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[CrashReporting] Mock dialog, sentry skeleton and CI prerequisites
Mock: DlgCrashReport preview dialog (no account needed, redacted log preview), CrashReportingMode Ask/Always/Never setting in DebugSettings, --simulate-crash flag and Help-menu preview entry. Send writes a local mock JSON only. Vendor sentry-native 0.17.3 via FetchContent behind WITH_CRASH_REPORTING (breakpad everywhere, backend none under sanitizers) plus a CrashReporter facade with early init and post-loop shutdown. DSN is a placeholder: empty CMake default with COCKATRICE_SENTRY_DSN env override, so SDK init is skipped and mock behavior is unchanged until a real DSN is configured. CI prerequisites riding here so every layer below builds green: libcurl dev plus CA bundles in the Linux images and CodeQL env, sentry Qt integration off (its own find_package cannot see the macOS thin Qt layout), and the StrFunc Using construction makensis requires. Tests: ctest green, format clean, code plus UI gates PASS.
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@ -34,4 +34,4 @@ int DebugSettings::getLocalGamePlayerCount() const
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QString DebugSettings::getDeckPathForPlayer(const QString &playerName) const
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{
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return getValue(playerName, "localgame", "deck").toString();
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}
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}
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