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[Icons] Add a badge icon treatment
Restore the filled-disc look the ready/not-ready icons had before the one-glyph cutover, without bringing back palette-locked art. IconStyle::Badge composes the existing sentinel SVG at paint time: a gradient disc, a dark ring, and the glyph re-weighted and inked for contrast against the tone. Line stays the default and is unchanged. Only the two state icons opt in. The add/remove icons keep the line treatment because their old art was a filled glyph with an outline and no disc, so badging them would invent a look the UI never had. Disabled badges fall back to the line glyph so an unavailable control still reads as unavailable.
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9 changed files with 610 additions and 51 deletions
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@ -32,6 +32,7 @@ set(oracle_SOURCES
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../cockatrice/src/interface/pixel_map_generator.cpp
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../cockatrice/src/interface/theme_config.cpp
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../cockatrice/src/interface/theme_icon.cpp
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../cockatrice/src/interface/theme_icon_badge.cpp
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../cockatrice/src/interface/theme_manager.cpp
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${VERSION_STRING_CPP}
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)
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