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[Game] Rename signal to createCardRequested per review
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parent
16caae5e5a
commit
710dfabea2
5 changed files with 6 additions and 6 deletions
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@ -180,7 +180,7 @@ void PlayerEventHandler::eventCreateToken(const Event_CreateToken &event)
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cardInfo.set_face_down(event.face_down());
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cardInfo.set_x(event.x());
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cardInfo.set_y(event.y());
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emit zone->requestCreateCard(cardInfo, true);
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emit zone->createCardRequested(cardInfo, true);
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}
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void PlayerEventHandler::eventSetCardAttr(const Event_SetCardAttr &event,
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@ -178,7 +178,7 @@ void PlayerLogic::processPlayerInfo(const ServerInfo_Player &info)
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const int cardListSize = zoneInfo.card_list_size();
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if (!cardListSize) {
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for (int j = 0; j < zoneInfo.card_count(); ++j) {
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emit zone->requestCreateCard(ServerInfo_Card(), false);
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emit zone->createCardRequested(ServerInfo_Card(), false);
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}
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} else {
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for (int j = 0; j < cardListSize; ++j) {
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@ -191,7 +191,7 @@ void PlayerLogic::processPlayerInfo(const ServerInfo_Player &info)
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cardInfo.set_x(-1);
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cardInfo.set_y(-1);
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}
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emit zone->requestCreateCard(cardInfo, false);
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emit zone->createCardRequested(cardInfo, false);
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}
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}
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if (zoneInfo.has_always_reveal_top_card()) {
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@ -60,7 +60,7 @@ void CardZoneLogic::addCard(CardState *card, const bool reorganize, const int x,
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cardInfo.set_face_down(card->getFaceDown());
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cardInfo.set_x(x);
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cardInfo.set_y(y);
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emit viewLogic->requestCreateCard(cardInfo, reorganize);
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emit viewLogic->createCardRequested(cardInfo, reorganize);
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}
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}
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@ -33,7 +33,7 @@ class CardZoneLogic : public QObject
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signals:
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void cardAdded(CardState *addedCard);
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/** @brief Asks the graphics side to build the card item for @p cardInfo and add it to this zone. */
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void requestCreateCard(const ServerInfo_Card &cardInfo, bool reorganize);
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void createCardRequested(const ServerInfo_Card &cardInfo, bool reorganize);
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void cardCountChanged();
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void reorganizeCards();
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void updateGraphics();
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@ -24,7 +24,7 @@ CardZone::CardZone(CardZoneLogic *_logic, QGraphicsItem *parent)
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connect(logic, &CardZoneLogic::cardCountChanged, this, &CardZone::invalidateItems);
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connect(logic, &CardZoneLogic::reorganizeCards, this, &CardZone::invalidateItems);
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connect(logic, &CardZoneLogic::cardAdded, this, &CardZone::onCardAdded);
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connect(logic, &CardZoneLogic::requestCreateCard, this, &CardZone::onCreateCardRequested);
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connect(logic, &CardZoneLogic::createCardRequested, this, &CardZone::onCreateCardRequested);
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connect(logic, &CardZoneLogic::setGraphicsVisibility, this, [this](bool v) { this->setVisible(v); });
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connect(logic, &CardZoneLogic::updateGraphics, this, [this]() { update(); });
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connect(logic, &CardZoneLogic::reorganizeCards, this, &CardZone::reorganizeCards);
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