mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-05 01:23:24 -08:00
[ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761)
This commit is contained in:
parent
a1a8a59f4a
commit
62e590d300
12 changed files with 89 additions and 68 deletions
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@ -8,6 +8,7 @@ set(HEADERS
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game/server_cardzone.h
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game/server_counter.h
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game/game_config.h
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game/role_info.h
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game/server_deck_validation_strategy.h
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game/server_game.h
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game/server_game_lifecycle_strategy.h
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@ -0,0 +1,13 @@
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#ifndef COCKATRICE_ROLE_INFO_H
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#define COCKATRICE_ROLE_INFO_H
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/**
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* @brief Represents information about a participant's roles.
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*/
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struct RoleInfo
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{
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bool isJudge = false; ///< Whether the participant joined as a judge
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bool isSpectator = false; ///< Whether the participant joined as a spectator
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};
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#endif // COCKATRICE_ROLE_INFO_H
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@ -61,10 +61,10 @@
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Server_AbstractParticipant::Server_AbstractParticipant(Server_Game *_game,
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int _playerId,
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const ServerInfo_User &_userInfo,
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bool _judge,
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const RoleInfo &_roleInfo,
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Server_AbstractUserInterface *_userInterface)
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: ServerInfo_User_Container(_userInfo), game(_game), userInterface(_userInterface), pingTime(0),
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playerId(_playerId), judge(_judge)
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playerId(_playerId), roleInfo(_roleInfo)
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{
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}
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@ -98,8 +98,8 @@ void Server_AbstractParticipant::getProperties(ServerInfo_PlayerProperties &resu
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if (withUserInfo) {
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copyUserInfo(*(result.mutable_user_info()), true);
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}
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result.set_spectator(spectator);
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result.set_judge(judge);
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result.set_spectator(isSpectator());
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result.set_judge(isJudge());
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result.set_ping_seconds(pingTime);
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getPlayerProperties(result);
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}
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@ -176,7 +176,7 @@ Response::ResponseCode Server_AbstractParticipant::cmdUnconcede(const Command_Un
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Response::ResponseCode
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Server_AbstractParticipant::cmdJudge(const Command_Judge &cmd, ResponseContainer &rc, GameEventStorage &ges)
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{
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if (!judge) {
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if (!isJudge()) {
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return Response::RespFunctionNotAllowed;
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}
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@ -204,7 +204,7 @@ Response::ResponseCode Server_AbstractParticipant::cmdReadyStart(const Command_R
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Response::ResponseCode
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Server_AbstractParticipant::cmdGameSay(const Command_GameSay &cmd, ResponseContainer & /*rc*/, GameEventStorage &ges)
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{
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if (spectator) {
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if (isSpectator()) {
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/* Spectators can only talk if:
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* (a) the game creator allows it
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* (b) the spectator is a moderator/administrator
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@ -365,7 +365,7 @@ Response::ResponseCode Server_AbstractParticipant::cmdNextTurn(const Command_Nex
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return Response::RespGameNotStarted;
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}
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if (!judge) {
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if (!isJudge()) {
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return Response::RespFunctionNotAllowed;
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}
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@ -381,7 +381,7 @@ Response::ResponseCode Server_AbstractParticipant::cmdSetActivePhase(const Comma
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return Response::RespGameNotStarted;
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}
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if (!judge) {
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if (!isJudge()) {
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return Response::RespFunctionNotAllowed;
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}
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@ -415,8 +415,8 @@ Response::ResponseCode Server_AbstractParticipant::cmdReverseTurn(const Command_
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ResponseContainer & /*rc*/,
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GameEventStorage &ges)
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{
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if (!judge) {
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if (spectator) {
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if (!isJudge()) {
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if (isSpectator()) {
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return Response::RespFunctionNotAllowed;
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}
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@ -577,7 +577,7 @@ void Server_AbstractParticipant::setUserInterface(Server_AbstractUserInterface *
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void Server_AbstractParticipant::disconnectClient()
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{
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bool isRegistered = userInfo->user_level() & ServerInfo_User::IsRegistered;
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if (!isRegistered || spectator) {
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if (!isRegistered || isSpectator()) {
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game->removeParticipant(this, Event_Leave::USER_DISCONNECTED);
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} else {
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setUserInterface(nullptr);
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@ -2,6 +2,7 @@
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#define ABSTRACT_PARTICIPANT_H
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#include "../serverinfo_user_container.h"
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#include "role_info.h"
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#include "server_arrowtarget.h"
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#include <QMutex>
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@ -61,8 +62,7 @@ protected:
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Server_AbstractUserInterface *userInterface;
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int pingTime;
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int playerId;
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bool spectator;
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bool judge;
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RoleInfo roleInfo;
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virtual void getPlayerProperties(ServerInfo_PlayerProperties &result);
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mutable QMutex playerMutex;
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@ -70,7 +70,7 @@ public:
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Server_AbstractParticipant(Server_Game *_game,
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int _playerId,
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const ServerInfo_User &_userInfo,
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bool _judge,
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const RoleInfo &_roleInfo,
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Server_AbstractUserInterface *_handler);
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~Server_AbstractParticipant() override;
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virtual void prepareDestroy()
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@ -91,11 +91,11 @@ public:
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}
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bool isSpectator() const
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{
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return spectator;
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return roleInfo.isSpectator;
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}
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bool isJudge() const
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{
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return judge;
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return roleInfo.isJudge;
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}
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Server_Game *getGame() const
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{
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@ -81,10 +81,9 @@ Server_AbstractPlayer::Server_AbstractPlayer(Server_Game *_game,
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const ServerInfo_User &_userInfo,
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bool _judge,
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Server_AbstractUserInterface *_userInterface)
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: Server_AbstractParticipant(_game, _playerId, _userInfo, _judge, _userInterface), conceded(false), deck(nullptr),
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sideboardLocked(true), readyStart(false), nextCardId(0)
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: Server_AbstractParticipant(_game, _playerId, _userInfo, {.isJudge = _judge}, _userInterface), conceded(false),
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deck(nullptr), sideboardLocked(true), readyStart(false), nextCardId(0)
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{
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spectator = false;
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}
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Server_AbstractPlayer::~Server_AbstractPlayer() = default;
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@ -295,7 +294,7 @@ Response::ResponseCode Server_AbstractPlayer::moveCard(GameEventStorage &ges,
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{
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// Disallow controller change to other zones than the table.
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if (((targetzone->getType() != ServerInfo_Zone::PublicZone) || !targetzone->hasCoords()) &&
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(startzone->getPlayer() != targetzone->getPlayer()) && !judge) {
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(startzone->getPlayer() != targetzone->getPlayer()) && !isJudge()) {
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return Response::RespContextError;
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}
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@ -808,7 +807,7 @@ Server_AbstractPlayer::cmdMoveCard(const Command_MoveCard &cmd, ResponseContaine
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return Response::RespNameNotFound;
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}
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if ((startPlayer != this) && (!startZone->getPlayersWithWritePermission().contains(playerId)) && !judge) {
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if ((startPlayer != this) && (!startZone->getPlayersWithWritePermission().contains(playerId)) && !isJudge()) {
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return Response::RespContextError;
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}
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@ -821,7 +820,7 @@ Server_AbstractPlayer::cmdMoveCard(const Command_MoveCard &cmd, ResponseContaine
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return Response::RespNameNotFound;
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}
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if ((startPlayer != this) && (targetPlayer != this) && !judge) {
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if ((startPlayer != this) && (targetPlayer != this) && !isJudge()) {
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return Response::RespContextError;
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}
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@ -1598,7 +1597,7 @@ Server_AbstractPlayer::cmdRevealCards(const Command_RevealCards &cmd, ResponseCo
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zone->addWritePermission(cmd.player_id());
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}
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if (judge) {
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if (isJudge()) {
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ges.setOverwriteOwnership(true);
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}
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@ -41,6 +41,7 @@
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#include "libcockatrice/protocol/pb/serverinfo_replay_match.pb.h"
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#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"
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#include "libcockatrice/protocol/pb/session_event.pb.h"
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#include "role_info.h"
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#include "server_abstract_player.h"
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#include "server_abstractuserinterface.h"
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#include "server_arrow.h"
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@ -479,9 +480,8 @@ void Server_Game::stopGameIfFinished()
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Response::ResponseCode Server_Game::checkJoin(ServerInfo_User *user,
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const QString &_password,
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bool spectator,
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bool overrideRestrictions,
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bool asJudge)
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const RoleInfo &roleInfo,
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bool overrideRestrictions)
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{
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Server_DatabaseInterface *databaseInterface = room->getServer()->getDatabaseInterface();
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for (auto *participant : participants.values()) {
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@ -490,11 +490,11 @@ Response::ResponseCode Server_Game::checkJoin(ServerInfo_User *user,
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}
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}
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if (asJudge && !(user->user_level() & ServerInfo_User::IsJudge)) {
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if (roleInfo.isJudge && !(user->user_level() & ServerInfo_User::IsJudge)) {
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return Response::RespUserLevelTooLow;
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}
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if (!(overrideRestrictions && (user->user_level() & (ServerInfo_User::IsModerator | ServerInfo_User::IsJudge)))) {
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if ((_password != password) && !(spectator && !spectatorsNeedPassword)) {
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if ((_password != password) && !(roleInfo.isSpectator && !spectatorsNeedPassword)) {
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return Response::RespWrongPassword;
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}
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if (!(user->user_level() & ServerInfo_User::IsRegistered) && onlyRegistered) {
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@ -510,13 +510,13 @@ Response::ResponseCode Server_Game::checkJoin(ServerInfo_User *user,
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QString::fromStdString(user->name()))) {
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return Response::RespInIgnoreList;
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}
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if (spectator) {
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if (roleInfo.isSpectator) {
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if (!spectatorsAllowed) {
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return Response::RespSpectatorsNotAllowed;
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}
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}
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}
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if (!spectator && (gameStarted || (getPlayerCount() >= getMaxPlayers()))) {
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if (!roleInfo.isSpectator && (gameStarted || (getPlayerCount() >= getMaxPlayers()))) {
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return Response::RespGameFull;
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}
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@ -537,19 +537,18 @@ bool Server_Game::containsUser(const QString &userName) const
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void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface,
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ResponseContainer &rc,
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bool spectator,
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bool judge,
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const RoleInfo &roleInfo,
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bool broadcastUpdate)
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{
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QMutexLocker locker(&gameMutex);
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Server_AbstractParticipant *newParticipant;
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if (spectator) {
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if (roleInfo.isSpectator) {
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newParticipant = new Server_Spectator(this, nextPlayerId++, userInterface->copyUserInfo(true, true, true),
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judge, userInterface);
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roleInfo.isJudge, userInterface);
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} else {
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newParticipant = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true, true), judge,
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userInterface);
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newParticipant = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true, true),
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roleInfo.isJudge, userInterface);
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}
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newParticipant->moveToThread(thread());
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@ -560,7 +559,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface,
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const QString playerName = QString::fromStdString(newParticipant->getUserInfo()->name());
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participants.insert(newParticipant->getPlayerId(), newParticipant);
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if (spectator) {
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if (roleInfo.isSpectator) {
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allSpectatorsEver.insert(playerName);
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} else {
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allPlayersEver.insert(playerName);
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@ -579,7 +578,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface,
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emit gameInfoChanged(gameInfo);
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}
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if ((newParticipant->getUserInfo()->user_level() & ServerInfo_User::IsRegistered) && !spectator) {
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if ((newParticipant->getUserInfo()->user_level() & ServerInfo_User::IsRegistered) && !roleInfo.isSpectator) {
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room->getServer()->addPersistentPlayer(playerName, room->getId(), gameId, newParticipant->getPlayerId());
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}
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@ -871,6 +870,13 @@ void Server_Game::createGameJoinedEvent(Server_AbstractParticipant *joiningParti
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}
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}
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bool Server_Game::canSeePrivateEventsFor(const Server_AbstractParticipant *participant, int privatePlayerId) const
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{
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return participant->getPlayerId() == privatePlayerId // same player
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|| participant->isJudge() // judges see everything
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|| (participant->isSpectator() && spectatorsSeeEverything); // spectators see everything
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}
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void Server_Game::sendGameEventContainer(GameEventContainer *cont,
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GameEventStorageItem::EventRecipients recipients,
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int privatePlayerId)
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@ -879,8 +885,7 @@ void Server_Game::sendGameEventContainer(GameEventContainer *cont,
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cont->set_game_id(gameId);
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for (auto *participant : participants.values()) {
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const bool playerPrivate = (participant->getPlayerId() == privatePlayerId) || participant->isJudge() ||
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(participant->isSpectator() && spectatorsSeeEverything);
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const bool playerPrivate = canSeePrivateEventsFor(participant, privatePlayerId);
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if ((recipients.testFlag(GameEventStorageItem::SendToPrivate) && playerPrivate) ||
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(recipients.testFlag(GameEventStorageItem::SendToOthers) && !playerPrivate)) {
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participant->sendGameEvent(*cont);
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@ -62,6 +62,7 @@ class Message;
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} // namespace protobuf
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} // namespace google
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struct GameConfig;
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struct RoleInfo;
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class Server_Game : public QObject
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{
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@ -109,6 +110,7 @@ private:
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bool omniscient,
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bool withUserInfo);
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void storeGameInformation();
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bool canSeePrivateEventsFor(const Server_AbstractParticipant *participant, int privatePlayerId) const;
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signals:
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void sigStartGameIfReady(bool override);
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void gameInfoChanged(ServerInfo_Game gameInfo);
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@ -188,12 +190,11 @@ public:
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return shareDecklistsOnLoad;
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}
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Response::ResponseCode
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checkJoin(ServerInfo_User *user, const QString &_password, bool spectator, bool overrideRestrictions, bool asJudge);
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checkJoin(ServerInfo_User *user, const QString &_password, const RoleInfo &roleInfo, bool overrideRestrictions);
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bool containsUser(const QString &userName) const;
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void addPlayer(Server_AbstractUserInterface *userInterface,
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ResponseContainer &rc,
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bool spectator,
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bool judge,
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const RoleInfo &roleInfo,
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bool broadcastUpdate = true);
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void removeParticipant(Server_AbstractParticipant *participant, Event_Leave::LeaveReason reason);
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void removeArrowsRelatedToPlayer(GameEventStorage &ges, Server_AbstractPlayer *player);
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@ -573,7 +573,7 @@ Server_Player::cmdNextTurn(const Command_NextTurn & /*cmd*/, ResponseContainer &
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return Response::RespGameNotStarted;
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}
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if (conceded && !judge) {
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if (conceded && !isJudge()) {
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return Response::RespContextError;
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}
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@ -589,7 +589,7 @@ Response::ResponseCode Server_Player::cmdSetActivePhase(const Command_SetActiveP
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return Response::RespGameNotStarted;
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}
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if (!judge) {
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if (!isJudge()) {
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if (conceded) {
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return Response::RespContextError;
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}
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@ -623,7 +623,7 @@ Response::ResponseCode
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Server_Player::cmdReverseTurn(const Command_ReverseTurn &cmd, ResponseContainer &rc, GameEventStorage &ges)
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{
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if (!judge && conceded) {
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if (!isJudge() && conceded) {
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return Response::RespContextError;
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}
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return Server_AbstractParticipant::cmdReverseTurn(cmd, rc, ges);
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@ -11,7 +11,6 @@ Server_Spectator::Server_Spectator(Server_Game *_game,
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const ServerInfo_User &_userInfo,
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bool _judge,
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Server_AbstractUserInterface *_userInterface)
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: Server_AbstractParticipant(_game, _playerId, _userInfo, _judge, _userInterface)
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: Server_AbstractParticipant(_game, _playerId, _userInfo, {.isJudge = _judge, .isSpectator = true}, _userInterface)
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{
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spectator = true;
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}
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@ -1141,7 +1141,8 @@ Server_ProtocolHandler::cmdCreateGame(const Command_CreateGame &cmd, Server_Room
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auto *game = new Server_Game(config, room);
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game->addPlayer(this, rc, asSpectator, asJudge, false);
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RoleInfo roleInfo{.isJudge = asJudge, .isSpectator = asSpectator};
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game->addPlayer(this, rc, roleInfo, false);
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room->addGame(game);
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return Response::RespOk;
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@ -1,5 +1,6 @@
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#include "server_room.h"
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#include "game/role_info.h"
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#include "game/server_game.h"
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#include "libcockatrice/protocol/pb/response.pb.h"
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#include "libcockatrice/protocol/pb/room_event.pb.h"
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@ -372,11 +373,11 @@ Response::ResponseCode Server_Room::processJoinGameCommand(const Command_JoinGam
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QMutexLocker gameLocker(&game->gameMutex);
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Response::ResponseCode result =
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game->checkJoin(userInterface->getUserInfo(), QString::fromStdString(cmd.password()), cmd.spectator(),
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cmd.override_restrictions(), cmd.join_as_judge());
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RoleInfo roleInfo{.isJudge = cmd.join_as_judge(), .isSpectator = cmd.spectator()};
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Response::ResponseCode result = game->checkJoin(
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userInterface->getUserInfo(), QString::fromStdString(cmd.password()), roleInfo, cmd.override_restrictions());
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if (result == Response::RespOk) {
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game->addPlayer(userInterface, rc, cmd.spectator(), cmd.join_as_judge());
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game->addPlayer(userInterface, rc, roleInfo);
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}
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return result;
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