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restructured protocol code
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parent
122f8ea916
commit
694070724c
32 changed files with 1202 additions and 2081 deletions
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@ -1,9 +1,12 @@
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#include "gamesmodel.h"
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#include "protocol_datastructures.h"
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GamesModel::~GamesModel()
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{
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if (!gameList.isEmpty()) {
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beginRemoveRows(QModelIndex(), 0, gameList.size() - 1);
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for (int i = 0; i < gameList.size(); ++i)
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delete gameList[i];
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gameList.clear();
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endRemoveRows();
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}
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@ -20,13 +23,13 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
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if ((index.row() >= gameList.size()) || (index.column() >= columnCount()))
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return QVariant();
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const ServerGameInfo &g = gameList[index.row()];
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ServerInfo_Game *g = gameList[index.row()];
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switch (index.column()) {
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case 0: return g.getDescription();
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case 1: return g.getCreatorName();
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case 2: return g.getHasPassword() ? tr("yes") : tr("no");
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case 3: return QString("%1/%2").arg(g.getPlayerCount()).arg(g.getMaxPlayers());
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case 4: return g.getSpectatorsAllowed() ? QVariant(g.getSpectatorCount()) : QVariant(tr("not allowed"));
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case 0: return g->getDescription();
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case 1: return g->getCreatorName();
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case 2: return g->getHasPassword() ? tr("yes") : tr("no");
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case 3: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
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case 4: return g->getSpectatorsAllowed() ? QVariant(g->getSpectatorCount()) : QVariant(tr("not allowed"));
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default: return QVariant();
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}
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}
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@ -45,30 +48,32 @@ QVariant GamesModel::headerData(int section, Qt::Orientation orientation, int ro
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}
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}
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const ServerGameInfo &GamesModel::getGame(int row)
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ServerInfo_Game *GamesModel::getGame(int row)
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{
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Q_ASSERT(row < gameList.size());
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return gameList[row];
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}
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void GamesModel::updateGameList(const ServerGameInfo &game)
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void GamesModel::updateGameList(ServerInfo_Game *_game)
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{
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ServerInfo_Game *game = new ServerInfo_Game(_game->getGameId(), _game->getDescription(), _game->getHasPassword(), _game->getPlayerCount(), _game->getMaxPlayers(), _game->getCreatorName(), _game->getSpectatorsAllowed(), _game->getSpectatorCount());
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for (int i = 0; i < gameList.size(); i++)
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if (gameList[i].getGameId() == game.getGameId()) {
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if (game.getPlayerCount() == 0) {
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if (gameList[i]->getGameId() == game->getGameId()) {
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if (game->getPlayerCount() == 0) {
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beginRemoveRows(QModelIndex(), i, i);
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gameList.removeAt(i);
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delete gameList.takeAt(i);
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endRemoveRows();
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} else {
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delete gameList[i];
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gameList[i] = game;
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emit dataChanged(index(i, 0), index(i, 4));
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}
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return;
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}
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if (game.getPlayerCount() == 0)
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if (game->getPlayerCount() == 0)
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return;
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beginInsertRows(QModelIndex(), gameList.size(), gameList.size());
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gameList << game;
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gameList.append(game);
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endInsertRows();
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}
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@ -93,8 +98,8 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourc
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if (!model)
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return false;
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const ServerGameInfo &game = model->getGame(sourceRow);
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if (game.getPlayerCount() == game.getMaxPlayers())
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ServerInfo_Game *game = model->getGame(sourceRow);
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if (game->getPlayerCount() == game->getMaxPlayers())
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return false;
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return true;
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