[Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords

Challenge-response authentication: the client derives a scrypt verifier
(RFC 7914, EVP_PBE_scrypt, N=32768, r=8, p=1) and authenticates with
HMAC-SHA256(key, nonce), so neither the password nor its hash is
transmitted. The stored format becomes
"$scrypt$<n>$<r>$<p>$<salt>$<verifier>" and Response_PasswordSalt
now carries the cost parameters. Strict servers only accept scrypt
verifiers; legacy accounts are migrated after a successful login.

Fix #344 for challenge-response servers: a saved profile stores the
derived verifier under the password key instead of the plaintext password.
The connect dialog loads it without revealing it, autoconnect passes it
through, the change-password dialog no longer prefills the old password
field with it, and the client only persists the verifier when
"Save password" is checked.

Took 3 minutes

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This commit is contained in:
Lukas Brübach 2026-08-04 11:36:10 +02:00 • committed by GitHub
parent 048fe247f4
commit 709233d977
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33 changed files with 834 additions and 30 deletions

View file

@ -146,6 +146,14 @@ void ServersSettings::setFPPlayerName(QString playerName)
setValue(playerName, "fpPlayerName");
}
void ServersSettings::setServerPassword(const QString &saveName, const QString &password)
{
const int index = getPrevioushostindex(saveName);
if (index >= 0) {
setValue(password, QString("password%1").arg(index), "server", "server_details");
}
}
QString ServersSettings::getFPPlayerName(QString defaultName) const
{
QVariant name = getValue("fpPlayerName");

View file

@ -46,6 +46,8 @@ public:
void setFPHostName(QString hostname);
void setFPPort(QString port);
void setFPPlayerName(QString playerName);
//! \brief Store a password (or a "$scrypt$..." verifier) for the given saved server.
void setServerPassword(const QString &saveName, const QString &password);
void addNewServer(const QString &saveName,
const QString &serv,
const QString &port,