use qt round for better cross platform consistency (#4518)

* use qt round for better cross platform consistency

* remove unnecessary casts
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ebbit1q 2022-01-08 22:01:15 +01:00 committed by GitHub
parent 4d6c9ede8c
commit 6981cca2ae
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7 changed files with 32 additions and 64 deletions

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@ -1,19 +1,17 @@
#include <QCursor>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <algorithm>
#include <cmath>
#ifdef _WIN32
#include "round.h"
#endif /* _WIN32 */
#include "abstractcarditem.h"
#include "carddatabase.h"
#include "gamescene.h"
#include "main.h"
#include "pictureloader.h"
#include "settingscache.h"
#include <QCursor>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <algorithm>
AbstractCardItem::AbstractCardItem(const QString &_name, Player *_owner, int _id, QGraphicsItem *parent)
: ArrowTarget(_owner, parent), id(_id), name(_name), tapped(false), facedown(false), tapAngle(0),
bgColor(Qt::transparent), isHovered(false), realZValue(0)