotates hue, breaks duotone art
and mishandles alpha, and a QPixmap snapshot cannot follow a palette change.
Redraw the top-level UI glyph set on a 24x24 grid with `currentColor` as the
paint token, drop Inkscape/Sodipodi cruft, and delete the icons whose metaphor
was duplicated (cogwheel/gear -> settings, scale_balanced -> scales,
update.png -> reload).

Load the glyphs through `loadThemedIcon` so the engine resolves the token from
the palette on every request, and let `themePixmap` use the same resolution for
one-shot pixmaps. `loadColorAdjustedPixmap` is gone; every caller now keeps a
QIcon, which `SettingsButtonWidget::setButtonIcon` accepts instead of a QPixmap.

Content art (mana, counters, countries) keeps its authored colors.

Add a render test covering aspect ratio, palette flips, icon modes and
high-DPI pixmaps.

* [Tests] Keep the icon render test QApplication alive until exit

Creating it as a function-local static tears it down before Qt's library statics
at exit, and libQt6Network then runs QObject destructors against freed memory —
a SEGV the sanitizer leg reports after the tests have already passed. Leak the
application instead, the usual pattern for a test binary.

* [Icons] Render lock and dropdown glyphs through the icon engine

Both generators rendered the sentinel SVG to a fixed height x height pixmap
at DPR 1. The pre-migration path rendered larger and let QIcon scale it, so
on a 2x display the games-list lock (13px) and the banner dropdown arrow
(24px) came back crisp; the new path hands the widget a DPR-1 bitmap that
gets upscaled and blurred.

- The games list asks the themed engine for `icons/lock` directly, so the
  item view paints it at the device pixel ratio and the lock also follows
  HighlightedText on a selected row.
- The dropdown goes through `loadThemedIcon(...).pixmap(size, dpr)`, which
  keeps the glyph's aspect ratio and renders at the requested ratio.
- LockPixmapGenerator has no consumer left, so it and its cache are gone.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-11-04 18:39:41 +01:00 • committed by GitHub
parent 020d9e8dcb
commit 627c7a83aa
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97 changed files with 543 additions and 9711 deletions

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@ -1,7 +1,7 @@
#include "dlg_connect.h"
#include "../../../client/settings/cache_settings.h"
#include "../../pixel_map_generator.h"
#include "../../theme_icon.h"
#include "../server/handle_public_servers.h"
#include "../server/user/user_info_connection.h"
#include "libcockatrice/utility/macros.h"
@ -38,7 +38,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
previousHosts = new QComboBox(this);
btnDeleteServer = new QPushButton(this);
btnDeleteServer->setIcon(themePixmap(QStringLiteral("icons/remove_row")));
btnDeleteServer->setIcon(loadThemedIcon(QStringLiteral("icons/remove_row")));
btnDeleteServer->setToolTip(tr("Delete the currently selected saved server"));
btnDeleteServer->setFixedWidth(30);
@ -46,7 +46,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
hps = new HandlePublicServers(this);
btnRefreshServers = new QPushButton(this);
btnRefreshServers->setIcon(themePixmap(QStringLiteral("icons/sync")));
btnRefreshServers->setIcon(loadThemedIcon(QStringLiteral("icons/sync")));
btnRefreshServers->setToolTip(tr("Refresh the server list with known public servers"));
btnRefreshServers->setFixedWidth(30);
@ -121,7 +121,7 @@ DlgConnect::DlgConnect(QWidget *parent) : QDialog(parent)
updateDisplayInfo(previousHosts->currentText());
btnForgotPassword = new QPushButton(this);
btnForgotPassword->setIcon(themePixmap(QStringLiteral("icons/forgot_password")));
btnForgotPassword->setIcon(loadThemedIcon(QStringLiteral("icons/forgot_password")));
btnForgotPassword->setToolTip(tr("Reset Password"));
btnForgotPassword->setFixedWidth(30);
connect(btnForgotPassword, &QPushButton::released, this, &DlgConnect::actForgotPassword);