mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-28 01:23:55 -07:00
Refactor files in src/client/tabs to new Qt Slot/Signal syntax (#5833)
* Refactor files in src/client/tabs to new Qt Slot/Signal syntax * Refactor DeckEditorMenu to use new signal/slot syntax Add DeckEditorMenu as friend class to AbstractTabDeckEditor since the slots are protected * fix build failure
This commit is contained in:
parent
c4d0921a15
commit
686717e544
12 changed files with 152 additions and 157 deletions
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@ -6,10 +6,10 @@
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DeckEditorMenu::DeckEditorMenu(AbstractTabDeckEditor *parent) : QMenu(parent), deckEditor(parent)
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DeckEditorMenu::DeckEditorMenu(AbstractTabDeckEditor *parent) : QMenu(parent), deckEditor(parent)
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{
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{
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aNewDeck = new QAction(QString(), this);
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aNewDeck = new QAction(QString(), this);
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connect(aNewDeck, SIGNAL(triggered()), deckEditor, SLOT(actNewDeck()));
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connect(aNewDeck, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actNewDeck);
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aLoadDeck = new QAction(QString(), this);
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aLoadDeck = new QAction(QString(), this);
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connect(aLoadDeck, SIGNAL(triggered()), deckEditor, SLOT(actLoadDeck()));
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connect(aLoadDeck, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actLoadDeck);
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loadRecentDeckMenu = new QMenu(this);
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loadRecentDeckMenu = new QMenu(this);
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connect(&SettingsCache::instance().recents(), &RecentsSettings::recentlyOpenedDeckPathsChanged, this,
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connect(&SettingsCache::instance().recents(), &RecentsSettings::recentlyOpenedDeckPathsChanged, this,
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@ -21,47 +21,50 @@ DeckEditorMenu::DeckEditorMenu(AbstractTabDeckEditor *parent) : QMenu(parent), d
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updateRecentlyOpened();
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updateRecentlyOpened();
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aSaveDeck = new QAction(QString(), this);
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aSaveDeck = new QAction(QString(), this);
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connect(aSaveDeck, SIGNAL(triggered()), deckEditor, SLOT(actSaveDeck()));
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connect(aSaveDeck, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actSaveDeck);
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aSaveDeckAs = new QAction(QString(), this);
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aSaveDeckAs = new QAction(QString(), this);
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connect(aSaveDeckAs, SIGNAL(triggered()), deckEditor, SLOT(actSaveDeckAs()));
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connect(aSaveDeckAs, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actSaveDeckAs);
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aLoadDeckFromClipboard = new QAction(QString(), this);
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aLoadDeckFromClipboard = new QAction(QString(), this);
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connect(aLoadDeckFromClipboard, SIGNAL(triggered()), deckEditor, SLOT(actLoadDeckFromClipboard()));
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connect(aLoadDeckFromClipboard, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actLoadDeckFromClipboard);
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aEditDeckInClipboard = new QAction(QString(), this);
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aEditDeckInClipboard = new QAction(QString(), this);
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connect(aEditDeckInClipboard, SIGNAL(triggered()), deckEditor, SLOT(actEditDeckInClipboard()));
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connect(aEditDeckInClipboard, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actEditDeckInClipboard);
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aEditDeckInClipboardRaw = new QAction(QString(), this);
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aEditDeckInClipboardRaw = new QAction(QString(), this);
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connect(aEditDeckInClipboardRaw, SIGNAL(triggered()), deckEditor, SLOT(actEditDeckInClipboardRaw()));
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connect(aEditDeckInClipboardRaw, &QAction::triggered, deckEditor,
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&AbstractTabDeckEditor::actEditDeckInClipboardRaw);
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aSaveDeckToClipboard = new QAction(QString(), this);
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aSaveDeckToClipboard = new QAction(QString(), this);
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connect(aSaveDeckToClipboard, SIGNAL(triggered()), deckEditor, SLOT(actSaveDeckToClipboard()));
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connect(aSaveDeckToClipboard, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actSaveDeckToClipboard);
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aSaveDeckToClipboardNoSetInfo = new QAction(QString(), this);
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aSaveDeckToClipboardNoSetInfo = new QAction(QString(), this);
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connect(aSaveDeckToClipboardNoSetInfo, SIGNAL(triggered()), deckEditor, SLOT(actSaveDeckToClipboardNoSetInfo()));
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connect(aSaveDeckToClipboardNoSetInfo, &QAction::triggered, deckEditor,
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&AbstractTabDeckEditor::actSaveDeckToClipboardNoSetInfo);
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aSaveDeckToClipboardRaw = new QAction(QString(), this);
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aSaveDeckToClipboardRaw = new QAction(QString(), this);
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connect(aSaveDeckToClipboardRaw, SIGNAL(triggered()), deckEditor, SLOT(actSaveDeckToClipboardRaw()));
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connect(aSaveDeckToClipboardRaw, &QAction::triggered, deckEditor,
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&AbstractTabDeckEditor::actSaveDeckToClipboardRaw);
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aSaveDeckToClipboardRawNoSetInfo = new QAction(QString(), this);
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aSaveDeckToClipboardRawNoSetInfo = new QAction(QString(), this);
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connect(aSaveDeckToClipboardRawNoSetInfo, SIGNAL(triggered()), deckEditor,
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connect(aSaveDeckToClipboardRawNoSetInfo, &QAction::triggered, deckEditor,
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SLOT(actSaveDeckToClipboardRawNoSetInfo()));
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&AbstractTabDeckEditor::actSaveDeckToClipboardRawNoSetInfo);
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aPrintDeck = new QAction(QString(), this);
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aPrintDeck = new QAction(QString(), this);
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connect(aPrintDeck, SIGNAL(triggered()), deckEditor, SLOT(actPrintDeck()));
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connect(aPrintDeck, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actPrintDeck);
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aExportDeckDecklist = new QAction(QString(), this);
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aExportDeckDecklist = new QAction(QString(), this);
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connect(aExportDeckDecklist, SIGNAL(triggered()), deckEditor, SLOT(actExportDeckDecklist()));
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connect(aExportDeckDecklist, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actExportDeckDecklist);
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aExportDeckDecklistXyz = new QAction(QString(), this);
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aExportDeckDecklistXyz = new QAction(QString(), this);
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connect(aExportDeckDecklistXyz, SIGNAL(triggered()), deckEditor, SLOT(actExportDeckDecklistXyz()));
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connect(aExportDeckDecklistXyz, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actExportDeckDecklistXyz);
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aAnalyzeDeckDeckstats = new QAction(QString(), this);
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aAnalyzeDeckDeckstats = new QAction(QString(), this);
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connect(aAnalyzeDeckDeckstats, SIGNAL(triggered()), deckEditor, SLOT(actAnalyzeDeckDeckstats()));
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connect(aAnalyzeDeckDeckstats, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actAnalyzeDeckDeckstats);
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aAnalyzeDeckTappedout = new QAction(QString(), this);
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aAnalyzeDeckTappedout = new QAction(QString(), this);
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connect(aAnalyzeDeckTappedout, SIGNAL(triggered()), deckEditor, SLOT(actAnalyzeDeckTappedout()));
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connect(aAnalyzeDeckTappedout, &QAction::triggered, deckEditor, &AbstractTabDeckEditor::actAnalyzeDeckTappedout);
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analyzeDeckMenu = new QMenu(this);
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analyzeDeckMenu = new QMenu(this);
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analyzeDeckMenu->addAction(aExportDeckDecklist);
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analyzeDeckMenu->addAction(aExportDeckDecklist);
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@ -102,7 +105,8 @@ DeckEditorMenu::DeckEditorMenu(AbstractTabDeckEditor *parent) : QMenu(parent), d
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addAction(aClose);
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addAction(aClose);
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retranslateUi();
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retranslateUi();
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connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
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connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
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&DeckEditorMenu::refreshShortcuts);
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refreshShortcuts();
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refreshShortcuts();
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}
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}
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@ -30,6 +30,7 @@
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#include <QMenuBar>
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#include <QMenuBar>
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QPrintPreviewDialog>
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#include <QPrintPreviewDialog>
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#include <QPrinter>
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#include <QProcessEnvironment>
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#include <QProcessEnvironment>
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#include <QPushButton>
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#include <QPushButton>
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#include <QRegularExpression>
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#include <QRegularExpression>
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@ -65,7 +66,8 @@ AbstractTabDeckEditor::AbstractTabDeckEditor(TabSupervisor *_tabSupervisor) : Ta
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connect(filterDockWidget, &DeckEditorFilterDockWidget::clearAllDatabaseFilters, databaseDisplayDockWidget,
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connect(filterDockWidget, &DeckEditorFilterDockWidget::clearAllDatabaseFilters, databaseDisplayDockWidget,
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&DeckEditorDatabaseDisplayWidget::clearAllDatabaseFilters);
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&DeckEditorDatabaseDisplayWidget::clearAllDatabaseFilters);
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connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
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connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
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&AbstractTabDeckEditor::refreshShortcuts);
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}
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}
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void AbstractTabDeckEditor::updateCard(CardInfoPtr _card)
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void AbstractTabDeckEditor::updateCard(CardInfoPtr _card)
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@ -337,8 +339,7 @@ bool AbstractTabDeckEditor::actSaveDeck()
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cmd.set_deck_list(deckString.toStdString());
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cmd.set_deck_list(deckString.toStdString());
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PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
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PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
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connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
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connect(pend, &PendingCommand::finished, this, &AbstractTabDeckEditor::saveDeckRemoteFinished);
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SLOT(saveDeckRemoteFinished(Response)));
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tabSupervisor->getClient()->sendCommand(pend);
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tabSupervisor->getClient()->sendCommand(pend);
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return true;
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return true;
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@ -457,7 +458,7 @@ void AbstractTabDeckEditor::actSaveDeckToClipboardRawNoSetInfo()
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void AbstractTabDeckEditor::actPrintDeck()
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void AbstractTabDeckEditor::actPrintDeck()
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{
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{
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auto *dlg = new QPrintPreviewDialog(this);
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auto *dlg = new QPrintPreviewDialog(this);
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connect(dlg, SIGNAL(paintRequested(QPrinter *)), deckDockWidget->deckModel, SLOT(printDeckList(QPrinter *)));
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connect(dlg, &QPrintPreviewDialog::paintRequested, deckDockWidget->deckModel, &DeckListModel::printDeckList);
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dlg->exec();
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dlg->exec();
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}
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}
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@ -44,6 +44,8 @@ class AbstractTabDeckEditor : public Tab
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{
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{
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Q_OBJECT
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Q_OBJECT
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friend class DeckEditorMenu;
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public:
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public:
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explicit AbstractTabDeckEditor(TabSupervisor *_tabSupervisor);
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explicit AbstractTabDeckEditor(TabSupervisor *_tabSupervisor);
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@ -21,7 +21,7 @@ TabEdhRec::TabEdhRec(TabSupervisor *_tabSupervisor) : Tab(_tabSupervisor)
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#endif
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#endif
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networkManager->setRedirectPolicy(QNetworkRequest::ManualRedirectPolicy);
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networkManager->setRedirectPolicy(QNetworkRequest::ManualRedirectPolicy);
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connect(networkManager, SIGNAL(finished(QNetworkReply *)), this, SLOT(processApiJson(QNetworkReply *)));
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connect(networkManager, &QNetworkAccessManager::finished, this, &TabEdhRec::processApiJson);
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}
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}
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void TabEdhRec::retranslateUi()
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void TabEdhRec::retranslateUi()
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@ -67,36 +67,36 @@ void TabDeckEditor::createMenus()
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aCardInfoDockVisible = cardInfoDockMenu->addAction(QString());
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aCardInfoDockVisible = cardInfoDockMenu->addAction(QString());
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aCardInfoDockVisible->setCheckable(true);
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aCardInfoDockVisible->setCheckable(true);
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connect(aCardInfoDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
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connect(aCardInfoDockVisible, &QAction::triggered, this, &TabDeckEditor::dockVisibleTriggered);
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aCardInfoDockFloating = cardInfoDockMenu->addAction(QString());
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aCardInfoDockFloating = cardInfoDockMenu->addAction(QString());
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aCardInfoDockFloating->setCheckable(true);
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aCardInfoDockFloating->setCheckable(true);
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connect(aCardInfoDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
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connect(aCardInfoDockFloating, &QAction::triggered, this, &TabDeckEditor::dockFloatingTriggered);
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aDeckDockVisible = deckDockMenu->addAction(QString());
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aDeckDockVisible = deckDockMenu->addAction(QString());
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aDeckDockVisible->setCheckable(true);
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aDeckDockVisible->setCheckable(true);
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connect(aDeckDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
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connect(aDeckDockVisible, &QAction::triggered, this, &TabDeckEditor::dockVisibleTriggered);
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aDeckDockFloating = deckDockMenu->addAction(QString());
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aDeckDockFloating = deckDockMenu->addAction(QString());
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aDeckDockFloating->setCheckable(true);
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aDeckDockFloating->setCheckable(true);
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connect(aDeckDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
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connect(aDeckDockFloating, &QAction::triggered, this, &TabDeckEditor::dockFloatingTriggered);
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aFilterDockVisible = filterDockMenu->addAction(QString());
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aFilterDockVisible = filterDockMenu->addAction(QString());
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aFilterDockVisible->setCheckable(true);
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aFilterDockVisible->setCheckable(true);
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connect(aFilterDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
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connect(aFilterDockVisible, &QAction::triggered, this, &TabDeckEditor::dockVisibleTriggered);
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aFilterDockFloating = filterDockMenu->addAction(QString());
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aFilterDockFloating = filterDockMenu->addAction(QString());
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aFilterDockFloating->setCheckable(true);
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aFilterDockFloating->setCheckable(true);
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connect(aFilterDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
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connect(aFilterDockFloating, &QAction::triggered, this, &TabDeckEditor::dockFloatingTriggered);
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aPrintingSelectorDockVisible = printingSelectorDockMenu->addAction(QString());
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aPrintingSelectorDockVisible = printingSelectorDockMenu->addAction(QString());
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aPrintingSelectorDockVisible->setCheckable(true);
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aPrintingSelectorDockVisible->setCheckable(true);
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connect(aPrintingSelectorDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
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connect(aPrintingSelectorDockVisible, &QAction::triggered, this, &TabDeckEditor::dockVisibleTriggered);
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aPrintingSelectorDockFloating = printingSelectorDockMenu->addAction(QString());
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aPrintingSelectorDockFloating = printingSelectorDockMenu->addAction(QString());
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aPrintingSelectorDockFloating->setCheckable(true);
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aPrintingSelectorDockFloating->setCheckable(true);
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connect(aPrintingSelectorDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
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connect(aPrintingSelectorDockFloating, &QAction::triggered, this, &TabDeckEditor::dockFloatingTriggered);
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viewMenu->addSeparator();
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viewMenu->addSeparator();
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aResetLayout = viewMenu->addAction(QString());
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aResetLayout = viewMenu->addAction(QString());
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connect(aResetLayout, SIGNAL(triggered()), this, SLOT(restartLayout()));
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connect(aResetLayout, &QAction::triggered, this, &TabDeckEditor::restartLayout);
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viewMenu->addAction(aResetLayout);
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viewMenu->addAction(aResetLayout);
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deckMenu->setSaveStatus(false);
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deckMenu->setSaveStatus(false);
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databaseDisplayDockWidget->setMinimumSize(100, 100);
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databaseDisplayDockWidget->setMinimumSize(100, 100);
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databaseDisplayDockWidget->setMaximumSize(1400, 5000);
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databaseDisplayDockWidget->setMaximumSize(1400, 5000);
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QTimer::singleShot(100, this, SLOT(freeDocksSize()));
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QTimer::singleShot(100, this, &TabDeckEditor::freeDocksSize);
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}
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}
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void TabDeckEditor::restartLayout()
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void TabDeckEditor::restartLayout()
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@ -236,7 +236,7 @@ void TabDeckEditor::restartLayout()
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splitDockWidget(cardInfoDockWidget, printingSelectorDockWidget, Qt::Horizontal);
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splitDockWidget(cardInfoDockWidget, printingSelectorDockWidget, Qt::Horizontal);
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splitDockWidget(cardInfoDockWidget, filterDockWidget, Qt::Vertical);
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splitDockWidget(cardInfoDockWidget, filterDockWidget, Qt::Vertical);
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QTimer::singleShot(100, this, SLOT(freeDocksSize()));
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QTimer::singleShot(100, this, &TabDeckEditor::freeDocksSize);
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}
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}
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void TabDeckEditor::freeDocksSize()
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void TabDeckEditor::freeDocksSize()
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// Left side actions
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// Left side actions
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aOpenLocalDeck = new QAction(this);
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aOpenLocalDeck = new QAction(this);
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aOpenLocalDeck->setIcon(QPixmap("theme:icons/pencil"));
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aOpenLocalDeck->setIcon(QPixmap("theme:icons/pencil"));
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connect(aOpenLocalDeck, SIGNAL(triggered()), this, SLOT(actOpenLocalDeck()));
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connect(aOpenLocalDeck, &QAction::triggered, this, &TabDeckStorage::actOpenLocalDeck);
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aRenameLocal = new QAction(this);
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aRenameLocal = new QAction(this);
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aRenameLocal->setIcon(QPixmap("theme:icons/rename"));
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aRenameLocal->setIcon(QPixmap("theme:icons/rename"));
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connect(aRenameLocal, &QAction::triggered, this, &TabDeckStorage::actRenameLocal);
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connect(aRenameLocal, &QAction::triggered, this, &TabDeckStorage::actRenameLocal);
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aUpload = new QAction(this);
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aUpload = new QAction(this);
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aUpload->setIcon(QPixmap("theme:icons/arrow_right_green"));
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aUpload->setIcon(QPixmap("theme:icons/arrow_right_green"));
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connect(aUpload, SIGNAL(triggered()), this, SLOT(actUpload()));
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connect(aUpload, &QAction::triggered, this, &TabDeckStorage::actUpload);
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aNewLocalFolder = new QAction(this);
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aNewLocalFolder = new QAction(this);
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aNewLocalFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_FileDialogNewFolder));
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aNewLocalFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_FileDialogNewFolder));
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connect(aNewLocalFolder, &QAction::triggered, this, &TabDeckStorage::actNewLocalFolder);
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connect(aNewLocalFolder, &QAction::triggered, this, &TabDeckStorage::actNewLocalFolder);
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aDeleteLocalDeck = new QAction(this);
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aDeleteLocalDeck = new QAction(this);
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aDeleteLocalDeck->setIcon(QPixmap("theme:icons/remove_row"));
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aDeleteLocalDeck->setIcon(QPixmap("theme:icons/remove_row"));
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connect(aDeleteLocalDeck, SIGNAL(triggered()), this, SLOT(actDeleteLocalDeck()));
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connect(aDeleteLocalDeck, &QAction::triggered, this, &TabDeckStorage::actDeleteLocalDeck);
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aOpenDecksFolder = new QAction(this);
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aOpenDecksFolder = new QAction(this);
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aOpenDecksFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_DirOpenIcon));
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aOpenDecksFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_DirOpenIcon));
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@ -126,16 +126,16 @@ TabDeckStorage::TabDeckStorage(TabSupervisor *_tabSupervisor,
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// Right side actions
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// Right side actions
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aOpenRemoteDeck = new QAction(this);
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aOpenRemoteDeck = new QAction(this);
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aOpenRemoteDeck->setIcon(QPixmap("theme:icons/pencil"));
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aOpenRemoteDeck->setIcon(QPixmap("theme:icons/pencil"));
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connect(aOpenRemoteDeck, SIGNAL(triggered()), this, SLOT(actOpenRemoteDeck()));
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connect(aOpenRemoteDeck, &QAction::triggered, this, &TabDeckStorage::actOpenRemoteDeck);
|
||||||
aDownload = new QAction(this);
|
aDownload = new QAction(this);
|
||||||
aDownload->setIcon(QPixmap("theme:icons/arrow_left_green"));
|
aDownload->setIcon(QPixmap("theme:icons/arrow_left_green"));
|
||||||
connect(aDownload, SIGNAL(triggered()), this, SLOT(actDownload()));
|
connect(aDownload, &QAction::triggered, this, &TabDeckStorage::actDownload);
|
||||||
aNewFolder = new QAction(this);
|
aNewFolder = new QAction(this);
|
||||||
aNewFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_FileDialogNewFolder));
|
aNewFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_FileDialogNewFolder));
|
||||||
connect(aNewFolder, SIGNAL(triggered()), this, SLOT(actNewFolder()));
|
connect(aNewFolder, &QAction::triggered, this, &TabDeckStorage::actNewFolder);
|
||||||
aDeleteRemoteDeck = new QAction(this);
|
aDeleteRemoteDeck = new QAction(this);
|
||||||
aDeleteRemoteDeck->setIcon(QPixmap("theme:icons/remove_row"));
|
aDeleteRemoteDeck->setIcon(QPixmap("theme:icons/remove_row"));
|
||||||
connect(aDeleteRemoteDeck, SIGNAL(triggered()), this, SLOT(actDeleteRemoteDeck()));
|
connect(aDeleteRemoteDeck, &QAction::triggered, this, &TabDeckStorage::actDeleteRemoteDeck);
|
||||||
|
|
||||||
// Add actions to toolbars
|
// Add actions to toolbars
|
||||||
leftToolBar->addAction(aOpenLocalDeck);
|
leftToolBar->addAction(aOpenLocalDeck);
|
||||||
|
|
@ -339,8 +339,7 @@ void TabDeckStorage::uploadDeck(const QString &filePath, const QString &targetPa
|
||||||
cmd.set_deck_list(deckString.toStdString());
|
cmd.set_deck_list(deckString.toStdString());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::uploadFinished);
|
||||||
SLOT(uploadFinished(Response, CommandContainer)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -421,8 +420,7 @@ void TabDeckStorage::actOpenRemoteDeck()
|
||||||
cmd.set_deck_id(node->getId());
|
cmd.set_deck_id(node->getId());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::openRemoteDeckFinished);
|
||||||
SLOT(openRemoteDeckFinished(Response, CommandContainer)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -479,8 +477,7 @@ void TabDeckStorage::downloadNodeAtIndex(const QModelIndex &curLeft, const QMode
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
pend->setExtraData(filePath);
|
pend->setExtraData(filePath);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::downloadFinished);
|
||||||
SLOT(downloadFinished(Response, CommandContainer, QVariant)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
// node at index is invalid
|
// node at index is invalid
|
||||||
|
|
@ -522,8 +519,7 @@ void TabDeckStorage::actNewFolder()
|
||||||
cmd.set_dir_name(folder);
|
cmd.set_dir_name(folder);
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::newFolderFinished);
|
||||||
SLOT(newFolderFinished(Response, CommandContainer)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -573,15 +569,13 @@ void TabDeckStorage::deleteRemoteDeck(const RemoteDeckList_TreeModel::Node *curR
|
||||||
Command_DeckDelDir cmd;
|
Command_DeckDelDir cmd;
|
||||||
cmd.set_path(targetPath.toStdString());
|
cmd.set_path(targetPath.toStdString());
|
||||||
pend = client->prepareSessionCommand(cmd);
|
pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::deleteFolderFinished);
|
||||||
SLOT(deleteFolderFinished(Response, CommandContainer)));
|
|
||||||
} else {
|
} else {
|
||||||
const auto *deckNode = dynamic_cast<const RemoteDeckList_TreeModel::FileNode *>(curRight);
|
const auto *deckNode = dynamic_cast<const RemoteDeckList_TreeModel::FileNode *>(curRight);
|
||||||
Command_DeckDel cmd;
|
Command_DeckDel cmd;
|
||||||
cmd.set_deck_id(deckNode->getId());
|
cmd.set_deck_id(deckNode->getId());
|
||||||
pend = client->prepareSessionCommand(cmd);
|
pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabDeckStorage::deleteDeckFinished);
|
||||||
SLOT(deleteDeckFinished(Response, CommandContainer)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
|
|
|
||||||
|
|
@ -115,11 +115,12 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
|
||||||
createReplayMenuItems();
|
createReplayMenuItems();
|
||||||
createViewMenuItems();
|
createViewMenuItems();
|
||||||
retranslateUi();
|
retranslateUi();
|
||||||
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
|
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
|
||||||
|
&TabGame::refreshShortcuts);
|
||||||
refreshShortcuts();
|
refreshShortcuts();
|
||||||
messageLog->logReplayStarted(gameInfo.game_id());
|
messageLog->logReplayStarted(gameInfo.game_id());
|
||||||
|
|
||||||
QTimer::singleShot(0, this, SLOT(loadLayout()));
|
QTimer::singleShot(0, this, &TabGame::loadLayout);
|
||||||
}
|
}
|
||||||
|
|
||||||
TabGame::TabGame(TabSupervisor *_tabSupervisor,
|
TabGame::TabGame(TabSupervisor *_tabSupervisor,
|
||||||
|
|
@ -156,14 +157,15 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor,
|
||||||
createMenuItems();
|
createMenuItems();
|
||||||
createViewMenuItems();
|
createViewMenuItems();
|
||||||
retranslateUi();
|
retranslateUi();
|
||||||
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
|
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
|
||||||
|
&TabGame::refreshShortcuts);
|
||||||
refreshShortcuts();
|
refreshShortcuts();
|
||||||
|
|
||||||
// append game to rooms game list for others to see
|
// append game to rooms game list for others to see
|
||||||
for (int i = gameInfo.game_types_size() - 1; i >= 0; i--)
|
for (int i = gameInfo.game_types_size() - 1; i >= 0; i--)
|
||||||
gameTypes.append(roomGameTypes.find(gameInfo.game_types(i)).value());
|
gameTypes.append(roomGameTypes.find(gameInfo.game_types(i)).value());
|
||||||
|
|
||||||
QTimer::singleShot(0, this, SLOT(loadLayout()));
|
QTimer::singleShot(0, this, &TabGame::loadLayout);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::addMentionTag(const QString &value)
|
void TabGame::addMentionTag(const QString &value)
|
||||||
|
|
@ -628,7 +630,7 @@ Player *TabGame::addPlayer(int playerId, const ServerInfo_User &info)
|
||||||
}
|
}
|
||||||
scene->addPlayer(newPlayer);
|
scene->addPlayer(newPlayer);
|
||||||
|
|
||||||
connect(newPlayer, SIGNAL(newCardAdded(AbstractCardItem *)), this, SLOT(newCardAdded(AbstractCardItem *)));
|
connect(newPlayer, &Player::newCardAdded, this, &TabGame::newCardAdded);
|
||||||
messageLog->connectToPlayer(newPlayer);
|
messageLog->connectToPlayer(newPlayer);
|
||||||
|
|
||||||
if (local && !spectator) {
|
if (local && !spectator) {
|
||||||
|
|
@ -636,7 +638,7 @@ Player *TabGame::addPlayer(int playerId, const ServerInfo_User &info)
|
||||||
newPlayer->setShortcutsActive();
|
newPlayer->setShortcutsActive();
|
||||||
|
|
||||||
auto *deckView = new DeckViewContainer(playerId, this);
|
auto *deckView = new DeckViewContainer(playerId, this);
|
||||||
connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SLOT(newCardAdded(AbstractCardItem *)));
|
connect(deckView, &DeckViewContainer::newCardAdded, this, &TabGame::newCardAdded);
|
||||||
deckViewContainers.insert(playerId, deckView);
|
deckViewContainers.insert(playerId, deckView);
|
||||||
deckViewContainerLayout->addWidget(deckView);
|
deckViewContainerLayout->addWidget(deckView);
|
||||||
|
|
||||||
|
|
@ -784,8 +786,7 @@ void TabGame::sendGameCommand(PendingCommand *pend, int playerId)
|
||||||
if (!client)
|
if (!client)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabGame::commandFinished);
|
||||||
SLOT(commandFinished(const Response &)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -796,8 +797,7 @@ void TabGame::sendGameCommand(const google::protobuf::Message &command, int play
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PendingCommand *pend = prepareGameCommand(command);
|
PendingCommand *pend = prepareGameCommand(command);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabGame::commandFinished);
|
||||||
SLOT(commandFinished(const Response &)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1198,10 +1198,11 @@ void TabGame::eventSetActivePhase(const Event_SetActivePhase &event,
|
||||||
|
|
||||||
void TabGame::newCardAdded(AbstractCardItem *card)
|
void TabGame::newCardAdded(AbstractCardItem *card)
|
||||||
{
|
{
|
||||||
connect(card, SIGNAL(hovered(AbstractCardItem *)), cardInfoFrameWidget, SLOT(setCard(AbstractCardItem *)));
|
connect(card, &AbstractCardItem::hovered, cardInfoFrameWidget,
|
||||||
|
qOverload<AbstractCardItem *>(&CardInfoFrameWidget::setCard));
|
||||||
connect(card, &AbstractCardItem::showCardInfoPopup, this, &TabGame::showCardInfoPopup);
|
connect(card, &AbstractCardItem::showCardInfoPopup, this, &TabGame::showCardInfoPopup);
|
||||||
connect(card, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
|
connect(card, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
|
||||||
connect(card, SIGNAL(cardShiftClicked(QString)), this, SLOT(linkCardToChat(QString)));
|
connect(card, &AbstractCardItem::cardShiftClicked, this, &TabGame::linkCardToChat);
|
||||||
}
|
}
|
||||||
|
|
||||||
CardItem *TabGame::getCard(int playerId, const QString &zoneName, int cardId) const
|
CardItem *TabGame::getCard(int playerId, const QString &zoneName, int cardId) const
|
||||||
|
|
@ -1289,34 +1290,34 @@ void TabGame::updateCardMenu(AbstractCardItem *card)
|
||||||
void TabGame::createMenuItems()
|
void TabGame::createMenuItems()
|
||||||
{
|
{
|
||||||
aNextPhase = new QAction(this);
|
aNextPhase = new QAction(this);
|
||||||
connect(aNextPhase, SIGNAL(triggered()), this, SLOT(actNextPhase()));
|
connect(aNextPhase, &QAction::triggered, this, &TabGame::actNextPhase);
|
||||||
aNextPhaseAction = new QAction(this);
|
aNextPhaseAction = new QAction(this);
|
||||||
connect(aNextPhaseAction, SIGNAL(triggered()), this, SLOT(actNextPhaseAction()));
|
connect(aNextPhaseAction, &QAction::triggered, this, &TabGame::actNextPhaseAction);
|
||||||
aNextTurn = new QAction(this);
|
aNextTurn = new QAction(this);
|
||||||
connect(aNextTurn, SIGNAL(triggered()), this, SLOT(actNextTurn()));
|
connect(aNextTurn, &QAction::triggered, this, &TabGame::actNextTurn);
|
||||||
aReverseTurn = new QAction(this);
|
aReverseTurn = new QAction(this);
|
||||||
connect(aReverseTurn, SIGNAL(triggered()), this, SLOT(actReverseTurn()));
|
connect(aReverseTurn, &QAction::triggered, this, &TabGame::actReverseTurn);
|
||||||
aRemoveLocalArrows = new QAction(this);
|
aRemoveLocalArrows = new QAction(this);
|
||||||
connect(aRemoveLocalArrows, SIGNAL(triggered()), this, SLOT(actRemoveLocalArrows()));
|
connect(aRemoveLocalArrows, &QAction::triggered, this, &TabGame::actRemoveLocalArrows);
|
||||||
aRotateViewCW = new QAction(this);
|
aRotateViewCW = new QAction(this);
|
||||||
connect(aRotateViewCW, SIGNAL(triggered()), this, SLOT(actRotateViewCW()));
|
connect(aRotateViewCW, &QAction::triggered, this, &TabGame::actRotateViewCW);
|
||||||
aRotateViewCCW = new QAction(this);
|
aRotateViewCCW = new QAction(this);
|
||||||
connect(aRotateViewCCW, SIGNAL(triggered()), this, SLOT(actRotateViewCCW()));
|
connect(aRotateViewCCW, &QAction::triggered, this, &TabGame::actRotateViewCCW);
|
||||||
aGameInfo = new QAction(this);
|
aGameInfo = new QAction(this);
|
||||||
connect(aGameInfo, SIGNAL(triggered()), this, SLOT(actGameInfo()));
|
connect(aGameInfo, &QAction::triggered, this, &TabGame::actGameInfo);
|
||||||
aConcede = new QAction(this);
|
aConcede = new QAction(this);
|
||||||
connect(aConcede, SIGNAL(triggered()), this, SLOT(actConcede()));
|
connect(aConcede, &QAction::triggered, this, &TabGame::actConcede);
|
||||||
aLeaveGame = new QAction(this);
|
aLeaveGame = new QAction(this);
|
||||||
connect(aLeaveGame, &QAction::triggered, this, [this] { closeRequest(); });
|
connect(aLeaveGame, &QAction::triggered, this, [this] { closeRequest(); });
|
||||||
aFocusChat = new QAction(this);
|
aFocusChat = new QAction(this);
|
||||||
connect(aFocusChat, SIGNAL(triggered()), sayEdit, SLOT(setFocus()));
|
connect(aFocusChat, &QAction::triggered, sayEdit, qOverload<>(&LineEditCompleter::setFocus));
|
||||||
aCloseReplay = nullptr;
|
aCloseReplay = nullptr;
|
||||||
|
|
||||||
phasesMenu = new TearOffMenu(this);
|
phasesMenu = new TearOffMenu(this);
|
||||||
|
|
||||||
for (int i = 0; i < phasesToolbar->phaseCount(); ++i) {
|
for (int i = 0; i < phasesToolbar->phaseCount(); ++i) {
|
||||||
QAction *temp = new QAction(QString(), this);
|
QAction *temp = new QAction(QString(), this);
|
||||||
connect(temp, SIGNAL(triggered()), this, SLOT(actPhaseAction()));
|
connect(temp, &QAction::triggered, this, &TabGame::actPhaseAction);
|
||||||
phasesMenu->addAction(temp);
|
phasesMenu->addAction(temp);
|
||||||
phaseActions.append(temp);
|
phaseActions.append(temp);
|
||||||
}
|
}
|
||||||
|
|
@ -1375,40 +1376,40 @@ void TabGame::createViewMenuItems()
|
||||||
|
|
||||||
aCardInfoDockVisible = cardInfoDockMenu->addAction(QString());
|
aCardInfoDockVisible = cardInfoDockMenu->addAction(QString());
|
||||||
aCardInfoDockVisible->setCheckable(true);
|
aCardInfoDockVisible->setCheckable(true);
|
||||||
connect(aCardInfoDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
|
connect(aCardInfoDockVisible, &QAction::triggered, this, &TabGame::dockVisibleTriggered);
|
||||||
aCardInfoDockFloating = cardInfoDockMenu->addAction(QString());
|
aCardInfoDockFloating = cardInfoDockMenu->addAction(QString());
|
||||||
aCardInfoDockFloating->setCheckable(true);
|
aCardInfoDockFloating->setCheckable(true);
|
||||||
connect(aCardInfoDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
|
connect(aCardInfoDockFloating, &QAction::triggered, this, &TabGame::dockFloatingTriggered);
|
||||||
|
|
||||||
aMessageLayoutDockVisible = messageLayoutDockMenu->addAction(QString());
|
aMessageLayoutDockVisible = messageLayoutDockMenu->addAction(QString());
|
||||||
aMessageLayoutDockVisible->setCheckable(true);
|
aMessageLayoutDockVisible->setCheckable(true);
|
||||||
connect(aMessageLayoutDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
|
connect(aMessageLayoutDockVisible, &QAction::triggered, this, &TabGame::dockVisibleTriggered);
|
||||||
aMessageLayoutDockFloating = messageLayoutDockMenu->addAction(QString());
|
aMessageLayoutDockFloating = messageLayoutDockMenu->addAction(QString());
|
||||||
aMessageLayoutDockFloating->setCheckable(true);
|
aMessageLayoutDockFloating->setCheckable(true);
|
||||||
connect(aMessageLayoutDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
|
connect(aMessageLayoutDockFloating, &QAction::triggered, this, &TabGame::dockFloatingTriggered);
|
||||||
|
|
||||||
aPlayerListDockVisible = playerListDockMenu->addAction(QString());
|
aPlayerListDockVisible = playerListDockMenu->addAction(QString());
|
||||||
aPlayerListDockVisible->setCheckable(true);
|
aPlayerListDockVisible->setCheckable(true);
|
||||||
connect(aPlayerListDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
|
connect(aPlayerListDockVisible, &QAction::triggered, this, &TabGame::dockVisibleTriggered);
|
||||||
aPlayerListDockFloating = playerListDockMenu->addAction(QString());
|
aPlayerListDockFloating = playerListDockMenu->addAction(QString());
|
||||||
aPlayerListDockFloating->setCheckable(true);
|
aPlayerListDockFloating->setCheckable(true);
|
||||||
connect(aPlayerListDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
|
connect(aPlayerListDockFloating, &QAction::triggered, this, &TabGame::dockFloatingTriggered);
|
||||||
|
|
||||||
if (replayDock) {
|
if (replayDock) {
|
||||||
replayDockMenu = viewMenu->addMenu(QString());
|
replayDockMenu = viewMenu->addMenu(QString());
|
||||||
|
|
||||||
aReplayDockVisible = replayDockMenu->addAction(QString());
|
aReplayDockVisible = replayDockMenu->addAction(QString());
|
||||||
aReplayDockVisible->setCheckable(true);
|
aReplayDockVisible->setCheckable(true);
|
||||||
connect(aReplayDockVisible, SIGNAL(triggered()), this, SLOT(dockVisibleTriggered()));
|
connect(aReplayDockVisible, &QAction::triggered, this, &TabGame::dockVisibleTriggered);
|
||||||
aReplayDockFloating = replayDockMenu->addAction(QString());
|
aReplayDockFloating = replayDockMenu->addAction(QString());
|
||||||
aReplayDockFloating->setCheckable(true);
|
aReplayDockFloating->setCheckable(true);
|
||||||
connect(aReplayDockFloating, SIGNAL(triggered()), this, SLOT(dockFloatingTriggered()));
|
connect(aReplayDockFloating, &QAction::triggered, this, &TabGame::dockFloatingTriggered);
|
||||||
}
|
}
|
||||||
|
|
||||||
viewMenu->addSeparator();
|
viewMenu->addSeparator();
|
||||||
|
|
||||||
aResetLayout = viewMenu->addAction(QString());
|
aResetLayout = viewMenu->addAction(QString());
|
||||||
connect(aResetLayout, SIGNAL(triggered()), this, SLOT(actResetLayout()));
|
connect(aResetLayout, &QAction::triggered, this, &TabGame::actResetLayout);
|
||||||
viewMenu->addAction(aResetLayout);
|
viewMenu->addAction(aResetLayout);
|
||||||
|
|
||||||
addTabMenu(viewMenu);
|
addTabMenu(viewMenu);
|
||||||
|
|
@ -1459,7 +1460,7 @@ void TabGame::loadLayout()
|
||||||
aReplayDockFloating->setChecked(replayDock->isFloating());
|
aReplayDockFloating->setChecked(replayDock->isFloating());
|
||||||
}
|
}
|
||||||
|
|
||||||
QTimer::singleShot(100, this, SLOT(freeDocksSize()));
|
QTimer::singleShot(100, this, &TabGame::freeDocksSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::freeDocksSize()
|
void TabGame::freeDocksSize()
|
||||||
|
|
@ -1525,15 +1526,15 @@ void TabGame::actResetLayout()
|
||||||
playerListDock->setMaximumSize(250, 50);
|
playerListDock->setMaximumSize(250, 50);
|
||||||
}
|
}
|
||||||
|
|
||||||
QTimer::singleShot(100, this, SLOT(freeDocksSize()));
|
QTimer::singleShot(100, this, &TabGame::freeDocksSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::createPlayAreaWidget(bool bReplay)
|
void TabGame::createPlayAreaWidget(bool bReplay)
|
||||||
{
|
{
|
||||||
phasesToolbar = new PhasesToolbar;
|
phasesToolbar = new PhasesToolbar;
|
||||||
if (!bReplay)
|
if (!bReplay)
|
||||||
connect(phasesToolbar, SIGNAL(sendGameCommand(const ::google::protobuf::Message &, int)), this,
|
connect(phasesToolbar, &PhasesToolbar::sendGameCommand, this,
|
||||||
SLOT(sendGameCommand(const ::google::protobuf::Message &, int)));
|
qOverload<const ::google::protobuf::Message &, int>(&TabGame::sendGameCommand));
|
||||||
scene = new GameScene(phasesToolbar, this);
|
scene = new GameScene(phasesToolbar, this);
|
||||||
gameView = new GameView(scene);
|
gameView = new GameView(scene);
|
||||||
|
|
||||||
|
|
@ -1551,9 +1552,8 @@ void TabGame::createReplayDock()
|
||||||
// timeline widget
|
// timeline widget
|
||||||
timelineWidget = new ReplayTimelineWidget;
|
timelineWidget = new ReplayTimelineWidget;
|
||||||
timelineWidget->setTimeline(replayTimeline);
|
timelineWidget->setTimeline(replayTimeline);
|
||||||
connect(timelineWidget, SIGNAL(processNextEvent(Player::EventProcessingOptions)), this,
|
connect(timelineWidget, &ReplayTimelineWidget::processNextEvent, this, &TabGame::replayNextEvent);
|
||||||
SLOT(replayNextEvent(Player::EventProcessingOptions)));
|
connect(timelineWidget, &ReplayTimelineWidget::replayFinished, this, &TabGame::replayFinished);
|
||||||
connect(timelineWidget, SIGNAL(replayFinished()), this, SLOT(replayFinished()));
|
|
||||||
connect(timelineWidget, &ReplayTimelineWidget::rewound, this, &TabGame::replayRewind);
|
connect(timelineWidget, &ReplayTimelineWidget::rewound, this, &TabGame::replayRewind);
|
||||||
|
|
||||||
// timeline skip shortcuts
|
// timeline skip shortcuts
|
||||||
|
|
@ -1585,13 +1585,13 @@ void TabGame::createReplayDock()
|
||||||
playButtonIcon.addPixmap(QPixmap("theme:replay/pause"), QIcon::Normal, QIcon::On);
|
playButtonIcon.addPixmap(QPixmap("theme:replay/pause"), QIcon::Normal, QIcon::On);
|
||||||
replayPlayButton->setIcon(playButtonIcon);
|
replayPlayButton->setIcon(playButtonIcon);
|
||||||
replayPlayButton->setCheckable(true);
|
replayPlayButton->setCheckable(true);
|
||||||
connect(replayPlayButton, SIGNAL(toggled(bool)), this, SLOT(replayPlayButtonToggled(bool)));
|
connect(replayPlayButton, &QToolButton::toggled, this, &TabGame::replayPlayButtonToggled);
|
||||||
|
|
||||||
replayFastForwardButton = new QToolButton;
|
replayFastForwardButton = new QToolButton;
|
||||||
replayFastForwardButton->setIconSize(QSize(32, 32));
|
replayFastForwardButton->setIconSize(QSize(32, 32));
|
||||||
replayFastForwardButton->setIcon(QPixmap("theme:replay/fastforward"));
|
replayFastForwardButton->setIcon(QPixmap("theme:replay/fastforward"));
|
||||||
replayFastForwardButton->setCheckable(true);
|
replayFastForwardButton->setCheckable(true);
|
||||||
connect(replayFastForwardButton, SIGNAL(toggled(bool)), this, SLOT(replayFastForwardButtonToggled(bool)));
|
connect(replayFastForwardButton, &QToolButton::toggled, this, &TabGame::replayFastForwardButtonToggled);
|
||||||
|
|
||||||
// putting everything together
|
// putting everything together
|
||||||
replayControlLayout = new QHBoxLayout;
|
replayControlLayout = new QHBoxLayout;
|
||||||
|
|
@ -1611,7 +1611,7 @@ void TabGame::createReplayDock()
|
||||||
replayDock->setFloating(false);
|
replayDock->setFloating(false);
|
||||||
|
|
||||||
replayDock->installEventFilter(this);
|
replayDock->installEventFilter(this);
|
||||||
connect(replayDock, SIGNAL(topLevelChanged(bool)), this, SLOT(dockTopLevelChanged(bool)));
|
connect(replayDock, &QDockWidget::topLevelChanged, this, &TabGame::dockTopLevelChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::createDeckViewContainerWidget(bool bReplay)
|
void TabGame::createDeckViewContainerWidget(bool bReplay)
|
||||||
|
|
@ -1652,7 +1652,7 @@ void TabGame::createCardInfoDock(bool bReplay)
|
||||||
cardInfoDock->setFloating(false);
|
cardInfoDock->setFloating(false);
|
||||||
|
|
||||||
cardInfoDock->installEventFilter(this);
|
cardInfoDock->installEventFilter(this);
|
||||||
connect(cardInfoDock, SIGNAL(topLevelChanged(bool)), this, SLOT(dockTopLevelChanged(bool)));
|
connect(cardInfoDock, &QDockWidget::topLevelChanged, this, &TabGame::dockTopLevelChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::createPlayerListDock(bool bReplay)
|
void TabGame::createPlayerListDock(bool bReplay)
|
||||||
|
|
@ -1674,26 +1674,28 @@ void TabGame::createPlayerListDock(bool bReplay)
|
||||||
playerListDock->setFloating(false);
|
playerListDock->setFloating(false);
|
||||||
|
|
||||||
playerListDock->installEventFilter(this);
|
playerListDock->installEventFilter(this);
|
||||||
connect(playerListDock, SIGNAL(topLevelChanged(bool)), this, SLOT(dockTopLevelChanged(bool)));
|
connect(playerListDock, &QDockWidget::topLevelChanged, this, &TabGame::dockTopLevelChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::createMessageDock(bool bReplay)
|
void TabGame::createMessageDock(bool bReplay)
|
||||||
{
|
{
|
||||||
messageLog = new MessageLogWidget(tabSupervisor, this);
|
messageLog = new MessageLogWidget(tabSupervisor, this);
|
||||||
connect(messageLog, SIGNAL(cardNameHovered(QString)), cardInfoFrameWidget, SLOT(setCard(QString)));
|
connect(messageLog, &MessageLogWidget::cardNameHovered, cardInfoFrameWidget,
|
||||||
|
qOverload<const QString &>(&CardInfoFrameWidget::setCard));
|
||||||
connect(messageLog, &MessageLogWidget::showCardInfoPopup, this, &TabGame::showCardInfoPopup);
|
connect(messageLog, &MessageLogWidget::showCardInfoPopup, this, &TabGame::showCardInfoPopup);
|
||||||
connect(messageLog, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
|
connect(messageLog, &MessageLogWidget::deleteCardInfoPopup, this, &TabGame::deleteCardInfoPopup);
|
||||||
|
|
||||||
if (!bReplay) {
|
if (!bReplay) {
|
||||||
connect(messageLog, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
|
connect(messageLog, &MessageLogWidget::openMessageDialog, this, &TabGame::openMessageDialog);
|
||||||
connect(messageLog, SIGNAL(addMentionTag(QString)), this, SLOT(addMentionTag(QString)));
|
connect(messageLog, &MessageLogWidget::addMentionTag, this, &TabGame::addMentionTag);
|
||||||
connect(&SettingsCache::instance(), SIGNAL(chatMentionCompleterChanged()), this, SLOT(actCompleterChanged()));
|
connect(&SettingsCache::instance(), &SettingsCache::chatMentionCompleterChanged, this,
|
||||||
|
&TabGame::actCompleterChanged);
|
||||||
|
|
||||||
timeElapsedLabel = new QLabel;
|
timeElapsedLabel = new QLabel;
|
||||||
timeElapsedLabel->setAlignment(Qt::AlignCenter);
|
timeElapsedLabel->setAlignment(Qt::AlignCenter);
|
||||||
gameTimer = new QTimer(this);
|
gameTimer = new QTimer(this);
|
||||||
gameTimer->setInterval(1000);
|
gameTimer->setInterval(1000);
|
||||||
connect(gameTimer, SIGNAL(timeout()), this, SLOT(incrementGameTime()));
|
connect(gameTimer, &QTimer::timeout, this, &TabGame::incrementGameTime);
|
||||||
gameTimer->start();
|
gameTimer->start();
|
||||||
|
|
||||||
sayLabel = new QLabel;
|
sayLabel = new QLabel;
|
||||||
|
|
@ -1721,8 +1723,8 @@ void TabGame::createMessageDock(bool bReplay)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
connect(tabSupervisor, SIGNAL(adminLockChanged(bool)), this, SLOT(adminLockChanged(bool)));
|
connect(tabSupervisor, &TabSupervisor::adminLockChanged, this, &TabGame::adminLockChanged);
|
||||||
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(actSay()));
|
connect(sayEdit, &LineEditCompleter::returnPressed, this, &TabGame::actSay);
|
||||||
|
|
||||||
sayHLayout = new QHBoxLayout;
|
sayHLayout = new QHBoxLayout;
|
||||||
sayHLayout->addWidget(sayLabel);
|
sayHLayout->addWidget(sayLabel);
|
||||||
|
|
@ -1748,7 +1750,7 @@ void TabGame::createMessageDock(bool bReplay)
|
||||||
messageLayoutDock->setFloating(false);
|
messageLayoutDock->setFloating(false);
|
||||||
|
|
||||||
messageLayoutDock->installEventFilter(this);
|
messageLayoutDock->installEventFilter(this);
|
||||||
connect(messageLayoutDock, SIGNAL(topLevelChanged(bool)), this, SLOT(dockTopLevelChanged(bool)));
|
connect(messageLayoutDock, &QDockWidget::topLevelChanged, this, &TabGame::dockTopLevelChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TabGame::hideEvent(QHideEvent *event)
|
void TabGame::hideEvent(QHideEvent *event)
|
||||||
|
|
|
||||||
|
|
@ -116,8 +116,7 @@ void TabLog::getClicked()
|
||||||
cmd.set_date_range(dateRange);
|
cmd.set_date_range(dateRange);
|
||||||
cmd.set_maximum_results(maximumResults->value());
|
cmd.set_maximum_results(maximumResults->value());
|
||||||
PendingCommand *pend = client->prepareModeratorCommand(cmd);
|
PendingCommand *pend = client->prepareModeratorCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabLog::viewLogHistory_processResponse);
|
||||||
SLOT(viewLogHistory_processResponse(Response)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -186,11 +185,11 @@ void TabLog::createDock()
|
||||||
|
|
||||||
getButton = new QPushButton(tr("Get User Logs"));
|
getButton = new QPushButton(tr("Get User Logs"));
|
||||||
getButton->setAutoDefault(true);
|
getButton->setAutoDefault(true);
|
||||||
connect(getButton, SIGNAL(clicked()), this, SLOT(getClicked()));
|
connect(getButton, &QPushButton::clicked, this, &TabLog::getClicked);
|
||||||
|
|
||||||
clearButton = new QPushButton(tr("Clear Filters"));
|
clearButton = new QPushButton(tr("Clear Filters"));
|
||||||
clearButton->setAutoDefault(true);
|
clearButton->setAutoDefault(true);
|
||||||
connect(clearButton, SIGNAL(clicked()), this, SLOT(clearClicked()));
|
connect(clearButton, &QPushButton::clicked, this, &TabLog::clearClicked);
|
||||||
|
|
||||||
criteriaGrid = new QGridLayout;
|
criteriaGrid = new QGridLayout;
|
||||||
criteriaGrid->addWidget(labelFindUserName, 0, 0);
|
criteriaGrid->addWidget(labelFindUserName, 0, 0);
|
||||||
|
|
|
||||||
|
|
@ -28,11 +28,11 @@ TabMessage::TabMessage(TabSupervisor *_tabSupervisor,
|
||||||
{
|
{
|
||||||
chatView = new ChatView(tabSupervisor, 0, true);
|
chatView = new ChatView(tabSupervisor, 0, true);
|
||||||
connect(chatView, &ChatView::showCardInfoPopup, this, &TabMessage::showCardInfoPopup);
|
connect(chatView, &ChatView::showCardInfoPopup, this, &TabMessage::showCardInfoPopup);
|
||||||
connect(chatView, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
|
connect(chatView, &ChatView::deleteCardInfoPopup, this, &TabMessage::deleteCardInfoPopup);
|
||||||
connect(chatView, SIGNAL(addMentionTag(QString)), this, SLOT(addMentionTag(QString)));
|
connect(chatView, &ChatView::addMentionTag, this, &TabMessage::addMentionTag);
|
||||||
sayEdit = new LineEditUnfocusable;
|
sayEdit = new LineEditUnfocusable;
|
||||||
sayEdit->setMaxLength(MAX_TEXT_LENGTH);
|
sayEdit->setMaxLength(MAX_TEXT_LENGTH);
|
||||||
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(sendMessage()));
|
connect(sayEdit, &LineEditUnfocusable::returnPressed, this, &TabMessage::sendMessage);
|
||||||
|
|
||||||
QVBoxLayout *vbox = new QVBoxLayout;
|
QVBoxLayout *vbox = new QVBoxLayout;
|
||||||
vbox->addWidget(chatView);
|
vbox->addWidget(chatView);
|
||||||
|
|
@ -102,7 +102,7 @@ void TabMessage::sendMessage()
|
||||||
cmd.set_message(sayEdit->text().toStdString());
|
cmd.set_message(sayEdit->text().toStdString());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(messageSent(const Response &)));
|
connect(pend, &PendingCommand::finished, this, &TabMessage::messageSent);
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
|
|
||||||
sayEdit->clear();
|
sayEdit->clear();
|
||||||
|
|
@ -140,10 +140,10 @@ bool TabMessage::shouldShowSystemPopup(const Event_UserMessage &event)
|
||||||
void TabMessage::showSystemPopup(const Event_UserMessage &event)
|
void TabMessage::showSystemPopup(const Event_UserMessage &event)
|
||||||
{
|
{
|
||||||
if (trayIcon) {
|
if (trayIcon) {
|
||||||
disconnect(trayIcon, SIGNAL(messageClicked()), 0, 0);
|
disconnect(trayIcon, &QSystemTrayIcon::messageClicked, 0, 0);
|
||||||
trayIcon->showMessage(tr("Private message from") + " " + otherUserInfo->name().c_str(),
|
trayIcon->showMessage(tr("Private message from") + " " + otherUserInfo->name().c_str(),
|
||||||
event.message().c_str());
|
event.message().c_str());
|
||||||
connect(trayIcon, SIGNAL(messageClicked()), this, SLOT(messageClicked()));
|
connect(trayIcon, &QSystemTrayIcon::messageClicked, this, &TabMessage::messageClicked);
|
||||||
} else {
|
} else {
|
||||||
qCWarning(TabMessageLog) << "Error: trayIcon is NULL. TabMessage::showSystemPopup failed";
|
qCWarning(TabMessageLog) << "Error: trayIcon is NULL. TabMessage::showSystemPopup failed";
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -96,8 +96,8 @@ TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
|
||||||
// Left side actions
|
// Left side actions
|
||||||
aOpenLocalReplay = new QAction(this);
|
aOpenLocalReplay = new QAction(this);
|
||||||
aOpenLocalReplay->setIcon(QPixmap("theme:icons/view"));
|
aOpenLocalReplay->setIcon(QPixmap("theme:icons/view"));
|
||||||
connect(aOpenLocalReplay, SIGNAL(triggered()), this, SLOT(actOpenLocalReplay()));
|
connect(aOpenLocalReplay, &QAction::triggered, this, &TabReplays::actOpenLocalReplay);
|
||||||
connect(localDirView, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(actOpenLocalReplay()));
|
connect(localDirView, &QTreeView::doubleClicked, this, &TabReplays::actOpenLocalReplay);
|
||||||
aRenameLocal = new QAction(this);
|
aRenameLocal = new QAction(this);
|
||||||
aRenameLocal->setIcon(QPixmap("theme:icons/rename"));
|
aRenameLocal->setIcon(QPixmap("theme:icons/rename"));
|
||||||
connect(aRenameLocal, &QAction::triggered, this, &TabReplays::actRenameLocal);
|
connect(aRenameLocal, &QAction::triggered, this, &TabReplays::actRenameLocal);
|
||||||
|
|
@ -106,7 +106,7 @@ TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
|
||||||
connect(aNewLocalFolder, &QAction::triggered, this, &TabReplays::actNewLocalFolder);
|
connect(aNewLocalFolder, &QAction::triggered, this, &TabReplays::actNewLocalFolder);
|
||||||
aDeleteLocalReplay = new QAction(this);
|
aDeleteLocalReplay = new QAction(this);
|
||||||
aDeleteLocalReplay->setIcon(QPixmap("theme:icons/remove_row"));
|
aDeleteLocalReplay->setIcon(QPixmap("theme:icons/remove_row"));
|
||||||
connect(aDeleteLocalReplay, SIGNAL(triggered()), this, SLOT(actDeleteLocalReplay()));
|
connect(aDeleteLocalReplay, &QAction::triggered, this, &TabReplays::actDeleteLocalReplay);
|
||||||
|
|
||||||
aOpenReplaysFolder = new QAction(this);
|
aOpenReplaysFolder = new QAction(this);
|
||||||
aOpenReplaysFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_DirOpenIcon));
|
aOpenReplaysFolder->setIcon(qApp->style()->standardIcon(QStyle::SP_DirOpenIcon));
|
||||||
|
|
@ -115,17 +115,17 @@ TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
|
||||||
// Right side actions
|
// Right side actions
|
||||||
aOpenRemoteReplay = new QAction(this);
|
aOpenRemoteReplay = new QAction(this);
|
||||||
aOpenRemoteReplay->setIcon(QPixmap("theme:icons/view"));
|
aOpenRemoteReplay->setIcon(QPixmap("theme:icons/view"));
|
||||||
connect(aOpenRemoteReplay, SIGNAL(triggered()), this, SLOT(actOpenRemoteReplay()));
|
connect(aOpenRemoteReplay, &QAction::triggered, this, &TabReplays::actOpenRemoteReplay);
|
||||||
connect(serverDirView, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(actOpenRemoteReplay()));
|
connect(serverDirView, &QTreeView::doubleClicked, this, &TabReplays::actOpenRemoteReplay);
|
||||||
aDownload = new QAction(this);
|
aDownload = new QAction(this);
|
||||||
aDownload->setIcon(QPixmap("theme:icons/arrow_left_green"));
|
aDownload->setIcon(QPixmap("theme:icons/arrow_left_green"));
|
||||||
connect(aDownload, SIGNAL(triggered()), this, SLOT(actDownload()));
|
connect(aDownload, &QAction::triggered, this, &TabReplays::actDownload);
|
||||||
aKeep = new QAction(this);
|
aKeep = new QAction(this);
|
||||||
aKeep->setIcon(QPixmap("theme:icons/lock"));
|
aKeep->setIcon(QPixmap("theme:icons/lock"));
|
||||||
connect(aKeep, SIGNAL(triggered()), this, SLOT(actKeepRemoteReplay()));
|
connect(aKeep, &QAction::triggered, this, &TabReplays::actKeepRemoteReplay);
|
||||||
aDeleteRemoteReplay = new QAction(this);
|
aDeleteRemoteReplay = new QAction(this);
|
||||||
aDeleteRemoteReplay->setIcon(QPixmap("theme:icons/remove_row"));
|
aDeleteRemoteReplay->setIcon(QPixmap("theme:icons/remove_row"));
|
||||||
connect(aDeleteRemoteReplay, SIGNAL(triggered()), this, SLOT(actDeleteRemoteReplay()));
|
connect(aDeleteRemoteReplay, &QAction::triggered, this, &TabReplays::actDeleteRemoteReplay);
|
||||||
|
|
||||||
// Add actions to toolbars
|
// Add actions to toolbars
|
||||||
leftToolBar->addAction(aOpenLocalReplay);
|
leftToolBar->addAction(aOpenLocalReplay);
|
||||||
|
|
@ -146,8 +146,7 @@ TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
|
||||||
mainWidget->setLayout(hbox);
|
mainWidget->setLayout(hbox);
|
||||||
setCentralWidget(mainWidget);
|
setCentralWidget(mainWidget);
|
||||||
|
|
||||||
connect(client, SIGNAL(replayAddedEventReceived(const Event_ReplayAdded &)), this,
|
connect(client, &AbstractClient::replayAddedEventReceived, this, &TabReplays::replayAddedEventReceived);
|
||||||
SLOT(replayAddedEventReceived(const Event_ReplayAdded &)));
|
|
||||||
|
|
||||||
connect(client, &AbstractClient::userInfoChanged, this, &TabReplays::handleConnected);
|
connect(client, &AbstractClient::userInfoChanged, this, &TabReplays::handleConnected);
|
||||||
connect(client, &AbstractClient::statusChanged, this, &TabReplays::handleConnectionChanged);
|
connect(client, &AbstractClient::statusChanged, this, &TabReplays::handleConnectionChanged);
|
||||||
|
|
@ -323,8 +322,7 @@ void TabReplays::actOpenRemoteReplay()
|
||||||
cmd.set_replay_id(curRight->replay_id());
|
cmd.set_replay_id(curRight->replay_id());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabReplays::openRemoteReplayFinished);
|
||||||
SLOT(openRemoteReplayFinished(const Response &)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -378,8 +376,7 @@ void TabReplays::downloadNodeAtIndex(const QModelIndex &curLeft, const QModelInd
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
pend->setExtraData(filePath);
|
pend->setExtraData(filePath);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabReplays::downloadFinished);
|
||||||
SLOT(downloadFinished(Response, CommandContainer, QVariant)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
// node at index was invalid
|
// node at index was invalid
|
||||||
|
|
@ -416,8 +413,7 @@ void TabReplays::actKeepRemoteReplay()
|
||||||
cmd.set_do_not_hide(!curRight->do_not_hide());
|
cmd.set_do_not_hide(!curRight->do_not_hide());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabReplays::keepRemoteReplayFinished);
|
||||||
SLOT(keepRemoteReplayFinished(Response, CommandContainer)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -455,8 +451,7 @@ void TabReplays::actDeleteRemoteReplay()
|
||||||
cmd.set_game_id(curRight->game_id());
|
cmd.set_game_id(curRight->game_id());
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabReplays::deleteRemoteReplayFinished);
|
||||||
SLOT(deleteRemoteReplayFinished(Response, CommandContainer)));
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -53,28 +53,29 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor,
|
||||||
SIGNAL(openMessageDialog(const QString &, bool)));
|
SIGNAL(openMessageDialog(const QString &, bool)));
|
||||||
|
|
||||||
chatView = new ChatView(tabSupervisor, nullptr, true, this);
|
chatView = new ChatView(tabSupervisor, nullptr, true, this);
|
||||||
connect(chatView, SIGNAL(showMentionPopup(const QString &)), this, SLOT(actShowMentionPopup(const QString &)));
|
connect(chatView, &ChatView::showMentionPopup, this, &TabRoom::actShowMentionPopup);
|
||||||
connect(chatView, SIGNAL(messageClickedSignal()), this, SLOT(focusTab()));
|
connect(chatView, &ChatView::messageClickedSignal, this, &TabRoom::focusTab);
|
||||||
connect(chatView, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
|
connect(chatView, &ChatView::openMessageDialog, this, &TabRoom::openMessageDialog);
|
||||||
connect(chatView, &ChatView::showCardInfoPopup, this, &TabRoom::showCardInfoPopup);
|
connect(chatView, &ChatView::showCardInfoPopup, this, &TabRoom::showCardInfoPopup);
|
||||||
connect(chatView, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
|
connect(chatView, &ChatView::deleteCardInfoPopup, this, &TabRoom::deleteCardInfoPopup);
|
||||||
connect(chatView, SIGNAL(addMentionTag(QString)), this, SLOT(addMentionTag(QString)));
|
connect(chatView, &ChatView::addMentionTag, this, &TabRoom::addMentionTag);
|
||||||
connect(&SettingsCache::instance(), SIGNAL(chatMentionCompleterChanged()), this, SLOT(actCompleterChanged()));
|
connect(&SettingsCache::instance(), &SettingsCache::chatMentionCompleterChanged, this,
|
||||||
|
&TabRoom::actCompleterChanged);
|
||||||
sayLabel = new QLabel;
|
sayLabel = new QLabel;
|
||||||
sayEdit = new LineEditCompleter;
|
sayEdit = new LineEditCompleter;
|
||||||
sayEdit->setMaxLength(MAX_TEXT_LENGTH);
|
sayEdit->setMaxLength(MAX_TEXT_LENGTH);
|
||||||
sayLabel->setBuddy(sayEdit);
|
sayLabel->setBuddy(sayEdit);
|
||||||
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(sendMessage()));
|
connect(sayEdit, &LineEditCompleter::returnPressed, this, &TabRoom::sendMessage);
|
||||||
|
|
||||||
QMenu *chatSettingsMenu = new QMenu(this);
|
QMenu *chatSettingsMenu = new QMenu(this);
|
||||||
|
|
||||||
aClearChat = chatSettingsMenu->addAction(QString());
|
aClearChat = chatSettingsMenu->addAction(QString());
|
||||||
connect(aClearChat, SIGNAL(triggered()), this, SLOT(actClearChat()));
|
connect(aClearChat, &QAction::triggered, this, &TabRoom::actClearChat);
|
||||||
|
|
||||||
chatSettingsMenu->addSeparator();
|
chatSettingsMenu->addSeparator();
|
||||||
|
|
||||||
aOpenChatSettings = chatSettingsMenu->addAction(QString());
|
aOpenChatSettings = chatSettingsMenu->addAction(QString());
|
||||||
connect(aOpenChatSettings, SIGNAL(triggered()), this, SLOT(actOpenChatSettings()));
|
connect(aOpenChatSettings, &QAction::triggered, this, &TabRoom::actOpenChatSettings);
|
||||||
|
|
||||||
QToolButton *chatSettingsButton = new QToolButton;
|
QToolButton *chatSettingsButton = new QToolButton;
|
||||||
chatSettingsButton->setIcon(QPixmap("theme:icons/settings"));
|
chatSettingsButton->setIcon(QPixmap("theme:icons/settings"));
|
||||||
|
|
@ -126,7 +127,8 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor,
|
||||||
|
|
||||||
sayEdit->setCompleter(completer);
|
sayEdit->setCompleter(completer);
|
||||||
actCompleterChanged();
|
actCompleterChanged();
|
||||||
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
|
connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
|
||||||
|
&TabRoom::refreshShortcuts);
|
||||||
refreshShortcuts();
|
refreshShortcuts();
|
||||||
|
|
||||||
retranslateUi();
|
retranslateUi();
|
||||||
|
|
@ -165,9 +167,9 @@ void TabRoom::actShowPopup(const QString &message)
|
||||||
{
|
{
|
||||||
if (trayIcon && (tabSupervisor->currentIndex() != tabSupervisor->indexOf(this) ||
|
if (trayIcon && (tabSupervisor->currentIndex() != tabSupervisor->indexOf(this) ||
|
||||||
QApplication::activeWindow() == nullptr || QApplication::focusWidget() == nullptr)) {
|
QApplication::activeWindow() == nullptr || QApplication::focusWidget() == nullptr)) {
|
||||||
disconnect(trayIcon, SIGNAL(messageClicked()), nullptr, nullptr);
|
disconnect(trayIcon, &QSystemTrayIcon::messageClicked, nullptr, nullptr);
|
||||||
trayIcon->showMessage(message, tr("Click to view"));
|
trayIcon->showMessage(message, tr("Click to view"));
|
||||||
connect(trayIcon, SIGNAL(messageClicked()), chatView, SLOT(actMessageClicked()));
|
connect(trayIcon, &QSystemTrayIcon::messageClicked, chatView, &ChatView::messageClickedSignal);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -201,8 +203,7 @@ void TabRoom::sendMessage()
|
||||||
cmd.set_message(sayEdit->text().toStdString());
|
cmd.set_message(sayEdit->text().toStdString());
|
||||||
|
|
||||||
PendingCommand *pend = prepareRoomCommand(cmd);
|
PendingCommand *pend = prepareRoomCommand(cmd);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabRoom::sayFinished);
|
||||||
SLOT(sayFinished(const Response &)));
|
|
||||||
sendRoomCommand(pend);
|
sendRoomCommand(pend);
|
||||||
sayEdit->clear();
|
sayEdit->clear();
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent) : QGroupBox
|
||||||
roomList->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
|
roomList->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
|
||||||
|
|
||||||
joinButton = new QPushButton;
|
joinButton = new QPushButton;
|
||||||
connect(joinButton, SIGNAL(clicked()), this, SLOT(joinClicked()));
|
connect(joinButton, &QPushButton::clicked, this, &RoomSelector::joinClicked);
|
||||||
QHBoxLayout *buttonLayout = new QHBoxLayout;
|
QHBoxLayout *buttonLayout = new QHBoxLayout;
|
||||||
buttonLayout->addStretch();
|
buttonLayout->addStretch();
|
||||||
buttonLayout->addWidget(joinButton);
|
buttonLayout->addWidget(joinButton);
|
||||||
|
|
@ -44,9 +44,8 @@ RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent) : QGroupBox
|
||||||
retranslateUi();
|
retranslateUi();
|
||||||
setLayout(vbox);
|
setLayout(vbox);
|
||||||
|
|
||||||
connect(client, SIGNAL(listRoomsEventReceived(const Event_ListRooms &)), this,
|
connect(client, &AbstractClient::listRoomsEventReceived, this, &RoomSelector::processListRoomsEvent);
|
||||||
SLOT(processListRoomsEvent(const Event_ListRooms &)));
|
connect(roomList, &QTreeWidget::activated, this, &RoomSelector::joinClicked);
|
||||||
connect(roomList, SIGNAL(activated(const QModelIndex &)), this, SLOT(joinClicked()));
|
|
||||||
client->sendCommand(client->prepareSessionCommand(Command_ListRooms()));
|
client->sendCommand(client->prepareSessionCommand(Command_ListRooms()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -144,10 +143,9 @@ TabServer::TabServer(TabSupervisor *_tabSupervisor, AbstractClient *_client) : T
|
||||||
serverInfoBox = new QTextBrowser;
|
serverInfoBox = new QTextBrowser;
|
||||||
serverInfoBox->setOpenExternalLinks(true);
|
serverInfoBox->setOpenExternalLinks(true);
|
||||||
|
|
||||||
connect(roomSelector, SIGNAL(joinRoomRequest(int, bool)), this, SLOT(joinRoom(int, bool)));
|
connect(roomSelector, &RoomSelector::joinRoomRequest, this, &TabServer::joinRoom);
|
||||||
|
|
||||||
connect(client, SIGNAL(serverMessageEventReceived(const Event_ServerMessage &)), this,
|
connect(client, &AbstractClient::serverMessageEventReceived, this, &TabServer::processServerMessageEvent);
|
||||||
SLOT(processServerMessageEvent(const Event_ServerMessage &)));
|
|
||||||
|
|
||||||
QVBoxLayout *vbox = new QVBoxLayout;
|
QVBoxLayout *vbox = new QVBoxLayout;
|
||||||
vbox->addWidget(roomSelector);
|
vbox->addWidget(roomSelector);
|
||||||
|
|
@ -185,8 +183,7 @@ void TabServer::joinRoom(int id, bool setCurrent)
|
||||||
|
|
||||||
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
PendingCommand *pend = client->prepareSessionCommand(cmd);
|
||||||
pend->setExtraData(setCurrent);
|
pend->setExtraData(setCurrent);
|
||||||
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
|
connect(pend, &PendingCommand::finished, this, &TabServer::joinRoomFinished);
|
||||||
SLOT(joinRoomFinished(Response, CommandContainer, QVariant)));
|
|
||||||
|
|
||||||
client->sendCommand(pend);
|
client->sendCommand(pend);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue