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[Protocol] Add tournament state event and tournament game commands
Adds the protocol layer for the tournament game mode: - Event_TournamentState (2027) carrying phase, round counters, player standings, pairings, and settings (games_per_match) - Command_ReportMatchResult / Command_AdvanceTournament / Command_TournamentSettingsSelect game command extensions (1037-1039) - is_tournament flag on Command_CreateGame and ServerInfo_Game; is_tournament and parent_game_id on Event_GameStateChanged Took 13 minutes
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@ -24,4 +24,10 @@ message Event_GameStateChanged {
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// the amount of seconds since the game started
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optional uint32 seconds_elapsed = 5;
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// whether this game is a tournament game
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optional bool is_tournament = 9;
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// for tournament sub-games: the ID of the parent tournament game (-1 if not a sub-game)
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optional sint32 parent_game_id = 10 [default = -1];
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}
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