mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-15 11:38:49 -07:00
remove all separate storing of widget sizes, rely on geometry (#6712)
This commit is contained in:
parent
dd8164611b
commit
69c046cca4
9 changed files with 8 additions and 166 deletions
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@ -237,7 +237,6 @@ protected slots:
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// UI Layout Management
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// UI Layout Management
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virtual void loadLayout() = 0;
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virtual void loadLayout() = 0;
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virtual void restartLayout() = 0;
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virtual void restartLayout() = 0;
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virtual void freeDocksSize() = 0;
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virtual void refreshShortcuts() = 0;
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virtual void refreshShortcuts() = 0;
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/** @brief Handles dock close events. */
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/** @brief Handles dock close events. */
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@ -143,17 +143,6 @@ void TabDeckEditor::loadLayout()
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restoreState(layoutState);
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restoreState(layoutState);
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restoreGeometry(layouts.getDeckEditorGeometry());
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restoreGeometry(layouts.getDeckEditorGeometry());
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}
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}
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for (auto it = dockToActions.constKeyValueBegin(); it != dockToActions.constKeyValueEnd(); ++it) {
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auto dockWidget = it->first;
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auto actions = it->second;
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QSize size = layouts.getDeckEditorWidgetSize(dockWidget->objectName(), actions.defaultSize);
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dockWidget->setMinimumSize(size);
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dockWidget->setMaximumSize(size);
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}
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QTimer::singleShot(100, this, &TabDeckEditor::freeDocksSize);
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}
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}
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/**
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/**
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@ -177,17 +166,6 @@ void TabDeckEditor::restartLayout()
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splitDockWidget(printingSelectorDockWidget, deckDockWidget, Qt::Horizontal);
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splitDockWidget(printingSelectorDockWidget, deckDockWidget, Qt::Horizontal);
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splitDockWidget(cardInfoDockWidget, printingSelectorDockWidget, Qt::Horizontal);
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splitDockWidget(cardInfoDockWidget, printingSelectorDockWidget, Qt::Horizontal);
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splitDockWidget(cardInfoDockWidget, filterDockWidget, Qt::Vertical);
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splitDockWidget(cardInfoDockWidget, filterDockWidget, Qt::Vertical);
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QTimer::singleShot(100, this, &TabDeckEditor::freeDocksSize);
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}
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/** @brief Frees dock sizes to allow flexible resizing. */
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void TabDeckEditor::freeDocksSize()
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{
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for (auto dockWidget : dockToActions.keys()) {
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dockWidget->setMinimumSize(100, 100);
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dockWidget->setMaximumSize(5000, 5000);
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}
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}
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}
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/**
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/**
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@ -202,10 +180,6 @@ bool TabDeckEditor::eventFilter(QObject *o, QEvent *e)
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LayoutsSettings &layouts = SettingsCache::instance().layouts();
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LayoutsSettings &layouts = SettingsCache::instance().layouts();
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layouts.setDeckEditorLayoutState(saveState());
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layouts.setDeckEditorLayoutState(saveState());
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layouts.setDeckEditorGeometry(saveGeometry());
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layouts.setDeckEditorGeometry(saveGeometry());
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for (auto dockWidget : dockToActions.keys()) {
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layouts.setDeckEditorWidgetSize(dockWidget->objectName(), dockWidget->size());
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -62,9 +62,6 @@ protected slots:
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/** @brief Resets the layout to default positions and dock states. */
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/** @brief Resets the layout to default positions and dock states. */
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void restartLayout() override;
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void restartLayout() override;
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/** @brief Frees the dock sizes for resizing flexibility. */
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void freeDocksSize() override;
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/** @brief Refreshes shortcuts for this tab from settings. */
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/** @brief Refreshes shortcuts for this tab from settings. */
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void refreshShortcuts() override;
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void refreshShortcuts() override;
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@ -1085,38 +1085,9 @@ void TabGame::loadLayout()
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if (replayDock) {
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if (replayDock) {
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restoreGeometry(layouts.getReplayPlayAreaGeometry());
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restoreGeometry(layouts.getReplayPlayAreaGeometry());
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restoreState(layouts.getReplayPlayAreaLayoutState());
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restoreState(layouts.getReplayPlayAreaLayoutState());
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for (auto it = dockToActions.constKeyValueBegin(); it != dockToActions.constKeyValueEnd(); ++it) {
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auto dockWidget = it->first;
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auto actions = it->second;
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QSize size = layouts.getReplayPlayAreaWidgetSize(dockWidget->objectName(), actions.defaultSize);
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dockWidget->setMinimumSize(size);
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dockWidget->setMaximumSize(size);
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}
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} else {
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} else {
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restoreGeometry(layouts.getGamePlayAreaGeometry());
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restoreGeometry(layouts.getGamePlayAreaGeometry());
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restoreState(layouts.getGamePlayAreaLayoutState());
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restoreState(layouts.getGamePlayAreaLayoutState());
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for (auto it = dockToActions.constKeyValueBegin(); it != dockToActions.constKeyValueEnd(); ++it) {
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auto dockWidget = it->first;
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auto actions = it->second;
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QSize size = layouts.getGamePlayAreaWidgetSize(dockWidget->objectName(), actions.defaultSize);
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dockWidget->setMinimumSize(size);
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dockWidget->setMaximumSize(size);
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}
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}
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QTimer::singleShot(100, this, &TabGame::freeDocksSize);
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}
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void TabGame::freeDocksSize()
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{
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for (auto dockWidget : dockToActions.keys()) {
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dockWidget->setMinimumSize(100, 100);
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dockWidget->setMaximumSize(5000, 5000);
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}
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}
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}
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}
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@ -1139,24 +1110,15 @@ void TabGame::actResetLayout()
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replayDock->setFloating(false);
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replayDock->setFloating(false);
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addDockWidget(Qt::BottomDockWidgetArea, replayDock);
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addDockWidget(Qt::BottomDockWidgetArea, replayDock);
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cardInfoDock->setMinimumSize(250, 360);
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cardInfoDock->resize(250, 360);
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cardInfoDock->setMaximumSize(250, 360);
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messageLayoutDock->resize(250, 200);
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messageLayoutDock->setMinimumSize(250, 200);
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playerListDock->resize(250, 50);
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messageLayoutDock->setMaximumSize(250, 200);
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replayDock->resize(900, 100);
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playerListDock->setMinimumSize(250, 50);
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playerListDock->setMaximumSize(250, 50);
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replayDock->setMinimumSize(900, 100);
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replayDock->setMaximumSize(900, 100);
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} else {
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} else {
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cardInfoDock->setMinimumSize(250, 360);
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cardInfoDock->resize(250, 360);
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cardInfoDock->setMaximumSize(250, 360);
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messageLayoutDock->resize(250, 250);
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messageLayoutDock->setMinimumSize(250, 250);
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playerListDock->resize(250, 50);
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messageLayoutDock->setMaximumSize(250, 250);
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playerListDock->setMinimumSize(250, 50);
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playerListDock->setMaximumSize(250, 50);
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}
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}
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QTimer::singleShot(100, this, &TabGame::freeDocksSize);
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}
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}
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void TabGame::createPlayAreaWidget(bool bReplay)
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void TabGame::createPlayAreaWidget(bool bReplay)
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@ -1334,17 +1296,9 @@ void TabGame::hideEvent(QHideEvent *event)
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if (replayDock) {
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if (replayDock) {
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layouts.setReplayPlayAreaState(saveState());
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layouts.setReplayPlayAreaState(saveState());
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layouts.setReplayPlayAreaGeometry(saveGeometry());
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layouts.setReplayPlayAreaGeometry(saveGeometry());
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for (auto dockWidget : dockToActions.keys()) {
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layouts.setReplayPlayAreaWidgetSize(dockWidget->objectName(), dockWidget->size());
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}
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} else {
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} else {
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layouts.setGamePlayAreaState(saveState());
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layouts.setGamePlayAreaState(saveState());
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layouts.setGamePlayAreaGeometry(saveGeometry());
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layouts.setGamePlayAreaGeometry(saveGeometry());
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for (auto dockWidget : dockToActions.keys()) {
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layouts.setGamePlayAreaWidgetSize(dockWidget->objectName(), dockWidget->size());
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}
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}
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}
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Tab::hideEvent(event);
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Tab::hideEvent(event);
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@ -165,7 +165,6 @@ private slots:
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void notifyPlayerKicked();
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void notifyPlayerKicked();
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void processPlayerLeave(Player *leavingPlayer);
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void processPlayerLeave(Player *leavingPlayer);
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void actResetLayout();
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void actResetLayout();
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void freeDocksSize();
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void hideEvent(QHideEvent *event) override;
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void hideEvent(QHideEvent *event) override;
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@ -246,15 +246,6 @@ void TabDeckEditorVisual::showPrintingSelector()
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printingSelectorDockWidget->setVisible(true);
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printingSelectorDockWidget->setVisible(true);
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}
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}
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/** @brief Set size restrictions for free floating dock widgets. */
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void TabDeckEditorVisual::freeDocksSize()
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{
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for (auto dockWidget : dockToActions.keys()) {
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dockWidget->setMinimumSize(100, 100);
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dockWidget->setMaximumSize(5000, 5000);
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}
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}
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/** @brief Refreshes keyboard shortcuts for this tab from settings. */
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/** @brief Refreshes keyboard shortcuts for this tab from settings. */
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void TabDeckEditorVisual::refreshShortcuts()
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void TabDeckEditorVisual::refreshShortcuts()
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{
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{
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@ -273,17 +264,6 @@ void TabDeckEditorVisual::loadLayout()
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restoreState(layoutState);
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restoreState(layoutState);
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restoreGeometry(layouts.getVisualDeckEditorGeometry());
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restoreGeometry(layouts.getVisualDeckEditorGeometry());
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}
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}
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for (auto it = dockToActions.constKeyValueBegin(); it != dockToActions.constKeyValueEnd(); ++it) {
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auto dockWidget = it->first;
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auto actions = it->second;
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QSize size = layouts.getVisualDeckEditorWidgetSize(dockWidget->objectName(), actions.defaultSize);
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dockWidget->setMinimumSize(size);
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dockWidget->setMaximumSize(size);
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}
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QTimer::singleShot(100, this, &TabDeckEditorVisual::freeDocksSize);
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}
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}
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/** @brief Resets the layout to default positions and dock states. */
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/** @brief Resets the layout to default positions and dock states. */
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@ -346,10 +326,6 @@ bool TabDeckEditorVisual::eventFilter(QObject *o, QEvent *e)
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LayoutsSettings &layouts = SettingsCache::instance().layouts();
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LayoutsSettings &layouts = SettingsCache::instance().layouts();
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layouts.setVisualDeckEditorLayoutState(saveState());
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layouts.setVisualDeckEditorLayoutState(saveState());
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layouts.setVisualDeckEditorGeometry(saveGeometry());
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layouts.setVisualDeckEditorGeometry(saveGeometry());
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for (auto dockWidget : dockToActions.keys()) {
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layouts.setVisualDeckEditorWidgetSize(dockWidget->objectName(), dockWidget->size());
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -66,11 +66,6 @@ protected slots:
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*/
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*/
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void restartLayout() override;
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void restartLayout() override;
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/**
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* @brief Set size restrictions for free floating dock widgets.
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*/
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void freeDocksSize() override;
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/**
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/**
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* @brief Refresh keyboard shortcuts for this tab.
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* @brief Refresh keyboard shortcuts for this tab.
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*/
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*/
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@ -178,4 +173,4 @@ public slots:
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bool actSaveDeckAs() override;
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bool actSaveDeckAs() override;
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};
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};
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#endif
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#endif
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@ -48,17 +48,6 @@ void LayoutsSettings::setDeckEditorGeometry(const QByteArray &value)
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setValue(value, GEOMETRY_PROP, GROUP_DECK_EDITOR);
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setValue(value, GEOMETRY_PROP, GROUP_DECK_EDITOR);
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}
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}
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void LayoutsSettings::setDeckEditorWidgetSize(const QString &widgetName, const QSize &value)
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{
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setValue(value, widgetName, GROUP_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getDeckEditorWidgetSize(const QString &widgetName, const QSize &defaultValue)
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{
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QVariant previous = getValue(widgetName, GROUP_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? defaultValue : previous.toSize();
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}
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QByteArray LayoutsSettings::getVisualDeckEditorLayoutState()
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QByteArray LayoutsSettings::getVisualDeckEditorLayoutState()
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{
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{
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return getValue(STATE_PROP, GROUP_VISUAL_DECK_EDITOR).toByteArray();
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return getValue(STATE_PROP, GROUP_VISUAL_DECK_EDITOR).toByteArray();
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@ -79,17 +68,6 @@ void LayoutsSettings::setVisualDeckEditorGeometry(const QByteArray &value)
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setValue(value, GEOMETRY_PROP, GROUP_VISUAL_DECK_EDITOR);
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setValue(value, GEOMETRY_PROP, GROUP_VISUAL_DECK_EDITOR);
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}
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}
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void LayoutsSettings::setVisualDeckEditorWidgetSize(const QString &widgetName, const QSize &value)
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{
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setValue(value, widgetName, GROUP_VISUAL_DECK_EDITOR, SIZE_PROP);
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}
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QSize LayoutsSettings::getVisualDeckEditorWidgetSize(const QString &widgetName, const QSize &defaultValue)
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{
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QVariant previous = getValue(widgetName, GROUP_VISUAL_DECK_EDITOR, SIZE_PROP);
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return previous == QVariant() ? defaultValue : previous.toSize();
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}
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QByteArray LayoutsSettings::getDeckEditorDbHeaderState()
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QByteArray LayoutsSettings::getDeckEditorDbHeaderState()
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{
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{
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return getValue(STATE_PROP, GROUP_DECK_EDITOR_DB, "header").toByteArray();
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return getValue(STATE_PROP, GROUP_DECK_EDITOR_DB, "header").toByteArray();
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@ -150,17 +128,6 @@ QByteArray LayoutsSettings::getGamePlayAreaGeometry()
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return getValue(GEOMETRY_PROP, GROUP_GAME_PLAY_AREA).toByteArray();
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return getValue(GEOMETRY_PROP, GROUP_GAME_PLAY_AREA).toByteArray();
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}
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}
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void LayoutsSettings::setGamePlayAreaWidgetSize(const QString &widgetName, const QSize &value)
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{
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setValue(value, widgetName, GROUP_GAME_PLAY_AREA, SIZE_PROP);
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}
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QSize LayoutsSettings::getGamePlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue)
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{
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QVariant previous = getValue(widgetName, GROUP_GAME_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? defaultValue : previous.toSize();
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}
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void LayoutsSettings::setReplayPlayAreaGeometry(const QByteArray &value)
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void LayoutsSettings::setReplayPlayAreaGeometry(const QByteArray &value)
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{
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{
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setValue(value, GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA);
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setValue(value, GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA);
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@ -180,14 +147,3 @@ QByteArray LayoutsSettings::getReplayPlayAreaGeometry()
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{
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{
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return getValue(GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA).toByteArray();
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return getValue(GEOMETRY_PROP, GROUP_REPLAY_PLAY_AREA).toByteArray();
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}
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}
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void LayoutsSettings::setReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &value)
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{
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setValue(value, widgetName, GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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}
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QSize LayoutsSettings::getReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue)
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{
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QVariant previous = getValue(widgetName, GROUP_REPLAY_PLAY_AREA, SIZE_PROP);
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return previous == QVariant() ? defaultValue : previous.toSize();
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}
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@ -21,11 +21,9 @@ public:
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void setDeckEditorLayoutState(const QByteArray &value);
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void setDeckEditorLayoutState(const QByteArray &value);
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void setDeckEditorGeometry(const QByteArray &value);
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void setDeckEditorGeometry(const QByteArray &value);
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void setDeckEditorWidgetSize(const QString &widgetName, const QSize &value);
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void setVisualDeckEditorLayoutState(const QByteArray &value);
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void setVisualDeckEditorLayoutState(const QByteArray &value);
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void setVisualDeckEditorGeometry(const QByteArray &value);
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void setVisualDeckEditorGeometry(const QByteArray &value);
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void setVisualDeckEditorWidgetSize(const QString &widgetName, const QSize &value);
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void setDeckEditorDbHeaderState(const QByteArray &value);
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void setDeckEditorDbHeaderState(const QByteArray &value);
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void setSetsDialogHeaderState(const QByteArray &value);
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void setSetsDialogHeaderState(const QByteArray &value);
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@ -34,21 +32,17 @@ public:
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void setGamePlayAreaGeometry(const QByteArray &value);
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void setGamePlayAreaGeometry(const QByteArray &value);
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void setGamePlayAreaState(const QByteArray &value);
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void setGamePlayAreaState(const QByteArray &value);
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void setGamePlayAreaWidgetSize(const QString &widgetName, const QSize &value);
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void setReplayPlayAreaGeometry(const QByteArray &value);
|
void setReplayPlayAreaGeometry(const QByteArray &value);
|
||||||
void setReplayPlayAreaState(const QByteArray &value);
|
void setReplayPlayAreaState(const QByteArray &value);
|
||||||
void setReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &value);
|
|
||||||
|
|
||||||
QByteArray getMainWindowGeometry();
|
QByteArray getMainWindowGeometry();
|
||||||
|
|
||||||
QByteArray getDeckEditorLayoutState();
|
QByteArray getDeckEditorLayoutState();
|
||||||
QByteArray getDeckEditorGeometry();
|
QByteArray getDeckEditorGeometry();
|
||||||
QSize getDeckEditorWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
|
|
||||||
|
|
||||||
QByteArray getVisualDeckEditorLayoutState();
|
QByteArray getVisualDeckEditorLayoutState();
|
||||||
QByteArray getVisualDeckEditorGeometry();
|
QByteArray getVisualDeckEditorGeometry();
|
||||||
QSize getVisualDeckEditorWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
|
|
||||||
|
|
||||||
QByteArray getDeckEditorDbHeaderState();
|
QByteArray getDeckEditorDbHeaderState();
|
||||||
QByteArray getSetsDialogHeaderState();
|
QByteArray getSetsDialogHeaderState();
|
||||||
|
|
@ -57,11 +51,9 @@ public:
|
||||||
|
|
||||||
QByteArray getGamePlayAreaLayoutState();
|
QByteArray getGamePlayAreaLayoutState();
|
||||||
QByteArray getGamePlayAreaGeometry();
|
QByteArray getGamePlayAreaGeometry();
|
||||||
QSize getGamePlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
|
|
||||||
|
|
||||||
QByteArray getReplayPlayAreaLayoutState();
|
QByteArray getReplayPlayAreaLayoutState();
|
||||||
QByteArray getReplayPlayAreaGeometry();
|
QByteArray getReplayPlayAreaGeometry();
|
||||||
QSize getReplayPlayAreaWidgetSize(const QString &widgetName, const QSize &defaultValue = {});
|
|
||||||
signals:
|
signals:
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue