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Apply project formatting to random-reveal warning construction
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parent
e32bd364bd
commit
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1 changed files with 4 additions and 3 deletions
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@ -317,12 +317,13 @@ void HandMenu::onRandomHandRevealFailed(bool unsupported)
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const QString text =
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const QString text =
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unsupported ? tr("This server does not support revealing multiple random cards. No cards were revealed.")
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unsupported ? tr("This server does not support revealing multiple random cards. No cards were revealed.")
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: tr("The random reveal could not be completed. The hand or recipient may have changed.");
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: tr("The random reveal could not be completed. The hand or recipient may have changed.");
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auto *message = new QMessageBox(QMessageBox::Warning, tr("Reveal Random Hand Cards"), text, QMessageBox::Ok,
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auto *message =
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dialogParent());
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new QMessageBox(QMessageBox::Warning, tr("Reveal Random Hand Cards"), text, QMessageBox::Ok, dialogParent());
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message->setAttribute(Qt::WA_DeleteOnClose);
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message->setAttribute(Qt::WA_DeleteOnClose);
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connect(this, &QObject::destroyed, message, &QDialog::reject);
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connect(this, &QObject::destroyed, message, &QDialog::reject);
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connect(player->getLogic()->getPlayerActions(), &QObject::destroyed, message, &QDialog::reject);
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connect(player->getLogic()->getPlayerActions(), &QObject::destroyed, message, &QDialog::reject);
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if (auto *client = player->getLogic()->getGame()->getClientForPlayer(player->getLogic()->getPlayerInfo()->getId())) {
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if (auto *client =
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player->getLogic()->getGame()->getClientForPlayer(player->getLogic()->getPlayerInfo()->getId())) {
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connect(client, &QObject::destroyed, message, &QDialog::reject);
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connect(client, &QObject::destroyed, message, &QDialog::reject);
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}
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}
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message->open();
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message->open();
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