server status information table

This commit is contained in:
Max-Wilhelm Bruker 2010-11-16 17:28:14 +01:00
parent 3573f74313
commit 6b0c644d2f
4 changed files with 33 additions and 5 deletions

View file

@ -38,12 +38,12 @@ public:
virtual bool getGameShouldPing() const = 0;
virtual int getMaxGameInactivityTime() const = 0;
virtual int getMaxPlayerInactivityTime() const = 0;
private:
protected:
QMap<int, Server_Game *> games;
QList<Server_ProtocolHandler *> clients;
QMap<QString, Server_ProtocolHandler *> users;
QMap<QString, Server_ChatChannel *> chatChannels;
protected:
virtual AuthenticationResult checkUserPassword(const QString &user, const QString &password) = 0;
virtual ServerInfo_User *getUserData(const QString &name) = 0;
int nextGameId;