[Refactor] Retype card containers and zone logic onto CardState (#7434)

* [Refactor] Retype card containers and zone logic onto CardState

* [Game] Restore attach bookkeeping via CardItem and repaint on state change

* [Refactor] Give custom zones a hidden graphics owner

Custom PileZoneLogic zones had no CardZone, so moving a card into one
left the CardItem drawn at its old spot. Create a hidden PileZone in
onCustomZoneAdded so cards are reparented and hidden.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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BruebachL 2026-10-31 18:44:14 +01:00 • committed by GitHub
parent 5d0d466930
commit 65e9f1b370
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33 changed files with 232 additions and 159 deletions

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@ -35,7 +35,7 @@ public:
SelectZone(CardZoneLogic *logic, QGraphicsItem *parent = nullptr);
~SelectZone() override;
void onCardAdded(CardItem *addedCard) override;
void onCardAdded(CardState *addedCard) override;
/**
* @brief Temporarily reparents a card from the clip container to this zone so hover scaling is visible beyond clip