Disable sideboard button w/o deck (#3025)

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Zach H 2018-01-19 10:50:18 -05:00 committed by GitHub
parent 5a823becf1
commit 691bf36fbe
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 1326 additions and 829 deletions

View file

@ -2740,8 +2740,10 @@ qreal Player::getMinimumWidth() const
void Player::setGameStarted() void Player::setGameStarted()
{ {
if (local) if (local && aAlwaysRevealTopCard)
{
aAlwaysRevealTopCard->setChecked(false); aAlwaysRevealTopCard->setChecked(false);
}
setConceded(false); setConceded(false);
} }

View file

@ -59,28 +59,34 @@ class PendingCommand;
const int MAX_TOKENS_PER_DIALOG = 99; const int MAX_TOKENS_PER_DIALOG = 99;
class PlayerArea : public QObject, public QGraphicsItem { class PlayerArea : public QObject, public QGraphicsItem
{
Q_OBJECT Q_OBJECT
Q_INTERFACES(QGraphicsItem) Q_INTERFACES(QGraphicsItem)
private: private:
QRectF bRect; QRectF bRect;
private slots:
void updateBg();
public:
enum { Type = typeOther };
int type() const { return Type; }
PlayerArea(QGraphicsItem *parent = 0); private slots:
QRectF boundingRect() const { return bRect; } void updateBg();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
public:
enum { Type = typeOther };
int type() const override
{ return Type; }
explicit PlayerArea(QGraphicsItem *parent = nullptr);
QRectF boundingRect() const override { return bRect; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void setSize(qreal width, qreal height); void setSize(qreal width, qreal height);
}; };
class Player : public QObject, public QGraphicsItem { class Player : public QObject, public QGraphicsItem
{
Q_OBJECT Q_OBJECT
Q_INTERFACES(QGraphicsItem) Q_INTERFACES(QGraphicsItem)
signals:
signals:
void openDeckEditor(const DeckLoader *deck); void openDeckEditor(const DeckLoader *deck);
void newCardAdded(AbstractCardItem *card); void newCardAdded(AbstractCardItem *card);
// Log events // Log events
@ -109,7 +115,8 @@ signals:
void sizeChanged(); void sizeChanged();
void gameConceded(); void gameConceded();
public slots:
public slots:
void actUntapAll(); void actUntapAll();
void actRollDie(); void actRollDie();
void actCreateToken(); void actCreateToken();
@ -134,7 +141,8 @@ public slots:
void actViewSideboard(); void actViewSideboard();
void actSayMessage(); void actSayMessage();
private slots:
private slots:
void addPlayer(Player *player); void addPlayer(Player *player);
void removePlayer(Player *player); void removePlayer(Player *player);
void playerListActionTriggered(); void playerListActionTriggered();
@ -166,7 +174,7 @@ private slots:
void actPlayFacedown(); void actPlayFacedown();
void refreshShortcuts(); void refreshShortcuts();
private: private:
TabGame *game; TabGame *game;
QMenu *playerMenu, *handMenu, *moveHandMenu, *graveMenu, *moveGraveMenu, *rfgMenu, *moveRfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu, QMenu *playerMenu, *handMenu, *moveHandMenu, *graveMenu, *moveGraveMenu, *rfgMenu, *moveRfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu,
*mRevealLibrary, *mRevealTopCard, *mRevealHand, *mRevealRandomHandCard, *mRevealRandomGraveyardCard; *mRevealLibrary, *mRevealTopCard, *mRevealHand, *mRevealRandomHandCard, *mRevealRandomGraveyardCard;
@ -230,7 +238,6 @@ private:
void initSayMenu(); void initSayMenu();
void eventConnectionStateChanged(const Event_ConnectionStateChanged &event);
void eventGameSay(const Event_GameSay &event); void eventGameSay(const Event_GameSay &event);
void eventShuffle(const Event_Shuffle &event); void eventShuffle(const Event_Shuffle &event);
void eventRollDie(const Event_RollDie &event); void eventRollDie(const Event_RollDie &event);
@ -251,15 +258,16 @@ private:
void eventDrawCards(const Event_DrawCards &event); void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event); void eventRevealCards(const Event_RevealCards &event);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event); void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
public:
public:
static const int counterAreaWidth = 55; static const int counterAreaWidth = 55;
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToHand, cmMoveToGraveyard, cmMoveToExile }; enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToHand, cmMoveToGraveyard, cmMoveToExile };
enum CardsToReveal {RANDOM_CARD_FROM_ZONE = -2}; enum CardsToReveal {RANDOM_CARD_FROM_ZONE = -2};
enum { Type = typeOther }; enum { Type = typeOther };
int type() const { return Type; } int type() const override { return Type; }
QRectF boundingRect() const; QRectF boundingRect() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void playCard(CardItem *c, bool faceDown, bool tapped); void playCard(CardItem *c, bool faceDown, bool tapped);
void addCard(CardItem *c); void addCard(CardItem *c);
@ -279,7 +287,7 @@ public:
PlayerTarget *getPlayerTarget() const { return playerTarget; } PlayerTarget *getPlayerTarget() const { return playerTarget; }
Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent); Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent);
~Player(); ~Player() override;
void retranslateUi(); void retranslateUi();
void clear(); void clear();
TabGame *getGame() const { return game; } TabGame *getGame() const { return game; }

File diff suppressed because it is too large Load diff

View file

@ -60,29 +60,35 @@ class LineEditCompleter;
class QDockWidget; class QDockWidget;
class QStackedWidget; class QStackedWidget;
class ToggleButton : public QPushButton { class ToggleButton : public QPushButton
{
Q_OBJECT Q_OBJECT
private: private:
bool state; bool state;
signals:
signals:
void stateChanged(); void stateChanged();
public:
ToggleButton(QWidget *parent = 0); public:
explicit ToggleButton(QWidget *parent = nullptr);
bool getState() const { return state; } bool getState() const { return state; }
void setState(bool _state); void setState(bool _state);
protected:
void paintEvent(QPaintEvent *event); protected:
void paintEvent(QPaintEvent *event) override;
}; };
class DeckViewContainer : public QWidget { class DeckViewContainer : public QWidget
{
Q_OBJECT Q_OBJECT
private: private:
QPushButton *loadLocalButton, *loadRemoteButton; QPushButton *loadLocalButton, *loadRemoteButton;
ToggleButton *readyStartButton, *sideboardLockButton; ToggleButton *readyStartButton, *sideboardLockButton;
DeckView *deckView; DeckView *deckView;
TabGame *parentGame; TabGame *parentGame;
int playerId; int playerId;
private slots:
private slots:
void loadLocalDeck(); void loadLocalDeck();
void loadRemoteDeck(); void loadRemoteDeck();
void readyStart(); void readyStart();
@ -91,21 +97,22 @@ private slots:
void sideboardLockButtonClicked(); void sideboardLockButtonClicked();
void updateSideboardLockButtonText(); void updateSideboardLockButtonText();
void refreshShortcuts(); void refreshShortcuts();
signals:
signals:
void newCardAdded(AbstractCardItem *card); void newCardAdded(AbstractCardItem *card);
void notIdle();
public: public:
DeckViewContainer(int _playerId, TabGame *parent); DeckViewContainer(int _playerId, TabGame *parent);
void retranslateUi(); void retranslateUi();
void setButtonsVisible(bool _visible);
void setReadyStart(bool ready); void setReadyStart(bool ready);
void setSideboardLocked(bool locked); void setSideboardLocked(bool locked);
void setDeck(const DeckLoader &deck); void setDeck(const DeckLoader &deck);
}; };
class TabGame : public Tab { class TabGame : public Tab
{
Q_OBJECT Q_OBJECT
private: private:
QTimer *gameTimer; QTimer *gameTimer;
int secondsElapsed; int secondsElapsed;
QList<AbstractClient *> clients; QList<AbstractClient *> clients;
@ -119,7 +126,6 @@ private:
QMap<int, ServerInfo_User> spectators; QMap<int, ServerInfo_User> spectators;
bool gameStateKnown; bool gameStateKnown;
bool resuming; bool resuming;
QStringList phasesList;
int currentPhase; int currentPhase;
int activePlayer; int activePlayer;
CardItem *activeCard; CardItem *activeCard;
@ -147,12 +153,12 @@ private:
GameView *gameView; GameView *gameView;
QMap<int, DeckViewContainer *> deckViewContainers; QMap<int, DeckViewContainer *> deckViewContainers;
QVBoxLayout *cardVInfoLayout, *messageLogLayout, *gamePlayAreaVBox, *deckViewContainerLayout; QVBoxLayout *cardVInfoLayout, *messageLogLayout, *gamePlayAreaVBox, *deckViewContainerLayout;
QHBoxLayout *cardHInfoLayout, *sayHLayout, *mainHLayout, *replayControlLayout; QHBoxLayout *cardHInfoLayout, *sayHLayout, *replayControlLayout;
QWidget *cardBoxLayoutWidget, *messageLogLayoutWidget, *gamePlayAreaWidget, *deckViewContainerWidget, *replayControlWidget; QWidget *cardBoxLayoutWidget, *messageLogLayoutWidget, *gamePlayAreaWidget, *deckViewContainerWidget, *replayControlWidget;
QDockWidget *cardInfoDock, *messageLayoutDock, *playerListDock, *replayDock; QDockWidget *cardInfoDock, *messageLayoutDock, *playerListDock, *replayDock;
QAction *playersSeparator; QAction *playersSeparator;
QMenu *gameMenu, *phasesMenu, *viewMenu, *cardInfoDockMenu, *messageLayoutDockMenu, *playerListDockMenu, *replayDockMenu; QMenu *gameMenu, *phasesMenu, *viewMenu, *cardInfoDockMenu, *messageLayoutDockMenu, *playerListDockMenu, *replayDockMenu;
QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextTurn, *aRemoveLocalArrows, *aRotateViewCW, *aRotateViewCCW, *aResetLayout, *aResetReplayLayout; QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextTurn, *aRemoveLocalArrows, *aRotateViewCW, *aRotateViewCCW, *aResetLayout;
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aMessageLayoutDockVisible, *aMessageLayoutDockFloating, *aPlayerListDockVisible, *aPlayerListDockFloating, *aReplayDockVisible, *aReplayDockFloating; QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aMessageLayoutDockVisible, *aMessageLayoutDockFloating, *aPlayerListDockVisible, *aPlayerListDockFloating, *aReplayDockVisible, *aReplayDockFloating;
QList<QAction *> phaseActions; QList<QAction *> phaseActions;
@ -176,7 +182,6 @@ private:
void eventSetActivePlayer(const Event_SetActivePlayer &event, int eventPlayerId, const GameEventContext &context); void eventSetActivePlayer(const Event_SetActivePlayer &event, int eventPlayerId, const GameEventContext &context);
void setActivePhase(int phase); void setActivePhase(int phase);
void eventSetActivePhase(const Event_SetActivePhase &event, int eventPlayerId, const GameEventContext &context); void eventSetActivePhase(const Event_SetActivePhase &event, int eventPlayerId, const GameEventContext &context);
void eventPing(const Event_Ping &event, int eventPlayerId, const GameEventContext &context);
void emitUserEvent(); void emitUserEvent();
void createMenuItems(); void createMenuItems();
void createReplayMenuItems(); void createReplayMenuItems();
@ -188,7 +193,8 @@ private:
void createDeckViewContainerWidget(bool bReplay=false); void createDeckViewContainerWidget(bool bReplay=false);
void createReplayDock(); void createReplayDock();
QString getLeaveReason(Event_Leave::LeaveReason reason); QString getLeaveReason(Event_Leave::LeaveReason reason);
signals:
signals:
void gameClosing(TabGame *tab); void gameClosing(TabGame *tab);
void playerAdded(Player *player); void playerAdded(Player *player);
void playerRemoved(Player *player); void playerRemoved(Player *player);
@ -196,8 +202,8 @@ signals:
void containerProcessingDone(); void containerProcessingDone();
void openMessageDialog(const QString &userName, bool focus); void openMessageDialog(const QString &userName, bool focus);
void openDeckEditor(const DeckLoader *deck); void openDeckEditor(const DeckLoader *deck);
void notIdle();
private slots: private slots:
void replayNextEvent(); void replayNextEvent();
void replayFinished(); void replayFinished();
void replayStartButtonClicked(); void replayStartButtonClicked();
@ -230,23 +236,24 @@ private slots:
void actResetLayout(); void actResetLayout();
void freeDocksSize(); void freeDocksSize();
bool eventFilter(QObject *o, QEvent *e); bool eventFilter(QObject *o, QEvent *e) override;
void dockVisibleTriggered(); void dockVisibleTriggered();
void dockFloatingTriggered(); void dockFloatingTriggered();
void dockTopLevelChanged(bool topLevel); void dockTopLevelChanged(bool topLevel);
public:
public:
TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, const Event_GameJoined &event, const QMap<int, QString> &_roomGameTypes); TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, const Event_GameJoined &event, const QMap<int, QString> &_roomGameTypes);
TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay); TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay);
~TabGame(); ~TabGame() override;
void retranslateUi(); void retranslateUi() override;
void updatePlayerListDockTitle(); void updatePlayerListDockTitle();
void closeRequest(); void closeRequest() override;
const QMap<int, Player *> &getPlayers() const { return players; } const QMap<int, Player *> &getPlayers() const { return players; }
CardItem *getCard(int playerId, const QString &zoneName, int cardId) const; CardItem *getCard(int playerId, const QString &zoneName, int cardId) const;
bool isHost() const { return hostId == localPlayerId; } bool isHost() const { return hostId == localPlayerId; }
bool getIsLocalGame() const { return isLocalGame; } bool getIsLocalGame() const { return isLocalGame; }
int getGameId() const { return gameInfo.game_id(); } int getGameId() const { return gameInfo.game_id(); }
QString getTabText() const; QString getTabText() const override;
bool getSpectator() const { return spectator; } bool getSpectator() const { return spectator; }
bool getSpectatorsSeeEverything() const { return gameInfo.spectators_omniscient(); } bool getSpectatorsSeeEverything() const { return gameInfo.spectators_omniscient(); }
bool isSpectator(); bool isSpectator();
@ -259,7 +266,8 @@ public:
void processGameEventContainer(const GameEventContainer &cont, AbstractClient *client); void processGameEventContainer(const GameEventContainer &cont, AbstractClient *client);
PendingCommand *prepareGameCommand(const ::google::protobuf::Message &cmd); PendingCommand *prepareGameCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList); PendingCommand *prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList);
public slots:
public slots:
void sendGameCommand(PendingCommand *pend, int playerId = -1); void sendGameCommand(PendingCommand *pend, int playerId = -1);
void sendGameCommand(const ::google::protobuf::Message &command, int playerId = -1); void sendGameCommand(const ::google::protobuf::Message &command, int playerId = -1);
}; };

View file

@ -28,8 +28,7 @@
#include "pb/serverinfo_room.pb.h" #include "pb/serverinfo_room.pb.h"
#include "pb/moderator_commands.pb.h" #include "pb/moderator_commands.pb.h"
CloseButton::CloseButton(QWidget *parent) CloseButton::CloseButton(QWidget *parent) : QAbstractButton(parent)
: QAbstractButton(parent)
{ {
setFocusPolicy(Qt::NoFocus); setFocusPolicy(Qt::NoFocus);
setCursor(Qt::ArrowCursor); setCursor(Qt::ArrowCursor);
@ -39,9 +38,9 @@ CloseButton::CloseButton(QWidget *parent)
QSize CloseButton::sizeHint() const QSize CloseButton::sizeHint() const
{ {
ensurePolished(); ensurePolished();
int width = style()->pixelMetric(QStyle::PM_TabCloseIndicatorWidth, 0, this); int width = style()->pixelMetric(QStyle::PM_TabCloseIndicatorWidth, nullptr, this);
int height = style()->pixelMetric(QStyle::PM_TabCloseIndicatorHeight, 0, this); int height = style()->pixelMetric(QStyle::PM_TabCloseIndicatorHeight, nullptr, this);
return QSize(width, height); return {width, height};
} }
void CloseButton::enterEvent(QEvent *event) void CloseButton::enterEvent(QEvent *event)
@ -63,24 +62,34 @@ void CloseButton::paintEvent(QPaintEvent * /*event*/)
opt.init(this); opt.init(this);
opt.state |= QStyle::State_AutoRaise; opt.state |= QStyle::State_AutoRaise;
if (isEnabled() && underMouse() && !isChecked() && !isDown()) if (isEnabled() && underMouse() && !isChecked() && !isDown())
{
opt.state |= QStyle::State_Raised; opt.state |= QStyle::State_Raised;
if (isChecked()) }
opt.state |= QStyle::State_On;
if (isDown())
opt.state |= QStyle::State_Sunken;
if (const QTabBar *tb = qobject_cast<const QTabBar *>(parent())) { if (isChecked())
{
opt.state |= QStyle::State_On;
}
if (isDown())
{
opt.state |= QStyle::State_Sunken;
}
if (const auto *tb = qobject_cast<const QTabBar *>(parent()))
{
int index = tb->currentIndex(); int index = tb->currentIndex();
QTabBar::ButtonPosition position = (QTabBar::ButtonPosition) style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tb); auto position = static_cast<QTabBar::ButtonPosition>(style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tb));
if (tb->tabButton(index, position) == this) if (tb->tabButton(index, position) == this)
{
opt.state |= QStyle::State_Selected; opt.state |= QStyle::State_Selected;
} }
}
style()->drawPrimitive(QStyle::PE_IndicatorTabClose, &opt, &p, this); style()->drawPrimitive(QStyle::PE_IndicatorTabClose, &opt, &p, this);
} }
TabSupervisor::TabSupervisor(AbstractClient *_client, QWidget *parent) TabSupervisor::TabSupervisor(AbstractClient *_client, QWidget *parent) : QTabWidget(parent), userInfo(nullptr), client(_client), tabServer(nullptr), tabUserLists(nullptr), tabDeckStorage(nullptr), tabReplays(nullptr), tabAdmin(nullptr), tabLog(nullptr)
: QTabWidget(parent), userInfo(0), client(_client), tabServer(0), tabUserLists(0), tabDeckStorage(0), tabReplays(0), tabAdmin(0), tabLog(0)
{ {
setElideMode(Qt::ElideRight); setElideMode(Qt::ElideRight);
setMovable(true); setMovable(true);
@ -113,43 +122,64 @@ void TabSupervisor::retranslateUi()
tabs.append(tabLog); tabs.append(tabLog);
QMapIterator<int, TabRoom *> roomIterator(roomTabs); QMapIterator<int, TabRoom *> roomIterator(roomTabs);
while (roomIterator.hasNext()) while (roomIterator.hasNext())
{
tabs.append(roomIterator.next().value()); tabs.append(roomIterator.next().value());
}
QMapIterator<int, TabGame *> gameIterator(gameTabs); QMapIterator<int, TabGame *> gameIterator(gameTabs);
while (gameIterator.hasNext()) while (gameIterator.hasNext())
{
tabs.append(gameIterator.next().value()); tabs.append(gameIterator.next().value());
}
QListIterator<TabGame *> replayIterator(replayTabs); QListIterator<TabGame *> replayIterator(replayTabs);
while (replayIterator.hasNext()) while (replayIterator.hasNext())
{
tabs.append(replayIterator.next()); tabs.append(replayIterator.next());
}
QListIterator<TabDeckEditor *> deckEditorIterator(deckEditorTabs); QListIterator<TabDeckEditor *> deckEditorIterator(deckEditorTabs);
while (deckEditorIterator.hasNext()) while (deckEditorIterator.hasNext())
{
tabs.append(deckEditorIterator.next()); tabs.append(deckEditorIterator.next());
}
QMapIterator<QString, TabMessage *> messageIterator(messageTabs); QMapIterator<QString, TabMessage *> messageIterator(messageTabs);
while (messageIterator.hasNext()) while (messageIterator.hasNext())
{
tabs.append(messageIterator.next().value()); tabs.append(messageIterator.next().value());
}
for (int i = 0; i < tabs.size(); ++i) for (auto &tab : tabs)
if (tabs[i]) { {
int idx = indexOf(tabs[i]); if (tab)
QString tabText = tabs[i]->getTabText(); {
int idx = indexOf(tab);
QString tabText = tab->getTabText();
setTabText(idx, sanitizeTabName(tabText)); setTabText(idx, sanitizeTabName(tabText));
setTabToolTip(idx, sanitizeHtml(tabText)); setTabToolTip(idx, sanitizeHtml(tabText));
tabs[i]->retranslateUi(); tab->retranslateUi();
}
} }
} }
bool TabSupervisor::closeRequest() bool TabSupervisor::closeRequest()
{ {
if (getGameCount()) { if (getGameCount())
if (QMessageBox::question(this, tr("Are you sure?"), tr("There are still open games. Are you sure you want to quit?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::No) { {
if (QMessageBox::question(this, tr("Are you sure?"), tr("There are still open games. Are you sure you want to quit?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::No)
{
return false; return false;
} }
} }
foreach(TabDeckEditor *tab, deckEditorTabs) for (TabDeckEditor *tab : deckEditorTabs)
{
if (!tab->confirmClose())
{ {
if(!tab->confirmClose())
return false; return false;
} }
}
return true; return true;
} }
@ -185,53 +215,52 @@ int TabSupervisor::myAddTab(Tab *tab)
return idx; return idx;
} }
void TabSupervisor::start(const ServerInfo_User &_userInfo) { void TabSupervisor::start(const ServerInfo_User &_userInfo)
{
isLocalGame = false; isLocalGame = false;
userInfo = new ServerInfo_User(_userInfo); userInfo = new ServerInfo_User(_userInfo);
tabServer = new TabServer(this, client); tabServer = new TabServer(this, client);
connect(tabServer, SIGNAL(roomJoined( connect(tabServer, SIGNAL(roomJoined(const ServerInfo_Room &, bool)), this, SLOT(addRoomTab(const ServerInfo_Room &, bool)));
const ServerInfo_Room &, bool)), this, SLOT(addRoomTab(
const ServerInfo_Room &, bool)));
myAddTab(tabServer); myAddTab(tabServer);
tabUserLists = new TabUserLists(this, client, *userInfo); tabUserLists = new TabUserLists(this, client, *userInfo);
connect(tabUserLists, SIGNAL(openMessageDialog( connect(tabUserLists, SIGNAL(openMessageDialog(const QString &, bool)), this, SLOT(addMessageTab(const QString &, bool)));
const QString &, bool)), this, SLOT(addMessageTab(
const QString &, bool)));
connect(tabUserLists, SIGNAL(userJoined(ServerInfo_User)), this, SLOT(processUserJoined(ServerInfo_User))); connect(tabUserLists, SIGNAL(userJoined(ServerInfo_User)), this, SLOT(processUserJoined(ServerInfo_User)));
connect(tabUserLists, SIGNAL(userLeft( connect(tabUserLists, SIGNAL(userLeft(const QString &)), this, SLOT(processUserLeft(const QString &)));
const QString &)), this, SLOT(processUserLeft(
const QString &)));
myAddTab(tabUserLists); myAddTab(tabUserLists);
updatePingTime(0, -1); updatePingTime(0, -1);
if (userInfo->user_level() & ServerInfo_User::IsRegistered) { if (userInfo->user_level() & ServerInfo_User::IsRegistered)
{
tabDeckStorage = new TabDeckStorage(this, client); tabDeckStorage = new TabDeckStorage(this, client);
connect(tabDeckStorage, SIGNAL(openDeckEditor( connect(tabDeckStorage, SIGNAL(openDeckEditor(const DeckLoader *)), this, SLOT(addDeckEditorTab(const DeckLoader *)));
const DeckLoader *)), this, SLOT(addDeckEditorTab(
const DeckLoader *)));
myAddTab(tabDeckStorage); myAddTab(tabDeckStorage);
tabReplays = new TabReplays(this, client); tabReplays = new TabReplays(this, client);
connect(tabReplays, SIGNAL(openReplay(GameReplay * )), this, SLOT(openReplay(GameReplay * ))); connect(tabReplays, SIGNAL(openReplay(GameReplay* )), this, SLOT(openReplay(GameReplay* )));
myAddTab(tabReplays); myAddTab(tabReplays);
} else { }
tabDeckStorage = 0; else
tabReplays = 0; {
tabDeckStorage = nullptr;
tabReplays = nullptr;
} }
if (userInfo->user_level() & ServerInfo_User::IsModerator) { if (userInfo->user_level() & ServerInfo_User::IsModerator)
tabAdmin = new TabAdmin(this, client, (userInfo->user_level() & ServerInfo_User::IsAdmin)); {
tabAdmin = new TabAdmin(this, client, static_cast<bool>(userInfo->user_level() & ServerInfo_User::IsAdmin));
connect(tabAdmin, SIGNAL(adminLockChanged(bool)), this, SIGNAL(adminLockChanged(bool))); connect(tabAdmin, SIGNAL(adminLockChanged(bool)), this, SIGNAL(adminLockChanged(bool)));
myAddTab(tabAdmin); myAddTab(tabAdmin);
tabLog = new TabLog(this, client); tabLog = new TabLog(this, client);
myAddTab(tabLog); myAddTab(tabLog);
} else { }
tabAdmin = 0; else
tabLog = 0; {
tabAdmin = nullptr;
tabLog = nullptr;
} }
retranslateUi(); retranslateUi();
@ -247,82 +276,117 @@ void TabSupervisor::startLocal(const QList<AbstractClient *> &_clients)
isLocalGame = true; isLocalGame = true;
userInfo = new ServerInfo_User; userInfo = new ServerInfo_User;
localClients = _clients; localClients = _clients;
for (int i = 0; i < localClients.size(); ++i) for (auto &localClient : localClients)
connect(localClients[i], SIGNAL(gameEventContainerReceived(const GameEventContainer &)), this, SLOT(processGameEventContainer(const GameEventContainer &))); {
connect(localClient, SIGNAL(gameEventContainerReceived(const GameEventContainer &)), this, SLOT(processGameEventContainer(const GameEventContainer &)));
}
connect(localClients.first(), SIGNAL(gameJoinedEventReceived(const Event_GameJoined &)), this, SLOT(localGameJoined(const Event_GameJoined &))); connect(localClients.first(), SIGNAL(gameJoinedEventReceived(const Event_GameJoined &)), this, SLOT(localGameJoined(const Event_GameJoined &)));
} }
void TabSupervisor::stop() void TabSupervisor::stop()
{ {
if ((!client) && localClients.isEmpty()) if ((!client) && localClients.isEmpty())
{
return; return;
}
if (!localClients.isEmpty())
{
for (auto &localClient : localClients)
{
localClient->deleteLater();
}
if (!localClients.isEmpty()) {
for (int i = 0; i < localClients.size(); ++i)
localClients[i]->deleteLater();
localClients.clear(); localClients.clear();
emit localGameEnded(); emit localGameEnded();
} else { }
else
{
if (tabUserLists) if (tabUserLists)
{
tabUserLists->deleteLater(); tabUserLists->deleteLater();
}
if (tabServer) if (tabServer)
{
tabServer->deleteLater(); tabServer->deleteLater();
}
if (tabDeckStorage) if (tabDeckStorage)
{
tabDeckStorage->deleteLater(); tabDeckStorage->deleteLater();
}
if (tabReplays) if (tabReplays)
{
tabReplays->deleteLater(); tabReplays->deleteLater();
}
if (tabAdmin) if (tabAdmin)
{
tabAdmin->deleteLater(); tabAdmin->deleteLater();
}
if (tabLog) if (tabLog)
{
tabLog->deleteLater(); tabLog->deleteLater();
} }
tabUserLists = 0; }
tabServer = 0;
tabDeckStorage = 0; tabUserLists = nullptr;
tabReplays = 0; tabServer = nullptr;
tabAdmin = 0; tabDeckStorage = nullptr;
tabLog = 0; tabReplays = nullptr;
tabAdmin = nullptr;
tabLog = nullptr;
QMapIterator<int, TabRoom *> roomIterator(roomTabs); QMapIterator<int, TabRoom *> roomIterator(roomTabs);
while (roomIterator.hasNext()) while (roomIterator.hasNext())
{
roomIterator.next().value()->deleteLater(); roomIterator.next().value()->deleteLater();
}
roomTabs.clear(); roomTabs.clear();
QMapIterator<int, TabGame *> gameIterator(gameTabs); QMapIterator<int, TabGame *> gameIterator(gameTabs);
while (gameIterator.hasNext()) while (gameIterator.hasNext())
{
gameIterator.next().value()->deleteLater(); gameIterator.next().value()->deleteLater();
}
gameTabs.clear(); gameTabs.clear();
QListIterator<TabGame *> replayIterator(replayTabs); QListIterator<TabGame *> replayIterator(replayTabs);
while (replayIterator.hasNext()) while (replayIterator.hasNext())
{
replayIterator.next()->deleteLater(); replayIterator.next()->deleteLater();
}
replayTabs.clear(); replayTabs.clear();
delete userInfo; delete userInfo;
userInfo = 0; userInfo = nullptr;
} }
void TabSupervisor::updatePingTime(int value, int max) void TabSupervisor::updatePingTime(int value, int max)
{ {
if (!tabServer) if (!tabServer || tabServer->getContentsChanged())
return; {
if (tabServer->getContentsChanged())
return; return;
}
setTabIcon(indexOf(tabServer), QIcon(PingPixmapGenerator::generatePixmap(15, value, max))); setTabIcon(indexOf(tabServer), QIcon(PingPixmapGenerator::generatePixmap(15, value, max)));
} }
void TabSupervisor::closeButtonPressed() void TabSupervisor::closeButtonPressed()
{ {
Tab *tab = static_cast<Tab *>(static_cast<CloseButton *>(sender())->property("tab").value<QObject *>()); Tab *tab = dynamic_cast<Tab *>(dynamic_cast<CloseButton *>(sender())->property("tab").value<QObject *>());
tab->closeRequest(); tab->closeRequest();
} }
void TabSupervisor::addCloseButtonToTab(Tab *tab, int tabIndex) void TabSupervisor::addCloseButtonToTab(Tab *tab, int tabIndex)
{ {
QTabBar::ButtonPosition closeSide = (QTabBar::ButtonPosition) tabBar()->style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tabBar()); auto closeSide = static_cast<QTabBar::ButtonPosition>(tabBar()->style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tabBar()));
CloseButton *closeButton = new CloseButton; auto *closeButton = new CloseButton;
connect(closeButton, SIGNAL(clicked()), this, SLOT(closeButtonPressed())); connect(closeButton, SIGNAL(clicked()), this, SLOT(closeButtonPressed()));
closeButton->setProperty("tab", qVariantFromValue((QObject *) tab)); closeButton->setProperty("tab", qVariantFromValue((QObject *) tab));
tabBar()->setTabButton(tabIndex, closeSide, closeButton); tabBar()->setTabButton(tabIndex, closeSide, closeButton);
@ -333,10 +397,16 @@ void TabSupervisor::gameJoined(const Event_GameJoined &event)
QMap<int, QString> roomGameTypes; QMap<int, QString> roomGameTypes;
TabRoom *room = roomTabs.value(event.game_info().room_id()); TabRoom *room = roomTabs.value(event.game_info().room_id());
if (room) if (room)
{
roomGameTypes = room->getGameTypes(); roomGameTypes = room->getGameTypes();
}
else else
{
for (int i = 0; i < event.game_types_size(); ++i) for (int i = 0; i < event.game_types_size(); ++i)
{
roomGameTypes.insert(event.game_types(i).game_type_id(), QString::fromStdString(event.game_types(i).description())); roomGameTypes.insert(event.game_types(i).game_type_id(), QString::fromStdString(event.game_types(i).description()));
}
}
TabGame *tab = new TabGame(this, QList<AbstractClient *>() << client, event, roomGameTypes); TabGame *tab = new TabGame(this, QList<AbstractClient *>() << client, event, roomGameTypes);
connect(tab, SIGNAL(gameClosing(TabGame *)), this, SLOT(gameLeft(TabGame *))); connect(tab, SIGNAL(gameClosing(TabGame *)), this, SLOT(gameLeft(TabGame *)));
@ -358,7 +428,8 @@ void TabSupervisor::localGameJoined(const Event_GameJoined &event)
gameTabs.insert(event.game_info().game_id(), tab); gameTabs.insert(event.game_info().game_id(), tab);
setCurrentWidget(tab); setCurrentWidget(tab);
for (int i = 1; i < localClients.size(); ++i) { for (int i = 1; i < localClients.size(); ++i)
{
Command_JoinGame cmd; Command_JoinGame cmd;
cmd.set_game_id(event.game_info().game_id()); cmd.set_game_id(event.game_info().game_id());
localClients[i]->sendCommand(localClients[i]->prepareRoomCommand(cmd, 0)); localClients[i]->sendCommand(localClients[i]->prepareRoomCommand(cmd, 0));
@ -367,19 +438,28 @@ void TabSupervisor::localGameJoined(const Event_GameJoined &event)
void TabSupervisor::gameLeft(TabGame *tab) void TabSupervisor::gameLeft(TabGame *tab)
{ {
if (tab == nullptr)
{
return;
}
if (tab == currentWidget()) if (tab == currentWidget())
{
emit setMenu(); emit setMenu();
}
gameTabs.remove(tab->getGameId()); gameTabs.remove(tab->getGameId());
removeTab(indexOf(tab)); removeTab(indexOf(tab));
if (!localClients.isEmpty()) if (!localClients.isEmpty())
{
stop(); stop();
}
} }
void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent) void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent)
{ {
TabRoom *tab = new TabRoom(this, client, userInfo, info); auto *tab = new TabRoom(this, client, userInfo, info);
connect(tab, SIGNAL(maximizeClient()), this, SLOT(maximizeMainWindow())); connect(tab, SIGNAL(maximizeClient()), this, SLOT(maximizeMainWindow()));
connect(tab, SIGNAL(roomClosing(TabRoom *)), this, SLOT(roomLeft(TabRoom *))); connect(tab, SIGNAL(roomClosing(TabRoom *)), this, SLOT(roomLeft(TabRoom *)));
connect(tab, SIGNAL(openMessageDialog(const QString &, bool)), this, SLOT(addMessageTab(const QString &, bool))); connect(tab, SIGNAL(openMessageDialog(const QString &, bool)), this, SLOT(addMessageTab(const QString &, bool)));
@ -387,13 +467,22 @@ void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent)
addCloseButtonToTab(tab, tabIndex); addCloseButtonToTab(tab, tabIndex);
roomTabs.insert(info.room_id(), tab); roomTabs.insert(info.room_id(), tab);
if (setCurrent) if (setCurrent)
{
setCurrentWidget(tab); setCurrentWidget(tab);
}
} }
void TabSupervisor::roomLeft(TabRoom *tab) void TabSupervisor::roomLeft(TabRoom *tab)
{ {
if (tab == nullptr)
{
return;
}
if (tab == currentWidget()) if (tab == currentWidget())
{
emit setMenu(); emit setMenu();
}
roomTabs.remove(tab->getRoomId()); roomTabs.remove(tab->getRoomId());
removeTab(indexOf(tab)); removeTab(indexOf(tab));
@ -401,7 +490,7 @@ void TabSupervisor::roomLeft(TabRoom *tab)
void TabSupervisor::openReplay(GameReplay *replay) void TabSupervisor::openReplay(GameReplay *replay)
{ {
TabGame *replayTab = new TabGame(this, replay); auto *replayTab = new TabGame(this, replay);
connect(replayTab, SIGNAL(gameClosing(TabGame *)), this, SLOT(replayLeft(TabGame *))); connect(replayTab, SIGNAL(gameClosing(TabGame *)), this, SLOT(replayLeft(TabGame *)));
int tabIndex = myAddTab(replayTab); int tabIndex = myAddTab(replayTab);
addCloseButtonToTab(replayTab, tabIndex); addCloseButtonToTab(replayTab, tabIndex);
@ -412,7 +501,9 @@ void TabSupervisor::openReplay(GameReplay *replay)
void TabSupervisor::replayLeft(TabGame *tab) void TabSupervisor::replayLeft(TabGame *tab)
{ {
if (tab == currentWidget()) if (tab == currentWidget())
{
emit setMenu(); emit setMenu();
}
replayTabs.removeAt(replayTabs.indexOf(tab)); replayTabs.removeAt(replayTabs.indexOf(tab));
} }
@ -420,20 +511,30 @@ void TabSupervisor::replayLeft(TabGame *tab)
TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus) TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus)
{ {
if (receiverName == QString::fromStdString(userInfo->name())) if (receiverName == QString::fromStdString(userInfo->name()))
return 0; {
return nullptr;
}
ServerInfo_User otherUser; ServerInfo_User otherUser;
UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(receiverName); UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(receiverName);
if (twi) if (twi)
{
otherUser = twi->getUserInfo(); otherUser = twi->getUserInfo();
}
else else
{
otherUser.set_name(receiverName.toStdString()); otherUser.set_name(receiverName.toStdString());
}
TabMessage *tab; TabMessage *tab;
tab = messageTabs.value(QString::fromStdString(otherUser.name())); tab = messageTabs.value(QString::fromStdString(otherUser.name()));
if (tab) { if (tab)
{
if (focus) if (focus)
{
setCurrentWidget(tab); setCurrentWidget(tab);
}
return tab; return tab;
} }
@ -444,18 +545,28 @@ TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus
addCloseButtonToTab(tab, tabIndex); addCloseButtonToTab(tab, tabIndex);
messageTabs.insert(receiverName, tab); messageTabs.insert(receiverName, tab);
if (focus) if (focus)
{
setCurrentWidget(tab); setCurrentWidget(tab);
}
return tab; return tab;
} }
void TabSupervisor::maximizeMainWindow() { void TabSupervisor::maximizeMainWindow()
{
emit showWindowIfHidden(); emit showWindowIfHidden();
} }
void TabSupervisor::talkLeft(TabMessage *tab) void TabSupervisor::talkLeft(TabMessage *tab)
{ {
if (tab == nullptr)
{
return;
}
if (tab == currentWidget()) if (tab == currentWidget())
{
emit setMenu(); emit setMenu();
}
messageTabs.remove(tab->getUserName()); messageTabs.remove(tab->getUserName());
removeTab(indexOf(tab)); removeTab(indexOf(tab));
@ -463,9 +574,13 @@ void TabSupervisor::talkLeft(TabMessage *tab)
TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen) TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen)
{ {
TabDeckEditor *tab = new TabDeckEditor(this); auto *tab = new TabDeckEditor(this);
if (deckToOpen) if (deckToOpen)
{
tab->setDeck(new DeckLoader(*deckToOpen)); tab->setDeck(new DeckLoader(*deckToOpen));
}
connect(tab, SIGNAL(deckEditorClosing(TabDeckEditor *)), this, SLOT(deckEditorClosed(TabDeckEditor *))); connect(tab, SIGNAL(deckEditorClosing(TabDeckEditor *)), this, SLOT(deckEditorClosed(TabDeckEditor *)));
int tabIndex = myAddTab(tab); int tabIndex = myAddTab(tab);
addCloseButtonToTab(tab, tabIndex); addCloseButtonToTab(tab, tabIndex);
@ -476,8 +591,15 @@ TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen)
void TabSupervisor::deckEditorClosed(TabDeckEditor *tab) void TabSupervisor::deckEditorClosed(TabDeckEditor *tab)
{ {
if (tab == nullptr)
{
return;
}
if (tab == currentWidget()) if (tab == currentWidget())
{
emit setMenu(); emit setMenu();
}
deckEditorTabs.removeAt(deckEditorTabs.indexOf(tab)); deckEditorTabs.removeAt(deckEditorTabs.indexOf(tab));
removeTab(indexOf(tab)); removeTab(indexOf(tab));
@ -485,13 +607,18 @@ void TabSupervisor::deckEditorClosed(TabDeckEditor *tab)
void TabSupervisor::tabUserEvent(bool globalEvent) void TabSupervisor::tabUserEvent(bool globalEvent)
{ {
Tab *tab = static_cast<Tab *>(sender()); auto *tab = dynamic_cast<Tab *>(sender());
if (tab != currentWidget()) {
if (tab != currentWidget())
{
tab->setContentsChanged(true); tab->setContentsChanged(true);
setTabIcon(indexOf(tab), QPixmap("theme:icons/tab_changed")); setTabIcon(indexOf(tab), QPixmap("theme:icons/tab_changed"));
} }
if (globalEvent && settingsCache->getNotificationsEnabled()) if (globalEvent && settingsCache->getNotificationsEnabled())
{
QApplication::alert(this); QApplication::alert(this);
}
} }
void TabSupervisor::updateTabText(Tab *tab, const QString &newTabText) void TabSupervisor::updateTabText(Tab *tab, const QString &newTabText)
@ -504,90 +631,129 @@ void TabSupervisor::updateTabText(Tab *tab, const QString &newTabText)
void TabSupervisor::processRoomEvent(const RoomEvent &event) void TabSupervisor::processRoomEvent(const RoomEvent &event)
{ {
TabRoom *tab = roomTabs.value(event.room_id(), 0); TabRoom *tab = roomTabs.value(event.room_id(), 0);
if (tab) if (tab)
{
tab->processRoomEvent(event); tab->processRoomEvent(event);
}
} }
void TabSupervisor::processGameEventContainer(const GameEventContainer &cont) void TabSupervisor::processGameEventContainer(const GameEventContainer &cont)
{ {
TabGame *tab = gameTabs.value(cont.game_id()); TabGame *tab = gameTabs.value(cont.game_id());
if (tab) if (tab)
{
tab->processGameEventContainer(cont, qobject_cast<AbstractClient *>(sender())); tab->processGameEventContainer(cont, qobject_cast<AbstractClient *>(sender()));
}
else else
{
qDebug() << "gameEvent: invalid gameId"; qDebug() << "gameEvent: invalid gameId";
}
} }
void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event) void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event)
{ {
QString senderName = QString::fromStdString(event.sender_name()); QString senderName = QString::fromStdString(event.sender_name());
TabMessage *tab = messageTabs.value(senderName); TabMessage *tab = messageTabs.value(senderName);
if (!tab)
if (tab == nullptr)
{
tab = messageTabs.value(QString::fromStdString(event.receiver_name())); tab = messageTabs.value(QString::fromStdString(event.receiver_name()));
if (!tab) { }
if (tab == nullptr)
{
UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(senderName); UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(senderName);
if (twi) {
if (twi)
{
UserLevelFlags userLevel = UserLevelFlags(twi->getUserInfo().user_level()); UserLevelFlags userLevel = UserLevelFlags(twi->getUserInfo().user_level());
if (settingsCache->getIgnoreUnregisteredUserMessages() && if (settingsCache->getIgnoreUnregisteredUserMessages() && !userLevel.testFlag(ServerInfo_User::IsRegistered))
!userLevel.testFlag(ServerInfo_User::IsRegistered)) {
// Flags are additive, so reg/mod/admin are all IsRegistered // Flags are additive, so reg/mod/admin are all IsRegistered
return; return;
} }
}
tab = addMessageTab(QString::fromStdString(event.sender_name()), false); tab = addMessageTab(QString::fromStdString(event.sender_name()), false);
} }
if (!tab)
if (tab == nullptr)
{
return; return;
}
tab->processUserMessageEvent(event); tab->processUserMessageEvent(event);
} }
void TabSupervisor::processUserLeft(const QString &userName) void TabSupervisor::processUserLeft(const QString &userName)
{ {
TabMessage *tab = messageTabs.value(userName); TabMessage *tab = messageTabs.value(userName);
if (tab) if (tab)
{
tab->processUserLeft(); tab->processUserLeft();
}
} }
void TabSupervisor::processUserJoined(const ServerInfo_User &userInfo) void TabSupervisor::processUserJoined(const ServerInfo_User &userInfo)
{ {
TabMessage *tab = messageTabs.value(QString::fromStdString(userInfo.name())); TabMessage *tab = messageTabs.value(QString::fromStdString(userInfo.name()));
if (tab) if (tab)
{
tab->processUserJoined(userInfo); tab->processUserJoined(userInfo);
}
} }
void TabSupervisor::updateCurrent(int index) void TabSupervisor::updateCurrent(int index)
{ {
if (index != -1) { if (index != -1)
Tab *tab = static_cast<Tab *>(widget(index)); {
if (tab->getContentsChanged()) { auto *tab = dynamic_cast<Tab *>(widget(index));
if (tab->getContentsChanged())
{
setTabIcon(index, QIcon()); setTabIcon(index, QIcon());
tab->setContentsChanged(false); tab->setContentsChanged(false);
} }
emit setMenu(static_cast<Tab *>(widget(index))->getTabMenus()); emit setMenu(dynamic_cast<Tab *>(widget(index))->getTabMenus());
tab->tabActivated(); tab->tabActivated();
} else }
else
{
emit setMenu(); emit setMenu();
}
} }
bool TabSupervisor::getAdminLocked() const bool TabSupervisor::getAdminLocked() const
{ {
if (!tabAdmin) if (!tabAdmin)
{
return true; return true;
}
return tabAdmin->getLocked(); return tabAdmin->getLocked();
} }
void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event) void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event)
{ {
switch ((Event_NotifyUser::NotificationType) event.type()) { switch ((Event_NotifyUser::NotificationType) event.type())
{
case Event_NotifyUser::UNKNOWN: QMessageBox::information(this, tr("Unknown Event"), tr("The server has sent you a message that your client does not understand.\nThis message might mean there is a new version of Cockatrice available or this server is running a custom or pre-release version.\n\nTo update your client, go to Help -> Check for Updates.")); break; case Event_NotifyUser::UNKNOWN: QMessageBox::information(this, tr("Unknown Event"), tr("The server has sent you a message that your client does not understand.\nThis message might mean there is a new version of Cockatrice available or this server is running a custom or pre-release version.\n\nTo update your client, go to Help -> Check for Updates.")); break;
case Event_NotifyUser::IDLEWARNING: QMessageBox::information(this, tr("Idle Timeout"), tr("You are about to be logged out due to inactivity.")); break; case Event_NotifyUser::IDLEWARNING: QMessageBox::information(this, tr("Idle Timeout"), tr("You are about to be logged out due to inactivity.")); break;
case Event_NotifyUser::PROMOTED: QMessageBox::information(this, tr("Promotion"), tr("You have been promoted to moderator. Please log out and back in for changes to take effect.")); break; case Event_NotifyUser::PROMOTED: QMessageBox::information(this, tr("Promotion"), tr("You have been promoted to moderator. Please log out and back in for changes to take effect.")); break;
case Event_NotifyUser::WARNING: { case Event_NotifyUser::WARNING:
{
if (!QString::fromStdString(event.warning_reason()).simplified().isEmpty()) if (!QString::fromStdString(event.warning_reason()).simplified().isEmpty())
{
QMessageBox::warning(this, tr("Warned"), tr("You have received a warning due to %1.\nPlease refrain from engaging in this activity or further actions may be taken against you. If you have any questions, please private message a moderator.").arg(QString::fromStdString(event.warning_reason()).simplified())); QMessageBox::warning(this, tr("Warned"), tr("You have received a warning due to %1.\nPlease refrain from engaging in this activity or further actions may be taken against you. If you have any questions, please private message a moderator.").arg(QString::fromStdString(event.warning_reason()).simplified()));
}
break; break;
} }
case Event_NotifyUser::CUSTOM: { case Event_NotifyUser::CUSTOM:
if (!QString::fromStdString(event.custom_title()).simplified().isEmpty() && !QString::fromStdString(event.custom_content()).simplified().isEmpty()) { {
if (!QString::fromStdString(event.custom_title()).simplified().isEmpty() && !QString::fromStdString(event.custom_content()).simplified().isEmpty())
{
QMessageBox msgBox; QMessageBox msgBox;
msgBox.setParent(this); msgBox.setParent(this);
msgBox.setWindowFlags(Qt::Dialog); msgBox.setWindowFlags(Qt::Dialog);
@ -600,7 +766,7 @@ void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event)
} }
break; break;
} }
default: ; default: break;
} }
} }
@ -617,8 +783,11 @@ QString TabSupervisor::getOwnUsername() const
bool TabSupervisor::isUserBuddy(const QString &userName) const bool TabSupervisor::isUserBuddy(const QString &userName) const
{ {
if (!getUserListsTab()) return false; if (!getUserListsTab() || !getUserListsTab()->getBuddyList())
if (!getUserListsTab()->getBuddyList()) return false; {
return false;
}
QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getBuddyList()->getUsers(); QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getBuddyList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName); bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy; return senderIsBuddy;
@ -626,23 +795,30 @@ bool TabSupervisor::isUserBuddy(const QString &userName) const
bool TabSupervisor::isUserIgnored(const QString &userName) const bool TabSupervisor::isUserIgnored(const QString &userName) const
{ {
if (!getUserListsTab()) return false; if (!getUserListsTab() || !getUserListsTab()->getIgnoreList())
if (!getUserListsTab()->getIgnoreList()) return false; {
return false;
}
QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getIgnoreList()->getUsers(); QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getIgnoreList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName); bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy; return senderIsBuddy;
} }
const ServerInfo_User * TabSupervisor::getOnlineUser(const QString &userName) const const ServerInfo_User* TabSupervisor::getOnlineUser(const QString &userName) const
{ {
if (!getUserListsTab()) return nullptr; if (!getUserListsTab() || !getUserListsTab()->getAllUsersList())
if (!getUserListsTab()->getAllUsersList()) return nullptr; {
return nullptr;
}
QMap<QString, UserListTWI *> userList = getUserListsTab()->getAllUsersList()->getUsers(); QMap<QString, UserListTWI *> userList = getUserListsTab()->getAllUsersList()->getUsers();
const QString &userNameToMatchLower = userName.toLower(); const QString &userNameToMatchLower = userName.toLower();
QMap<QString, UserListTWI *>::iterator i; QMap<QString, UserListTWI *>::iterator i;
for (i = userList.begin(); i != userList.end(); ++i) for (i = userList.begin(); i != userList.end(); ++i)
if (i.key().toLower() == userNameToMatchLower) { if (i.key().toLower() == userNameToMatchLower)
{
const ServerInfo_User &userInfo = i.value()->getUserInfo(); const ServerInfo_User &userInfo = i.value()->getUserInfo();
return &userInfo; return &userInfo;
} }

View file

@ -30,21 +30,24 @@ class ServerInfo_User;
class GameReplay; class GameReplay;
class DeckList; class DeckList;
class CloseButton : public QAbstractButton { class CloseButton : public QAbstractButton
{
Q_OBJECT Q_OBJECT
public: public:
CloseButton(QWidget *parent = 0); explicit CloseButton(QWidget *parent = nullptr);
QSize sizeHint() const; QSize sizeHint() const override;
inline QSize minimumSizeHint() const { return sizeHint(); } inline QSize minimumSizeHint() const override { return sizeHint(); }
protected:
void enterEvent(QEvent *event); protected:
void leaveEvent(QEvent *event); void enterEvent(QEvent *event) override;
void paintEvent(QPaintEvent *event); void leaveEvent(QEvent *event) override;
void paintEvent(QPaintEvent *event) override;
}; };
class TabSupervisor : public QTabWidget, public UserlistProxy { class TabSupervisor : public QTabWidget, public UserlistProxy
{
Q_OBJECT Q_OBJECT
private: private:
ServerInfo_User *userInfo; ServerInfo_User *userInfo;
AbstractClient *client; AbstractClient *client;
QList<AbstractClient *> localClients; QList<AbstractClient *> localClients;
@ -64,9 +67,10 @@ private:
QString sanitizeTabName(QString dirty) const; QString sanitizeTabName(QString dirty) const;
QString sanitizeHtml(QString dirty) const; QString sanitizeHtml(QString dirty) const;
bool isLocalGame; bool isLocalGame;
public:
TabSupervisor(AbstractClient *_client, QWidget *parent = 0); public:
~TabSupervisor(); explicit TabSupervisor(AbstractClient *_client, QWidget *parent = nullptr);
~TabSupervisor() override;
void retranslateUi(); void retranslateUi();
void start(const ServerInfo_User &userInfo); void start(const ServerInfo_User &userInfo);
void startLocal(const QList<AbstractClient *> &_clients); void startLocal(const QList<AbstractClient *> &_clients);
@ -79,21 +83,24 @@ public:
const QMap<int, TabRoom *> &getRoomTabs() const { return roomTabs; } const QMap<int, TabRoom *> &getRoomTabs() const { return roomTabs; }
bool getAdminLocked() const; bool getAdminLocked() const;
bool closeRequest(); bool closeRequest();
bool isOwnUserRegistered() const; bool isOwnUserRegistered() const override;
QString getOwnUsername() const; QString getOwnUsername() const override;
bool isUserBuddy(const QString &userName) const; bool isUserBuddy(const QString &userName) const override;
bool isUserIgnored(const QString &userName) const; bool isUserIgnored(const QString &userName) const override;
const ServerInfo_User* getOnlineUser(const QString &userName) const; const ServerInfo_User* getOnlineUser(const QString &userName) const override;
signals:
signals:
void setMenu(const QList<QMenu *> &newMenuList = QList<QMenu *>()); void setMenu(const QList<QMenu *> &newMenuList = QList<QMenu *>());
void localGameEnded(); void localGameEnded();
void adminLockChanged(bool lock); void adminLockChanged(bool lock);
void showWindowIfHidden(); void showWindowIfHidden();
public slots:
public slots:
TabDeckEditor *addDeckEditorTab(const DeckLoader *deckToOpen); TabDeckEditor *addDeckEditorTab(const DeckLoader *deckToOpen);
void openReplay(GameReplay *replay); void openReplay(GameReplay *replay);
void maximizeMainWindow(); void maximizeMainWindow();
private slots:
private slots:
void closeButtonPressed(); void closeButtonPressed();
void updateCurrent(int index); void updateCurrent(int index);
void updatePingTime(int value, int max); void updatePingTime(int value, int max);