SIGABRT handler, crash fix

This commit is contained in:
Max-Wilhelm Bruker 2011-04-18 17:50:42 +02:00
parent e6fc20114e
commit 6f3a20f53f
2 changed files with 5 additions and 2 deletions

View file

@ -84,7 +84,6 @@ Server_Game *Server_Room::createGame(const QString &description, const QString &
Server_Game *newGame = new Server_Game(creator, static_cast<Server *>(parent())->getNextGameId(), description, password, maxPlayers, gameTypes, onlyBuddies, onlyRegistered, spectatorsAllowed, spectatorsNeedPassword, spectatorsCanTalk, spectatorsSeeEverything, this);
newGame->moveToThread(thread());
newGame->setParent(this);
// This mutex needs to be unlocked by the caller.
newGame->gameMutex.lock();
games.insert(newGame->getGameId(), newGame);