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mutex and ghost games fixes
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4 changed files with 9 additions and 14 deletions
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@ -28,7 +28,6 @@ public:
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~Server();
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AuthenticationResult loginUser(Server_ProtocolHandler *session, QString &name, const QString &password);
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QList<Server_Game *> getGames() const { return games.values(); }
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Server_Game *getGame(int gameId) const;
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const QMap<int, Server_Room *> &getRooms() { return rooms; }
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int getNextGameId() { return nextGameId++; }
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