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fix bug with phase highlighting in replays (#5161)
* fix bug with incorrectly highlighted phases * fix new bug with phases continuously darkening * use preincrement instead of postincrement * simplify conditional
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4 changed files with 51 additions and 6 deletions
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@ -225,6 +225,7 @@ private slots:
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void replayFinished();
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void replayPlayButtonToggled(bool checked);
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void replayFastForwardButtonToggled(bool checked);
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void replayRewind();
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void incrementGameTime();
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void adminLockChanged(bool lock);
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