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[Refactor] Retype card containers and zone logic onto CardState (#7434)
* [Refactor] Retype card containers and zone logic onto CardState * [Game] Restore attach bookkeeping via CardItem and repaint on state change * [Refactor] Give custom zones a hidden graphics owner Custom PileZoneLogic zones had no CardZone, so moving a card into one left the CardItem drawn at its old spot. Create a hidden PileZone in onCustomZoneAdded so cards are reparented and hidden. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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33 changed files with 232 additions and 159 deletions
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@ -35,7 +35,7 @@ public:
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SelectZone(CardZoneLogic *logic, QGraphicsItem *parent = nullptr);
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~SelectZone() override;
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void onCardAdded(CardItem *addedCard) override;
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void onCardAdded(CardState *addedCard) override;
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/**
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* @brief Temporarily reparents a card from the clip container to this zone so hover scaling is visible beyond clip
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