add missing override and explicit specifiers to all classes in src/game (#5511)

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RickyRister 2025-01-22 04:57:56 -08:00 committed by GitHub
parent af161f00b7
commit 66e2e7a473
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GPG key ID: B5690EEEBB952194
27 changed files with 140 additions and 137 deletions

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@ -522,7 +522,7 @@ class AnnotationDialog : public QInputDialog
void keyPressEvent(QKeyEvent *e) override;
public:
AnnotationDialog(QWidget *parent) : QInputDialog(parent)
explicit AnnotationDialog(QWidget *parent) : QInputDialog(parent)
{
}
};

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@ -15,16 +15,18 @@ class UserContextMenu;
class PlayerListItemDelegate : public QStyledItemDelegate
{
public:
PlayerListItemDelegate(QObject *const parent);
bool
editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index);
explicit PlayerListItemDelegate(QObject *parent);
bool editorEvent(QEvent *event,
QAbstractItemModel *model,
const QStyleOptionViewItem &option,
const QModelIndex &index) override;
};
class PlayerListTWI : public QTreeWidgetItem
{
public:
PlayerListTWI();
bool operator<(const QTreeWidgetItem &other) const;
bool operator<(const QTreeWidgetItem &other) const override;
};
class PlayerListWidget : public QTreeWidget

View file

@ -19,8 +19,8 @@ public:
int _value,
QGraphicsItem *parent = nullptr,
QWidget *game = nullptr);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QRectF boundingRect() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
};
class PlayerTarget : public ArrowTarget
@ -38,15 +38,15 @@ public:
{
Type = typePlayerTarget
};
int type() const
int type() const override
{
return Type;
}
PlayerTarget(Player *_player = nullptr, QGraphicsItem *parentItem = nullptr, QWidget *_game = nullptr);
~PlayerTarget();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
explicit PlayerTarget(Player *_player = nullptr, QGraphicsItem *parentItem = nullptr, QWidget *_game = nullptr);
~PlayerTarget() override;
QRectF boundingRect() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
};